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Ryuku

Member Since 04 Mar 2004
Offline Last Active Jan 14 2014 08:31 AM
*****

Topics I've Started

Thieves Covert

16 November 2007 - 01:04 AM

A thief can stay somewhere where they can click a fast spawning monster repeatily, without ever being revealed, not needing potions to stay alive, unable to be pk'd, and able to stockpile mass gold with little effort and no fear of losing it. There's always a place to do this for any level before 30.

5-13 SDG
13-21 Small snakes
21-30 sentry spiders (atleast is the most popular, I'm sure there are better places)

Thieves are not all that weak, people seem to think they are, the ability to go through armor is very powerful, and the more the levels rise, the better it will become over the others. So why let them have an ability that makes them able to level almost eternally.

Thieves being able to hide is a necessity (sp?), so maybe a possibly solution, make covert take 1 stam away from stam regain if you're hidden at the time. If you wanna train safely, you have to train slightly slower, tedious timing makes it so you can get around this, but you will sometimes be hit by monsters so you will have to actually use potions and leave, or if you're unlucky, be killed by someone watching you train.

Comments?

Edit: Added phrase "so you will have to actually use potions and leave,"

1alt Characters

16 October 2007 - 03:45 PM

Interested in multi stuff. No gold. All crits come as they're seen.

Game's stats are:
Race/Class: Male Elf Expert Druid. Str: 18, Int: 20, Dex: 19, Con: 18, Wis: 20, Chr: 12, Lev: 27, Exp: 111,748,489, HP: 248, MP: 280, Stm: 4.
Spells: Heal, Cleanse, Grasping Vines, Jolt, Camouflage, Nourish, Thornshield, Stoneform, Gaea's Blessing, Nature's Fury, Stormwrath.
This druid can morph into a Panther.
This character has been a level 27 Druid, with 248 HP, and 280 MP.

Game is a Male Elf Expert Druid. He looks strong, wise, fast, and cute. In one hand he holds a Torashuko, the other a Shield of Faith. He is wearing a Sky Tunic, and a Brindlewood Helmet protects his head. Around his neck sits a Bunny Foot Necklace. He is wearing a Wedding Ring on his hand. His feet are protected by Vinewhip Sandals. He is a member (Clockwork Angel) of Manifest Destiny and he is in a healthy condition.


Edge's stats are:
Race/Class: Male Elf Expert Mage. Str: 12, Int: 21, Dex: 19, Con: 18, Wis: 20, Chr: 14, Lev: 26, Exp: 69,228,616, HP: 214, MP: 347, Stm: 4.
Spells: Shock, Sphere, Vortex Gate, Flame, Blast, Beam, Protect, Enhanced Sphere, Mana Shroud, Haste, Invisibility, Dispell.
This character has been a level 26 Mage, with 214 HP, and 347 MP.

Edge is a Male Elf Expert Mage. He looks muscular, very wise, fast, and cute. In one hand he holds a Staff of Elements, the other a Fire Bands. He is wearing a Silver Robes, and a Circlet protects his head. Around his neck sits a Bunny Foot Necklace. He is wearing a Ring of Windia, a Ring of Windia, a Ring of Windia, a Ring of Windia on his hand. He is a member (Clockwork Angel) of Manifest Destiny and he is in a healthy condition.


Gangster's stats are:
Race/Class: Male Halfling Expert Cleric. Str: 16, Int: 15, Dex: 21, Con: 18, Wis: 18, Chr: 19, Lev: 25, Exp: 50,297,713, HP: 236, MP: 259, Stm: 4.
Spells: Heal, Enhance, Create Spring, Cleanse, Vision, Call upon Deity, Aid, Circle of Healing, Holy Might, Divine Light, Wrath of the Gods, Righteous Fury, Blessed Force, Consecrated Embrace.
This character has been a level 25 Cleric, with 236 HP, and 259 MP.

Gangster is a Male Halfling Expert Cleric. He looks strong, wise, extremely fast, and sexy. In one hand he holds a Cinder Stave, which glows with a magical aura. He is wearing a Sky Tunic, and a Circlet protects his head. Around his neck sits a Bunny Foot Necklace. He is a member (Clockwork Angel) of Manifest Destiny and he is in a healthy condition.


Hypno's stats are:
Race/Class: Male Halfling Adept Ranger. Str: 18, Int: 9, Dex: 21, Con: 18, Wis: 17, Chr: 17, Lev: 23, Exp: 31,402,139, HP: 219, MP: 0, Stm: 4.
This character has been a level 23 Ranger, with 219 HP.

Hypno is a Male Halfling Adept Ranger. He looks strong, smart, extremely fast, and sexy. In one hand he holds a Bow of Courage, the other a Branchwood Shield. He is wearing an Ironweed Doublet, and a Branchwood Helmet protects his head. Around his neck sits a Bunny Foot Necklace. He is wearing Centipede Gloves on his hands. His feet are protected by Ravenbone Boots. He is a member (Clockwork Angel) of Manifest Destiny and he has been slightly wounded.


Cruxis's stats are:
Race/Class: Male Halfling Adept Thief. Str: 18, Int: 13, Dex: 21, Con: 18, Wis: 17, Chr: 12, Lev: 22, Exp: 18,214,359, HP: 216, MP: 0, Stm: 4.
This character has been a level 22 Thief, with 216 HP.

Cruxis is a Male Halfling Adept Thief. He looks strong, smart, extremely fast, and cute. In one hand he holds a Katana, the other a Steel Bracers. He is wearing an Oak Vest. He is a member (Clockwork Angel) of Manifest Destiny and he is in a healthy condition.


Ryuku's stats are:
Race/Class: Male Halfling Adept Paladin. Str: 18, Int: 18, Dex: 20, Con: 18, Wis: 18, Chr: 16, Lev: 22, Exp: 21,773,982, HP: 211, MP: 249, Stm: 4.
Spells: Heal, Cleanse, Aid, Divine Prayer, Champion's Strength.
This character has been a level 22 Paladin, with 211 HP, and 249 MP.

Ryuku is a Male Halfling Adept Paladin. He looks strong, wise, fast, and sexy. In one hand he holds a Pike, the other an Iron Shield. A Reinforced Helmet protects his head. Around his neck sits a Bunny Foot Necklace. He is wearing Centipede Gloves on his hands. His feet are protected by Crocodile Skin Boots. He is a member (Clockwork Angel) of Manifest Destiny and he is in a healthy condition.


Liberi's stats are:
Race/Class: Male Human Adept Berserker. Str: 19, Int: 11, Dex: 19, Con: 19, Wis: 16, Chr: 12, Lev: 21, Exp: 13,208,001, HP: 321, MP: 0, Stm: 5.
This character has been a level 21 Berserker, with 321 HP.

Liberi is a Male Human Adept Berserker. He looks strong, smart, fast, and cute. In one hand he holds a Great Axe. He is a member (Clockwork Angel) of Manifest Destiny and he is in a healthy condition.


Remember, multi stuff only, no gold.

Absorb Spell

19 August 2007 - 02:44 PM

Mages have nice rounding power, and decent constant damage.

Absorb spell would take that away. So they're balanced..or would they be?

Why do mages do so much damage?

They're the longest to train, they can't be buffed and hit for more enabling faster training, all they get is a Haste spell which only lasts 3 rounds at the cost of 40 mana, with the stam is takes to cast it, it's only 2 more stam.

Okay, that seems all well and dandy, they're hard to train, but in the end they still shouldn't be able to kill almost anything in a single round should they? I say yes, and the main reason isss

THEY DIE JUST AS EASY, a covert thief can click a mage, without spells even. Zerks can smite them, and as of now (since very few aops), zerk them and they'll die pretty easily. A fighter can almost round them too, if the fighter has full wis and is arch, they can't be rounded.

Mages have a limit when it comes to damage, 2 classes (fighter and zerk) of the same level, can't and will never even round (unless again, they have very bad wis).

Also, magic damage is based on wisdom and level. A mages damage against the same level will never change. An example, a lvl 40 mage will beam a lvl 40 anything for 60s still (if max wis), but anything that attacks will gain extra power when they level. For as of now, no armor has been introduced to stop this.

As a suggestion, I ask that absorb not be put in until either more armor it added for lvl 31+ or is not added at all and also no extra armor.

Both choices will keep balance, so which one seems easier to do?

Comments welcome.

Real Bad

13 June 2007 - 08:34 PM

What's with the insane lag on Nightmist going on and off every 5 minutes

1-alt: 1 Off 6stat Ling

01 June 2007 - 08:50 AM

Race/Class: Male Halfling Initiate Cleric. Str: 17, Int: 19, Dex: 21, Con: 18, Wis: 18, Chr: 19, Lev: 1, Exp: 0, HP: 18, MP: 19, Stm: 1.

Uh..

Bid