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   Author  Topic: New Clan Room Ideas  (Read 2592 times)
Zephie
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New Clan Room Ideas
« on: 11/18/02 at 05:11:10 »
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Any suggestions for New Clan rooms.
 
- A church with a priest, so members can go AFK.
- A supply shop
- A magic shop
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Schizo
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Re: New Clan Room Ideas
« Reply #1 on: 11/18/02 at 16:32:08 »
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Sounds good, What about new games for the games room Cheesy
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Re: New Clan Room Ideas
« Reply #2 on: 11/18/02 at 16:41:40 »
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I like the church and the magic shop idea. But I see no need for the supply shop when you can just eat food in the house anyway.
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Re: New Clan Room Ideas
« Reply #3 on: 11/18/02 at 18:09:37 »
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I see a point for some......
 
New Games in the games room! Cheesy
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Re: New Clan Room Ideas
« Reply #4 on: 11/19/02 at 00:44:31 »
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those are all good ideas, but personally I don't go afk for long enough that i'd need a priest healin me.  Still that'd be pretty cool.
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Re: New Clan Room Ideas
« Reply #5 on: 11/19/02 at 01:55:50 »
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Cool you could actually have a church named after you
The Holy House Of Pain
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Stotic
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Re: New Clan Room Ideas
« Reply #6 on: 11/19/02 at 21:13:54 »
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Its in the clan house.  You can't name the square.
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Re: New Clan Room Ideas
« Reply #7 on: 11/20/02 at 04:20:44 »
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Another Idea would be an Item shop of some sort, where members could donate items to be sold to other clannies through the shop at say 50% markdown from other shops, all gold going to the clan bank. maybe using a /clan donate item, which would put it automaticly in the shop.
 There are of course many variations on how this could be done.. maybe a /clan sell item could be used for the same shop for those who didnt want to donate, Putting the item into the same shop, but the gold going to the seller instead.. there could be an automatic pricing on that as well, or set by the seller... depends on how the programmers wanted to set it up. Would be an added benafit if the Founder was able to set the auto pricing of the items by /clan aprice item/Huh.
 Now that I have confused you guys (and myself as well) Imma go play nightMist  Grin
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Zephie
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Re: New Clan Room Ideas
« Reply #8 on: 11/20/02 at 12:55:09 »
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Hey, thats a really neat idea. I hope JLH finds some way of working it into the game.
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Momba
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Re: New Clan Room Ideas
« Reply #9 on: 11/21/02 at 21:18:18 »
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Awesome idea. I`m really impressed with the items shop in which clannies can buy items marked down at a discount. The magic shop has been rolling around for awhile. Now that the great Kalypso has spoken I hope we get some response from staff....
« Last Edit: 11/22/02 at 13:33:00 by Momba » IP Logged
Stotic
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Re: New Clan Room Ideas
« Reply #10 on: 11/21/02 at 22:48:01 »
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Me?  i just want staff to consider moving some clans to arilin.  Smiley
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Aidon
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Re: New Clan Room Ideas
« Reply #11 on: 11/22/02 at 05:52:42 »
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Yes that sounds good
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Stotic
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Re: New Clan Room Ideas
« Reply #12 on: 11/22/02 at 19:49:52 »
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Indeed. (and this comment was totally necessary)
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DirtySouth
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Re: New Clan Room Ideas
« Reply #13 on: 11/24/02 at 12:43:13 »
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I know most would agree that this is a good idea. So while looking over the post hit reply and let JLH know we`d really like to see this happen.
 
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JLH
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Re: New Clan Room Ideas
« Reply #14 on: 11/24/02 at 17:30:32 »
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top clans (20+ rooms) can be relocated to arilin by talking to me in game.
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DirtySouth
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Re: New Clan Room Ideas
« Reply #15 on: 11/24/02 at 18:04:33 »
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Thank you JLH for allowing us to move clan houses.
 Any chance we could get you to respond to the topic of adding new types of rooms?
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Re: New Clan Room Ideas
« Reply #16 on: 11/24/02 at 20:05:26 »
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having a shop where clannies get discounts sounds like a vault (or should be) where founders stock them and set a price (in clan house, so only clannies get them).  And, I think it is a good idea.  Having a normal shop in a clan house... I dunno about that - should have a very steep price if it is allowed.  But you could be charged a fee to have certain items (which would make it very expensive).
Don't think church is necessary as people don't need to leave their chars. online forever doing nothing and the sauna does everything else.
 
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Zephie
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Re: New Clan Room Ideas
« Reply #17 on: 12/02/02 at 03:49:41 »
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A church is also good for roleplaying scenario in game, what if someone in the clan wants to get married and wants the wedding in their clan house? Being that a clan house with lets say 24 squares is a castle already, one would just assume they would have a church. What about those clans with 30 rooms? Wouldn't a city have a church?
 
And about moving clan houses to Arilin, why can't we edit them in arilin? Someone mentioned in a previous post that relocated clan houses would not be able to be modified/added on to anymore.
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Re: New Clan Room Ideas
« Reply #18 on: 12/04/02 at 19:02:25 »
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how about clan shops in the market square
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Schizo
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Re: New Clan Room Ideas
« Reply #19 on: 12/04/02 at 19:14:49 »
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I still think they need some new games...... Cheesy
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