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   Author  Topic: Covert...  (Read 701 times)
Lastel
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Covert...
« on: 07/05/03 at 03:02:29 »
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Well, theres something that seems odd to me, and I am finally
getting around to posting it...Doors. Why cant you covert if a
door is on the square? A door isnt "alive" per say, so it doesnt
make sense that you cant covert on the same square as one.
 
Just something I have been contemplating for some time,
nothing important, but its the small things that truly count.
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Re: Covert...
« Reply #1 on: 07/12/03 at 12:50:33 »
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ya d**n right but then again take sarka for example......
chairs tables,, you just gottta live with it.
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Turmoil
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Re: Covert...
« Reply #2 on: 08/28/03 at 03:25:15 »
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ya this game is sappose to be a imaginary world
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Stotic
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Re: Covert...
« Reply #3 on: 08/28/03 at 07:40:16 »
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The doors and other props are designed the same way as monsters.  There would have to be a new monster stat added to make it covertable.  I'm sure you can live it.
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dognapot
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Re: Covert...
« Reply #4 on: 08/29/03 at 08:35:59 »
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plus, it's rather amusing at lower levels when a door spots you.
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Melfice
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Re: Covert...
« Reply #5 on: 09/30/03 at 01:46:16 »
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I always found it amusing when thinking about trying to hit a door.... and missing lol
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Jurian
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Re: Covert...
« Reply #6 on: 09/30/03 at 09:30:42 »
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on 09/30/03 at 01:46:16, Melfice wrote:
I always found it amusing when thinking about trying to hit a door.... and missing lol

 
that's cuz the wind blew against the door so it closed/opened just when you were about to hit. Cheesy
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New Generation
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Re: Covert...
« Reply #7 on: 10/01/03 at 00:50:14 »
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lol, jurian has all the rational explainations Tongue
 
/bow jurian
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Lionheart
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