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Sneaky

Member Since 21 Feb 2004
Offline Last Active Aug 05 2025 12:35 PM
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Posts I've Made

In Topic: Main Clan House Teleporters

15 April 2025 - 04:30 PM

here's the initial announcement -- was labeled Vortex Gate so wouldn't show up in a search for teleporter

http://www.nightmist...showtopic=28178

 

Vortex Gate Room - variable cost, requires 35 rooms
Links a vortex gate to a pub in one of the following cities: Nightmist, Arilin, Windia, Resthaven

Vortex Gate Room - variable cost, requires 40 rooms
Links a vortex gate to a pub in one of the following cities: Blackthorn, Kantele, Harabec, Dendeya

The following rules apply:
1) The new rooms must be purchased directly from a staff member. (There is no automated way to add these.)
2) The new rooms are not refundable, but they may be moved within the clan house from one location to another.
3) Rooms have both a required cost (in gold) and a required minimum clan house size.
4) Cost is for the addition to the room, not for the room itself.
5) Shops will not allow you to sell-back anything.
6) Vortex gate rooms will include both a vortex destination and a push-button teleporter (similar to how you skip the tutorial).
7) Vortex gates are one-way. There is no way to link from a destination city back to your clan house.

The prices for vortex gate rooms depend on the clan house location and the destination:

  • The base cost for any vortex gate room is 1 million gold.
  • Crossing the sewers (in either direction) costs an additional 1 million gold.
  • Crossing the royal forest costs an additional 1.5 million gold.

Examples:

  • A vortex from a clan house in Nightmist to the pub in Windia costs 1mil (base cost only).
  • A vortex from a clan house in Nightmist to the pub in Harabec costs 2.5 mil (base + royal forest charge).
  • A vortex from a clan house in Harabec to the pub in Blackthorn costs 3.5 mil (base + royal forest + sewers charges).