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   Author  Topic: New Clan Room Ideas  (Read 2595 times)
Aidon
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Re: New Clan Room Ideas
« Reply #40 on: 01/15/03 at 09:32:08 »
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Wouldnt it be like the clans where as if th name is not appropioate, it says so?  Just a thought.
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Norinth
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Re: New Clan Room Ideas
« Reply #41 on: 01/15/03 at 13:08:40 »
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I still dont agree.
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Odin
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Re: New Clan Room Ideas
« Reply #42 on: 01/16/03 at 03:22:58 »
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n00b rapidly fired at you from his RaZoR sHaRp MaDoNNa cD's for 45 points of damage.
 
Would be very hard to monitor all the names.
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Aidon
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Re: New Clan Room Ideas
« Reply #43 on: 01/16/03 at 03:39:11 »
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If clan names can be monitored, then why not weapons? Have the extra scrae tatic of if u name it something bad it gets taken away.
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Kharybdis
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Re: New Clan Room Ideas
« Reply #44 on: 01/16/03 at 05:14:30 »
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But there are other factors aside from any "inappropriateness"...  it seems like a lot of people either can't or just don't take the time to spell well, and seeing a weapon called the "Razar Blayde of Deth" or something like that would get obnoxious after a while.  
 
Plus, there could be copyright issues.  "Link attacked you with his Master Sword for 3 points of damage".  It's just sort of a bad idea across the board...  give your equipment nicknames if you want to, but there's no reason why they should be put ingame.
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Odin
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Re: New Clan Room Ideas
« Reply #45 on: 01/16/03 at 06:09:04 »
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Well there are 196 clans, and 11561 characters.
 
With the work that the staff already do, i don't think they need monitoring this on top of it
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Dragoon
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Re: New Clan Room Ideas
« Reply #46 on: 01/17/03 at 00:03:25 »
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I know yall will hate this idea but.... would it be cool if the clannies had an arena unlike the 1 we have now were we could call animals and train there and after we kill about 300 of the monsters a boss would come and after u kill that boss u would have to kill like 400 and so on and the bosses get harder every time and all the clan can go into the arena at 1 time and i have 1 more idea if u have an alt that needs like an item out of ure vault u should be able to invite a member thats not in the clan u can invite them for an amout of time just so u wont have to waist ure time login on the alt that is in the clan it would be a little faster i think if u dont like my idea well ty for being honest  Grin
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Re: New Clan Room Ideas
« Reply #47 on: 01/17/03 at 03:28:16 »
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We need a weapon shop in each clan hou  Cheesy
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Re: New Clan Room Ideas
« Reply #48 on: 01/17/03 at 03:29:12 »
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We need a weapon shop in each clan house  Cheesy
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Kharybdis
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Re: New Clan Room Ideas
« Reply #49 on: 01/17/03 at 05:19:19 »
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Do you see the little "Modify" button in the upper righthand corner, between "Quote" and "Remove"?  It lets you modify your post...  so, you could have added the "se" without creating a new post.  Even now, you could click "Remove" to take out the post with the typo in it.
 
Just thought you might like to know that...  
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Re: New Clan Room Ideas
« Reply #50 on: 01/17/03 at 13:09:43 »
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on 01/17/03 at 00:03:25, koss wrote:
if u have an alt that needs like an item out of ure vault u should be able to invite a member thats not in the clan u can invite them for an amout of time just so u wont have to waist ure time login on the alt that is in the clan it would be a little faster i think

 
it actually used to be that way, but i belive it was removed because of theft problems.
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Re: New Clan Room Ideas
« Reply #51 on: 01/17/03 at 17:06:45 »
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on 01/17/03 at 05:19:19, Kharybdis wrote:
Do you see the little "Modify" button in the upper righthand corner, between "Quote" and "Remove"?  It lets you modify your post...  so, you could have added the "se" without creating a new post.  Even now, you could click "Remove" to take out the post with the typo in it.
 
Just thought you might like to know that...  

 
Maybe you could shut up?
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Holy_Spirit
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Re: New Clan Room Ideas
« Reply #52 on: 01/17/03 at 21:04:07 »
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I would like to see the Portal Rooms put back into the clan houses, its kinda annoying going all the way to bt just to level then having to go all the way back.  It would be easier just to go there in a Portal room then go back yourself.  Plus it would cut down on the amount of Newbs getting killed in the sewers.  Just an idea.
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Re: New Clan Room Ideas
« Reply #53 on: 02/17/03 at 19:04:11 »
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as others have said before, a magic shop in clan house would be a very good Idea I feel.  If it is possible to put regular banks, and stuff of that sort in, wouldn't it be good idea to have pots or mana right there at ur disposal.  This would make it easier for everyone as alot of people set their clan house as their local.  And everyone, from level 30-1 gets a trip to their local every once in awhile. =)
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Re: New Clan Room Ideas
« Reply #54 on: 02/18/03 at 03:15:43 »
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Umm the arena could work if you had to have killed the monster to add it then you had to pay also no money give (personal opinion)
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Re: New Clan Room Ideas
« Reply #55 on: 02/19/03 at 04:17:03 »
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I think the Magic Shop, Traveling Merchant, Selling Items Half Price to Clannies, and a couple others are good ideas. I'm also thinking Arena could work IF! a few things were tweaked and so. Like, a Lvl 2 Lvl arena, like, Lvls. 1-10 can Train in an Arena with the NM Arena Monsters, then add another with 11-20 Monsters, such as Orcs, Large Snakes, Trolls, Tables and Chairs (In my opinion, Tables and Chairs are 11-20 monsters...), Gnolls, etc., 21-30 being Sand Spiders, Scorpions, Scarabs, and Wolves etc.,
 
Just a thought, just an opinion Cheesy

 
-Edit- And about the Exp, er...not sure, cut down by half? And if people think clannies might just spend all day, maybe set a time, like 5 hours a day per clannie or something.
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Re: New Clan Room Ideas
« Reply #56 on: 02/19/03 at 14:42:22 »
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well, you oculnt really have 1-10 alts in the clan, so first arena is gone.
 
I think arena could work. What could be done to reduce use of them is make is the monsters drop ZERO gold, no gold to clan or anything. and the monsters give you 1/4th exp. it has a big set back to keep people from training all the time in there, but when they are getting pk'ed and all the arena's are over flowing with people, you could just go to clan house.
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Re: New Clan Room Ideas
« Reply #57 on: 02/19/03 at 18:05:51 »
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on 02/17/03 at 19:04:11, KaZuL wrote:
as others have said before, a magic shop in clan house would be a very good Idea I feel.  If it is possible to put regular banks, and stuff of that sort in, wouldn't it be good idea to have pots or mana right there at ur disposal.  This would make it easier for everyone as alot of people set their clan house as their local.  And everyone, from level 30-1 gets a trip to their local every once in awhile. =)

 
This isnt a bad idea, however I think the crystals/potions should be sold a slightly higher price, for convenience. Maybe 250-300gp for advanced.
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Re: New Clan Room Ideas
« Reply #58 on: 02/19/03 at 18:24:52 »
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yeah, i agree with sugah.
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Re: New Clan Room Ideas
« Reply #59 on: 02/20/03 at 17:48:36 »
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Maybee like a clan money raiser room, where members could buy tickets for a lotto, or buy raffle tickets to win weaponds and stuff.  
 
I know, i kinda adapted Prince_Damon's idea, but i think this has a little variation...
 
thnx
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