Moshs
#1
Posted 09 January 2006 - 10:19 PM
#2
Posted 09 January 2006 - 10:29 PM
Only thing is if people start running stupid moshes to stop others creating one.... ie unlimited alt no teaming drunken cleric only quarter damage mosh...
#3
Posted 09 January 2006 - 10:29 PM
-If they stay highly popular, gold will be leeched from the game.
-I however would expect them to be made less and less, but still around. Usually people begin to hold themselves back.
-Proverbs 4:7
#4
Posted 09 January 2006 - 10:37 PM
#5
Posted 09 January 2006 - 11:18 PM
agreedI'd support a minimum waiting period of 10 minutes after the end of one mosh before another mosh can begin. Let people create as many as they have gold for, but keep a little sanity to prevent mosh spamming.
#6
Posted 10 January 2006 - 12:08 AM
Ingame:
Scripto (Staff)
Kannabis (Mortal)
#7
Posted 10 January 2006 - 12:09 AM
#8
Posted 10 January 2006 - 12:22 AM
Existance - Main
#9
Posted 10 January 2006 - 12:50 AM
Strongly agreed. Who doesn't love moshes?agreedI'd support a minimum waiting period of 10 minutes after the end of one mosh before another mosh can begin. Let people create as many as they have gold for, but keep a little sanity to prevent mosh spamming.
Timing...
#10
Posted 10 January 2006 - 03:27 AM
#11
Posted 10 January 2006 - 03:50 AM
#12
Posted 10 January 2006 - 04:30 AM
#13
Posted 10 January 2006 - 04:53 AM
#14
Posted 10 January 2006 - 02:23 PM
Hansol ingame
#15
Posted 10 January 2006 - 02:42 PM
#16
Posted 10 January 2006 - 03:36 PM
why make it 40???? double it....it gives noobs that get arches off friends etc that got thm playing nm a chance to win 1 if there is like 40 a day
Character Name: Wind on both servers!
#17
Posted 10 January 2006 - 03:54 PM
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