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   Author  Topic: Druids and the 'Nature' fanaticism  (Read 1564 times)
Deval
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Druids and the 'Nature' fanaticism
« on: 02/28/03 at 00:28:55 »
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Mkay
 
Y'all *coughnorinthcough* are obsessed with the fact that druids are most definately only forest dwellers. You are all also obsessed with their relation to only serious 'forest' morphs and skills.
 
Well, who says a druid cannot inhabit all regions? What is stopping there from being a desert dwelling druid? A mountain dwelling druid? Forest is a sub-category of an eviroment, you all talk about druids relating to the elements, but then handcuff them by tying them into the forest.
 
Another example - Cheetah, Lion - niether of which are 'forest' dwellers, both of which being barren sahara style beasts. Lessur wurm, now how does that fit into the forest? It doesn't, it's a desert beast, as suggested by it being the smaller cousin of the Giant Sand Wurm. Gorilla, Jungle beast, and correct me if I'm wrong, but Jungle and Forest are very different things.
 
Druids are based on AD&D? Why? Who cares? It's AD&D's rules, welcome to Nightmist. The class druid is up for interpretation, for gods sake, take the shackles off the druid and make it an all enviroment class, rather than force it into the confines of the small and unproductive forest.
 
Nothing is stopping any of the spells being modified to fit into a multi-enviroment style class, so lets see some more suggestions other than 'Rabid Forest Squirrel' and 'Tree That Heals You'.
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Re: Druids and the 'Nature' fanaticism
« Reply #1 on: 02/28/03 at 00:33:48 »
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Well said. I also don't see how +5% damage in forests equates to +7 armour in terms of balance (not just about druids, but yeah..).  
 
I suggested a while ago that there be similar spells like vines for other areas of the map, like you said, what’s the point of basing them solely around forests...?
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Norinth
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Re: Druids and the 'Nature' fanaticism
« Reply #2 on: 02/28/03 at 12:37:48 »
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Desert and mountains can be 2nd habitats.
 
In desert we could get Thorny Vines (the same as Grasping Vines, same spell, different name) and Rains of Regeneration could be changed to desert forest and mountain only.
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Re: Druids and the 'Nature' fanaticism
« Reply #3 on: 02/28/03 at 23:13:51 »
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I'm just curious as to where their energy comes from: the forest or the elements? *real druids, nothing to do with AD&D or stuff like that*
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Re: Druids and the 'Nature' fanaticism
« Reply #4 on: 03/01/03 at 10:49:15 »
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Well, sorry but I don't know any real life druids that can morph into bears and stuff.
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Norinth
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Re: Druids and the 'Nature' fanaticism
« Reply #5 on: 03/01/03 at 13:04:10 »
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Exactly lol.
 
It comes from Nature. But atmospherical changes are "included" in this definition of power as well. By following Nature they gained the power of wind, electricity, etc. And maybe even the ability to summon a vulcano or an earthquake.
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Re: Druids and the 'Nature' fanaticism
« Reply #6 on: 03/02/03 at 23:04:30 »
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well actually real druids dont PHYSICALLY morph into bears and stuff...but they can morph Grin
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Deval
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Re: Druids and the 'Nature' fanaticism
« Reply #7 on: 03/04/03 at 00:48:21 »
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...what the hell?
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Re: Druids and the 'Nature' fanaticism
« Reply #8 on: 03/04/03 at 03:31:47 »
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Ok this is hard to explain...but basically druids irl cannot physically morph into animals.  It's more of a emotional sort of thing and has to do with connecting with things and becoming "one" with them.  When people have difficulty with life, they are struggling with themselves and therefore need to change.  All living things constantly change and so it's important to "shapeshift".  Shapeshifting is the ability to change into the right shape at the right time to receive the best results.  By becoming "one" with, for example, an animal or element, druids gain more power and motivation and view situations from different perspectives.  ...sry if I was a bit unclear before... or if I still am... or if I just sound completely insane now... Huh
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Re: Druids and the 'Nature' fanaticism
« Reply #9 on: 03/04/03 at 19:13:16 »
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Druids love the trees and plants. So naturally they will not ghang out in the desert. But for the most part they can.
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Re: Druids and the 'Nature' fanaticism
« Reply #10 on: 03/04/03 at 21:49:59 »
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Forests are a poor choice coz the best thing you will find in one is a brown bear. Ever tried levelling a druid (or indeed a easier class like fighter or zerker) on nothing but brown bears?
 
As for 'real' druids, arn't 'real' druids the guys you see burning fires on the beach at 2 in the morning?
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Deval
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Re: Druids and the 'Nature' fanaticism
« Reply #11 on: 03/05/03 at 03:44:53 »
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on 03/04/03 at 19:13:16, Silverwizard wrote:
Druids love the trees and plants. So naturally they will not ghang out in the desert. But for the most part they can.

 
GOD! Show me where it is written that other enviroments other than the forest are 'NOT' classified as nature. Why can't a druid love stone formations and mountains? Why can't druids appreciate the warm muggy atmosphere of a swamp? The green rolling hills of the highlands? DRUIDS ARE AN EVIROMENTALLY BASED CLASS/MYTH. ALL THINGS ON EARTH ARE AS SUCH AN 'ENVIROMENT', as to what enviroment the druid chooses to resides in, is that specific druids own choice/preferance.
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Norinth
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Re: Druids and the 'Nature' fanaticism
« Reply #12 on: 03/05/03 at 12:10:02 »
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Deval has got a point. But at the momment, after the update druids are suitable for any area.
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Re: Druids and the 'Nature' fanaticism
« Reply #13 on: 03/05/03 at 13:55:51 »
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How about druids love the earth? Thats basicly why they like nature etc etc.
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Re: Druids and the 'Nature' fanaticism
« Reply #14 on: 05/18/03 at 20:11:49 »
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how bout all druids love me (im product of earth or so Grin) and give me all thair spare cash  Grin
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Chinsu
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Re: Druids and the 'Nature' fanaticism
« Reply #15 on: 05/19/03 at 01:10:59 »
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* Chinsu gives Blast 10gold.
 
Theres my life savings!  Use it wisely.   Wink
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Jono
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Re: Druids and the 'Nature' fanaticism
« Reply #16 on: 05/26/03 at 06:17:05 »
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they definitely need something else...they are good against low lvls...15- but when fighting a good crit they fall apart completely
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Mordakai
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Re: Druids and the 'Nature' fanaticism
« Reply #17 on: 05/26/03 at 09:39:08 »
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You'd better not be saying that druids need something else.. Druids are fine as they are, over powered in one on one situations, and a little over powered in huge fights. What I would suggest is to stop people from stacking Gaea's Blessing and Stoneform, that way they still have a decent amount of armour, but its not a stupidly high amount.
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Norinth
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Re: Druids and the 'Nature' fanaticism
« Reply #18 on: 05/28/03 at 15:51:23 »
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Druids will be changed...
 
And I don't agree with Thornshield or Stoneform, but anyways...
 
Druids are good but not THAT good. A zerker can whoop a druid with one click.
 
---
 
Get some Summons in the game and then we'll discuss about it HeHe.
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Mordakai
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Re: Druids and the 'Nature' fanaticism
« Reply #19 on: 05/28/03 at 17:34:56 »
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Umm, zerkers can't.
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