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Topic: one of the worst changes ever... (Read 2982 times) |
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Trevayne
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Keeper of the Dead
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Re: one of the worst changes ever...
« Reply #20 on: 01/26/04 at 08:51:16 » |
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For some of us, going AFK for 10 minutes or more happens almost every day. Whether that's because of work, kids, or other real-life committments. Change this back.
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Jurian
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Lillium inter spinas, The lilly among thorns
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Re: one of the worst changes ever...
« Reply #21 on: 01/26/04 at 10:31:20 » |
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on 01/26/04 at 08:51:16, Trevayne wrote:For some of us, going AFK for 10 minutes or more happens almost every day. Whether that's because of work, kids, or other real-life committments. Change this back. |
| log off?
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I dream about how it's going to end, Approaching me quickly. Leaving a life of fear, I only want my mind to be clear.
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Nemesis
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Re: one of the worst changes ever...
« Reply #22 on: 01/26/04 at 13:11:08 » |
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on 01/26/04 at 07:14:16, Aidon wrote:After someone becoming thirsty and hungry, the went afk to time it, it took 10 minutes, I think that is enough time to notice. |
| it took them 10 minutes to die? what was their hp...remmeber every alt has diff hp, so obviously its gonna vary due to hp...so for my low levels, they prolly will last 2 mins, if that, n i train alot of low levels, so i cant keep a good eye on em every 10 secs to see if they hungry i say change it back
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Trevayne
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Re: one of the worst changes ever...
« Reply #23 on: 01/26/04 at 14:23:44 » |
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on 01/26/04 at 10:31:20, Jurian wrote: That's not a great option for some of us. I often have to leave the game and don't know whether I'll be gone for 15 seconds or 30 minutes. Most of the time, it's less than a minute, so logging off every time is pointless.
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Celerity
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Re: one of the worst changes ever...
« Reply #24 on: 01/26/04 at 17:17:58 » |
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on 01/26/04 at 07:00:36, Zephie wrote: Why exactly 'should' it be this way? |
| Because generally when you go to explore a new island or a desert and you Don't take food/water... you tend to die.
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CPG
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Re: one of the worst changes ever...
« Reply #25 on: 01/26/04 at 17:29:31 » |
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Yeah...pretty much. There is no definite sense of time in Nightmist, but if your crits are out training in the desert, for hours, they are going to get hungry and thirsty. Unhealthily hungry and thirsty. I think we have all been so ucky that it has taken this log for hunger and thirst to actually reflect some of the actual damage it can really cause.
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Adunakhor
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Elo! Adunakhor!
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Re: one of the worst changes ever...
« Reply #26 on: 01/26/04 at 17:43:39 » |
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Just ask (or pay) a paci to create food/water. My paci would be happy to.
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Jurian
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Lillium inter spinas, The lilly among thorns
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Re: one of the worst changes ever...
« Reply #27 on: 01/26/04 at 17:46:26 » |
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on 01/26/04 at 14:23:44, Trevayne wrote: That's not a great option for some of us. I often have to leave the game and don't know whether I'll be gone for 15 seconds or 30 minutes. Most of the time, it's less than a minute, so logging off every time is pointless. |
| it takes me about 1 minute to log on 14 alts i don't c the problem
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I dream about how it's going to end, Approaching me quickly. Leaving a life of fear, I only want my mind to be clear.
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Charon
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Re: one of the worst changes ever...
« Reply #28 on: 01/26/04 at 17:57:08 » |
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on 01/26/04 at 17:43:39, Adunakhor wrote:Just ask (or pay) a paci to create food/water. My paci would be happy to. |
| Hey, I'm not arguing with this... my paci would make friends with people in no time Similarly you could ask Druids to 'nourish' you and that solves both problems. Or if its just the thirst being a problem, the Cleric can always 'create spring' in times of need Maybe it'll make people be nicer to each other eh? I'm a nice person, so I'd be willing to be nice and helpful... but the money might be a better incentive for some But I have to wonder... I know people need pots and all, but it'd take what, two inventory slots Is it really that hard to carry food and water around?
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Trevayne
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Re: one of the worst changes ever...
« Reply #29 on: 01/26/04 at 18:00:22 » |
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on 01/26/04 at 17:46:26, Jurian wrote: it takes me about 1 minute to log on 14 alts i don't c the problem |
| Then you're both faster than I am and get interrupted far less. I thought you had left.... why do you care?
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Jurian
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Re: one of the worst changes ever...
« Reply #30 on: 01/26/04 at 18:23:48 » |
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cuz i'm still on the forum and i think you ppl whine too much about something as unimportant as this.
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I dream about how it's going to end, Approaching me quickly. Leaving a life of fear, I only want my mind to be clear.
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Detheroc
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Re: one of the worst changes ever...
« Reply #31 on: 01/26/04 at 18:29:10 » |
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As unimportant? Read the thread Jurian. You see the part where level 30s are dying in minutes, due to being hungry? Thats not them whining, thats them talking sense. If you don't agree with it, fine. But theres no need to state your opinion several times on the SAME topic. It just gets annoying.
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Jurian
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Re: one of the worst changes ever...
« Reply #32 on: 01/26/04 at 18:47:23 » |
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i read the thread and it sais 10 minutes. looks long enough for me to buy some food. or if you go trianing somewhere bring an alt with a food and water inven.
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I dream about how it's going to end, Approaching me quickly. Leaving a life of fear, I only want my mind to be clear.
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Zephie
Nightmist Game Staff Full Member
Kalypso in game.
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Re: one of the worst changes ever...
« Reply #33 on: 01/26/04 at 19:14:56 » |
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on 01/26/04 at 17:17:58, Hexagram wrote: Because generally when you go to explore a new island or a desert and you Don't take food/water... you tend to die. |
| See, I understand this but making it eat up your hp so drastically is a bit unrealistic.. on 01/26/04 at 17:29:31, CPG wrote:Yeah...pretty much. There is no definite sense of time in Nightmist, but if your crits are out training in the desert, for hours, they are going to get hungry and thirsty. Unhealthily hungry and thirsty. I think we have all been so ucky that it has taken this log for hunger and thirst to actually reflect some of the actual damage it can really cause. |
| Ok, but it wasn't 'hours' it was 10 minutes and bam an archmaster with 290+ hp is dies..now THAT doesn't make sense.
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Anybody Killa
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Re: one of the worst changes ever...
« Reply #34 on: 01/26/04 at 19:22:04 » |
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lol ppl in nightmist complain about everything these days huh? why dont u ppl stop crying and go feed your crits befor they die. Gj jurain and staff keep up the good work
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Detheroc
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Re: one of the worst changes ever...
« Reply #35 on: 01/26/04 at 20:00:40 » |
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No, they only complain about something when its over powered, or doesn't make sense. This is true in both cases.
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Vagabond
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Re: one of the worst changes ever...
« Reply #36 on: 01/26/04 at 20:23:42 » |
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on 01/26/04 at 19:22:04, Anybody Killa wrote:lol ppl in nightmist complain about everything these days huh? why dont u ppl stop crying and go feed your crits befor they die. Gj jurain and staff keep up the good work |
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Aidon
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Re: one of the worst changes ever...
« Reply #37 on: 01/26/04 at 20:30:32 » |
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It takes 10 minutes for an archmaster to die from full hp, let alone the time it takes to get hungry and thirsty. So it isn't like they are dieing left and right. All it calls for is some attention to crits, if you feel like going afk for while, then go eat before you leave, then ur crit will be fine.
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Everlast
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Re: one of the worst changes ever...
« Reply #38 on: 01/26/04 at 23:45:02 » |
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how long does it take for hunger/thirst to start in most places? I know thirst is faster in deserts, but i mean just in general..i've never timed it.
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JLH
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Re: one of the worst changes ever...
« Reply #39 on: 01/27/04 at 00:16:06 » |
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let's just apply some maths for a moment. every time the message appears, the damage done increases by 1, the message appears every 30 seconds. the first time it appears, no damage is done. after that, the damage done is 1, then 2, then 3. the formula for this is n(n+1)/2 so after 10 30s intervals (5 minutes) you will have lost 10*11/2=55hp (10+9+8+7+6+5+4+3+2+1). after 20 30s intervals (10 mins) you will have lost 20*21/2=210hp too harsh, maybe, i'm prepared to make it go twice as long if pandilex agrees, ie the damage would increase every 2 intervals, (every minute) instead of every 30 seconds.
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