Mosh Idea
#1
Posted 19 August 2005 - 09:31 PM
I suggest that as people join the mosh they are divided into two teams, on locked squares at either ends of the mosh arena where they are to all join the same party.
Or even locked squares a square off the side of the area, with a gate that opens when the mosh begins.
There doesn't just need to be two teams, as I'm sure on busy days the teams will end up being way way way too big.
Another suggestion I have to try and stop people being gay and abusing this mosh, is as soon as the player is placed into a team they are given a temporary picture which the whole team will have, like a crest or whatever (like in the harabec/arilin war)
Soon as they die the picture is returned to normal.
The mosh ends when every player from opposing teams is dead, and the winning team and its members are announced.
Another feature I think would be nice, is the ability to pick the team you want to join putting you on a waiting list to join that team, for example
/mosh enter red would put me on a waiting list for the next avaliable spot on the red team
any feedback would be nice
-Jimmy
#2
Posted 19 August 2005 - 09:34 PM
Existance - Main
#3
Posted 19 August 2005 - 09:37 PM
#4
Posted 19 August 2005 - 10:56 PM
#5
Posted 19 August 2005 - 11:28 PM
#6
Posted 19 August 2005 - 11:31 PM
David
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#7
Posted 19 August 2005 - 11:30 PM
Just suggesting this to add a little diversity
#8
Posted 19 August 2005 - 11:41 PM
I dislike how moshes are played out currently but I don't believe this to be the right answer.
Though, it makes for an interesting new event.
#9
Posted 20 August 2005 - 07:16 PM
#10
Posted 20 August 2005 - 07:43 PM
Moshes in my opinion should have NO teaming AT ALL. Haven't you guys been in mosh pits? A solo frantic insane push-and-shove/fight with everyone else in the pit.
This would also be fairer on everyone as it's not how many good players you grab for your party or (with the new idea) how lucky you are with ending up on a strong team. It would test your solo abilities in a mosh and the winner would finally deserve the belt for a week.
This party mosh has been going on for a long time but it never used to be like it is now. It was moaned about by myself a year or so ago and staff disabled /party and monitored for teaming. It kinda worked then and I think it would work now.
This would also stop clans teaming and ending up with only there clan left and doing /random to determine the winner which defeats the purpose of the whole damn event.
Flame away.
#11
Posted 20 August 2005 - 10:43 PM
#12
Posted 21 August 2005 - 12:59 AM
Edited by Exodia, 21 August 2005 - 01:00 AM.
#13
Posted 21 August 2005 - 07:22 AM
-Proverbs 4:7
#14
Posted 21 August 2005 - 08:35 AM
that's why I suggested being able to be placed in a queue for the next avaliable place on a specific teami like jimmys idea alot, but ull have the ppl cryin cuz they not wit thier clannies/friends and they wont be able to overpower the mosh...oo capture the flag nice, do ya get king of the hill etc to?
" /mosh enter red, would put you in a queue to join the red team next position avaliable"
but oh well I'll look forward to seeing it in Nightmist 2 I guess
#15
Posted 21 August 2005 - 10:40 PM
#16
Posted 21 August 2005 - 11:04 PM
Please don't tell me you're adding the idea of changing pictures? That idea was shot down by none other than staff a long time ago, saying people would just get around it by paging etc. Wasn't even accepted to blank all names also.has been added into the nm2 mosh system already, along with capture the flag
However, if it is being used, them awesome, pleased to hear it! Always thought it'd make things more fun, you'd not have a clue who you were fighting.
#17
Posted 22 August 2005 - 01:09 AM
unless its fixed up, not supported.
ah the intelligence of combusta, the envy of all nightmist players...
o shut up tony
#18
Posted 22 August 2005 - 01:31 PM
if you quit and rejoin, it will remember what team you were on
#19
Posted 24 August 2005 - 02:15 AM
ah the intelligence of combusta, the envy of all nightmist players...
o shut up tony
#20
Posted 24 August 2005 - 04:32 AM
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