18 con
Thief-289
Ranger-289
Fighter-321
Cleric-288
Druid-290
Paladin-289
19 con
Thief-305
Ranger-305
Fighter-337 (Seems if this is the average, the highest being somewhere in the 340s, could easily be beaten)
Cleric-304
Druid-306
Paladin-305
Berserker-477
21 con
Thief-322
Fighter-354
Cleric-321
Berserker-509
22 con has the same gains for fighters and zerks as 21, the gains are random so the averages should stay the same, but horcs obviously get more, strange.
Edited by Ryuku, 27 September 2006 - 12:36 AM.










