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   Objective Comments on Devastate!!
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   Author  Topic: Objective Comments on Devastate!!  (Read 1894 times)
Eternyte
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Objective Comments on Devastate!!
« on: 07/10/03 at 18:08:26 »
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Ok, firstly I have been away in Greece for a while, so I have missed out on things happening, and have therefore been unable to comment. I shall now take some time, and have my thoughts made known.
 
As already posted in numerous places on the forums, Devastate is supposed to be the most deadly spell within the realms of Nightmist...Agreed?
 
Being one for the few people who have actually used Devastate, I can honestly say that I didnt think it was overpowered. Granted whilst you were able to time stamina it was a lethal wepon. However, this has been removed from the game.
 
At present, since the new modification of Devastate mages are left in some what of a very deep trough of abilities. Previously devastating a bunny would cause approx 140 damage, now it causes a mere 105 or so. Beam does about 96. So effectively the most powerful spell ever does only 10 more damage than a poxy ray of light? Thats obscene!!
 
It costs 25 mp, also thus making it the most inefficient spell currently on the game.
 
When I heard and saw for myself the modification of the "Master of Magic" most destructive spell, I thought just how wrong things could go.
 
High level mages are the most powerful beings, yet they hardly seem to be more than illusionists making people invisible. Such dark times this is for the magical generations.
 
There is no way on earth such a powerful spell can be so feeble. Also with all the resists, fizzling, partial resist etc. mages are fast falling into the depths of oblivion.
 
Mages have NO spell that can modify their spell damage, unlike every other class being affected by Enhance and Righteous Fury etc. Even the amulets that give +1 intelligence dont affect damage by anything significant.
 
On another point, why the hell should a Cleric be able to heal for 100+ everytime, they even have more advanced spells. They can hurt entire squares, hell they can even make their stamina return to maximum. For example, a level 30 mage only gets 4 stamina back with Haste. However, a level 30 cleric gets 5 stamina back with both Blessed Haste (castable on whole parties), or the much cheaper Holy Might.
 
Why cant you see that your making Mages so pathetic, that no one is going to want to use one. Even their mana gets ripped from them. Clerics heal for 100+, with the long time widely available Divine Restoration for about 8mp. Devastate about 50-80 varying on wisdom, with added resists, fizzles and partial resists, not yet even widely available and costs a stupid 25mp. It's ludicris!!
Even Druids out spell mages, their armor spells are just awesome. Also stormwrath costs very low mp and does 10 less damage than beam.
 
Mages even get rounded by almost every class due to their very low hp, unless your able to get or willing to buy Aura of Protection, plus 2mil+ gold of extra equipment.
 
Most players remember old_fart/Milagros really dominating. This is due to the simple facts:
1. John is a good player, and can work mages well.
2. Whem stamina timing was in John was good at this, thus managing to inflict about 7-9 devastates in quick succession.
3. In large events such as Triplex, he uses Nightshade Elixirs, Vampire Potions and Powerstones. So anyone could do very well with full mp/hp heals, and stamina regains, and the vamparic ability the vampire potion gives for the short period of time. He also used these when dueling the 3 level 30 rangers posted about on forums somewhere.
 
Anyone using Vampire Potions or Nightshade Elixirs would do some serious damage to people dueling them.
 
Also the only people that seem to be posting that Devastate be tweaked, or the people with no hope at all of getting it, no hope at all of buying it, and are incapable of training a mage to level 30 because they are very difficult to train.
 
Players need to stop thinking about personal power, and only posting ideas on their mains alts. Then when a good idea, thats powerful comes up for a class other than their mains, they say how overpowered it would become.
 
I have posted this numerous times, but no one seems to listen, and it's ruining the game with people only listening to themselves.
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Re: Objective Comments on Devastate!!
« Reply #1 on: 07/10/03 at 18:14:01 »
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Ill drink to that....
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Harath
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Re: Objective Comments on Devastate!!
« Reply #2 on: 07/10/03 at 19:07:31 »
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I agree with what your saying there, but I have one comment to make:
 
on 07/10/03 at 18:08:26, Eternyte wrote:
people only listening to themselves.

 
Not meaning to sound rude, but you seem to fit right into that category.
 
/who Eternyte
---------------- Eternyte ----------------
Name: ÂnD®£w
Class: Male Gnome Archmaster Mage
Clan: The Resistance Leader (HELP!!)
 
Arch Mage, looks to me like your only thinking of yourself. I know you might not be, but you have to admit that it makes your opinion look biased.
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Re: Objective Comments on Devastate!!
« Reply #3 on: 07/10/03 at 19:11:27 »
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So what? He likes mages..  I agree, Devastate utterly sucks now...
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Harath
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Re: Objective Comments on Devastate!!
« Reply #4 on: 07/10/03 at 19:16:49 »
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I'm just saying that he shouldn't make statements like that, especially when he fits right into it. But I do agree with him, devastate needs improving somehow.
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Re: Objective Comments on Devastate!!
« Reply #5 on: 07/10/03 at 19:20:03 »
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It needs changing back to it's original power.
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Harath
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Re: Objective Comments on Devastate!!
« Reply #6 on: 07/10/03 at 19:23:52 »
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No it does not. That would be way over powered, imagine every mage with devestate doing that much, nothing would stand a chance.
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Re: Objective Comments on Devastate!!
« Reply #7 on: 07/10/03 at 19:27:43 »
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That's what it should be like. It's not overpowered, it's sensible.
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Re: Objective Comments on Devastate!!
« Reply #8 on: 07/10/03 at 19:40:35 »
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Sensible? Its stupid. 5 Arch Mages with Devastate....take out parties of 15.  Its not JUST devastate that needs improving its mages too! I think they should get more HP personally. And Devastate + 20 dmg /shrug.
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Re: Objective Comments on Devastate!!
« Reply #9 on: 07/10/03 at 19:44:18 »
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And tell me Rich, who would, and how long would it take to get 5 arch mages with Devastate?
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Re: Objective Comments on Devastate!!
« Reply #10 on: 07/10/03 at 19:53:22 »
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Not that long.
 
Example.
Look how long it took for Spider Gauntlets to be cheap.
No-one could kill it at first, as they didn't have the power, look at the people today. It may be a mage only area, so what? There are quite a few mages who would go there to get it, huge parties would, Over and Over, people will buy them, but so many will come in-to game they will become cheap. Every Mage will have Devastate soon. Like AOP and SG's. AOP - Wanted Badly back then. Now you can pick it up for 200k.
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Re: Objective Comments on Devastate!!
« Reply #11 on: 07/10/03 at 20:01:39 »
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andy has a mage. true, and he has atleast 1 high level crit of every class.
 
everyone just shut up. andy is right.
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Re: Objective Comments on Devastate!!
« Reply #12 on: 07/10/03 at 20:05:13 »
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Or you shut up? And put some constructive comments in to this post.
 
Andy isn't always right, just cause both Andy and Ste Have a high level of every class.
 
Other people have a right to express their opinions. You cannot come in to a post and say Shut Up..
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Marros
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Re: Objective Comments on Devastate!!
« Reply #13 on: 07/10/03 at 20:07:17 »
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Mages are entirely reliant on spells for the most part, everyone will agree with that right?  Then tell me why clerics, which can also heal for 100+, have more spells then mages by like double.  It's absolutly unrealistic and quite frankly, stupid!  Mages should keep their hp and mp as it is (it works out nicely), but receive more spells, and something that puts them over the top like devastate.  Mages are hardest to train, and lowest hp... Doesn't that mean they should have some pretty nice spells?  They don't...  I would take a druid or cleric over a mage any day.  But back to the subject, I think devastate should have lowered mp cost, and raise damage or decrease resist rate to 0.
 
*Edit: And just to tell you, I don't have any mages...
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Re: Objective Comments on Devastate!!
« Reply #14 on: 07/10/03 at 20:20:47 »
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Good post and I agree with just about everything you said . . .
 
But do have one query, didn't Milagros even with his not amazing hp in a duel vs 3 Arch Rangers being used by an experienced player manage to take 2 of them down . . .
 
And afterwards asked for a re duel with the confidence to offer a million gold pot to prove that he wouldn't die again . . .  
 
Now I know since the damage has been reduced slightly . . . but should any crit be able to take down 3 other crits of the same level?
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Re: Objective Comments on Devastate!!
« Reply #15 on: 07/10/03 at 20:28:01 »
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I was the player Milagros dueled. He took out one of my crits.
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Re: Objective Comments on Devastate!!
« Reply #16 on: 07/10/03 at 20:39:51 »
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hp on mages is fine, it does not need to be raised. Aura balances out the low hp, as if it was raised and had aura, they truly would be Gods. Numerous people can tell you that Milagros was far from invincible even before devastate was altered. However devastate gave mages a fighting chance against classes they would normally stand no chance of defeating before, such as thieves, rangers, and zerkers.
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PureMourning
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Re: Objective Comments on Devastate!!
« Reply #17 on: 07/10/03 at 20:45:25 »
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Since this spell will be added into the game for everyone, I think it's fine that it is lowered, BUT, the spell's power was lowered TOO much.  
 
I think it makes sense that the spell's power was lowered for the fact it'll be in game, but I think this whole problem would be fixed if you just increased it back up slightly. Simple?
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Re: Objective Comments on Devastate!!
« Reply #18 on: 07/10/03 at 21:49:01 »
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I agree with the damage being changed, but the mp cost should be reduced slightly.
 
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Re: Objective Comments on Devastate!!
« Reply #19 on: 07/10/03 at 23:34:43 »
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nah i think it was lowered to much..about that 5 mages runing around wiht devestate pking crap have u ever encounder a party of 5 arch zerkers?..wiht spells they can do WAYYY more damage than 5 mages and they dont even use mana..so just cuz the spell his for 80-90''s more depending on wiz shouldnt be lowerd cuz i can berserk for 80-140 wiht my zerker and round "ANY" crit with a good round..whats my point? that if people keep whining about spells and crits being to powerfull then everyhitng will be lowered making this game usless..i suggest leave it how it was before
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