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   i suggest a reset :D
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   Author  Topic: i suggest a reset :D  (Read 3035 times)
Draloon
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Re: i suggest a reset :D
« Reply #20 on: 01/19/04 at 00:14:20 »
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It would be great if they brought back old nightmist and gave everyone "their" old characters back, the ones that "they" had spent 5x the time training than in the new one with "their" pitiful lvl 20 zerker. Or give out all the server files and dats for old nightmist so we can have fun Smiley
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Re: i suggest a reset :D
« Reply #21 on: 01/19/04 at 00:21:36 »
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Posted by: Draloon Posted on: Today at 00:14:20  
It would be great if they brought back old nightmist and gave everyone "their" old characters back, the ones that "they" had spent 5x the time training than in the new one with "their" pitiful lvl 20 zerker. Or give out all the server files and dats for old nightmist so we can have fun  

heh..sounded like a game I played: Phantasia 4.  Player kept on demanding for the old version.  Then the wizard started to giving out free source code.  After that, clones after clones started to come out killing the game.  So really...instead of saving the game, giving out all the file would just kill it (beside...why would they give out the files, which they worked hard for, to those who didn't even took a part of making that files to enjoy and play with, freely??)
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Re: i suggest a reset :D
« Reply #22 on: 01/19/04 at 00:24:15 »
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It's because there is no chance of them putting up the old Nightmist which pwned this one.
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Re: i suggest a reset :D
« Reply #23 on: 01/19/04 at 00:33:57 »
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if the game is boring... ah fuck it.
 
a reset is a great idea! it'll be just like that one time where we had a reset and then everything was just peachy keen forever and ever!
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Re: i suggest a reset :D
« Reply #24 on: 01/19/04 at 01:10:34 »
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the "old nightmist" is technically the same as the current one, the only difference was a much lower playerbase (check the graphs on the website) and definitely a more friendly playerbase!
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Re: i suggest a reset :D
« Reply #25 on: 01/19/04 at 01:41:33 »
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Old nm had much better maps with better descriptions, with enough bosses in ratio to the players.  Personally I wish you (JLH) would run the old nm on a seperate server.  Shame that'll never happen    Cry
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Re: i suggest a reset :D
« Reply #26 on: 01/19/04 at 01:45:49 »
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Can you reset the player's attitudes?  Restart the friendlier playerbase?
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Re: i suggest a reset :D
« Reply #27 on: 01/19/04 at 01:56:47 »
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on 01/19/04 at 01:45:49, Aidon wrote:
Can you reset the player's attitudes?  Restart the friendlier playerbase?

 
Facetiousness is an attitude as well.  Tongue
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Re: i suggest a reset :D
« Reply #28 on: 01/19/04 at 03:19:35 »
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on 01/19/04 at 01:41:33, Kon wrote:
Old nm had much better maps with better descriptions

That is certainly not true.  But since when do players read the descriptions?
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Re: i suggest a reset :D
« Reply #29 on: 01/19/04 at 04:10:57 »
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I think the way Nightmist used to be is way better than it is now you(JLH) might think its the same but I've played this game for a long ass time and think it is kinda boring now.
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Re: i suggest a reset :D
« Reply #30 on: 01/19/04 at 04:19:46 »
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I noticed a fairly good point...The boss to player ratio thing.  I think with the increasing # of players there could be more bosses, or more space.  I am not really sure why, but it seems like areas take a really long time to add, Harabec has been in construction since i began playing (i think it was delayed a little by someone i shared with back in the day, but i mean...really..thats a long time).
 
I realize the admins are pretty busy with school and stuff, I am just wondering- how long does it take to add in areas and stuff?
 
I'd just like to have new stuff comming in all the time i guess, but things come as they come, and i'll live with it.
 
Just as a couple of notes-
I've played this game longer than any other game i've ever played, D2, PS2 games, SNES games....all that stuff.  So obviously the game is very good, and i think that is the reason people get bored with it.  We all simply have seen it a whole lot.
 
2nd note- Ya..area descriptions...i dont read them...or pretty much never do.  I'm illiterate though.
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Re: i suggest a reset :D
« Reply #31 on: 01/19/04 at 04:29:36 »
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on 01/19/04 at 04:10:57, Catalyst wrote:
I think the way Nightmist used to be is way better than it is now you(JLH) might think its the same but I've played this game for a long ass time and think it is kinda boring now.

then post what this game is missing that the old game had and i'll add it, because i sure can't remember deleting any code when i did the reset.
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Re: i suggest a reset :D
« Reply #32 on: 01/19/04 at 04:36:27 »
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Take away the pk restrictions and just make it you can't pk until the crit is level 5. Trash the Pacifist. The way the monsters follow you is something I dont like especially in desert. I just think a reset would be the best idea make monsters a little stronger or something also so it won't be as easy for people to level and get gold and such.
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Re: i suggest a reset :D
« Reply #33 on: 01/19/04 at 05:25:26 »
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on 01/19/04 at 04:36:27, Catalyst wrote:
Take away the pk restrictions and just make it you can't pk until the crit is level 5. Trash the Pacifist. The way the monsters follow you is something I dont like especially in desert. I just think a reset would be the best idea make monsters a little stronger or something also so it won't be as easy for people to level and get gold and such.

 
Although I did not play pre-reset (shortly after), i'm pretty dang sure pre reset monsters DID follow you. If I remember correctly, the code stopped working, but recently was fixed.
 
On topic, a reset will not solve anything at all. Like John said, It's all about the player attitude, pre-reset and for a period after the reset the player base was a small group of friends. Now, it's nothing like that. It's really a shame...
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Re: i suggest a reset :D
« Reply #34 on: 01/19/04 at 05:28:06 »
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on 01/19/04 at 05:25:26, Matt wrote:

 
Although I did not play pre-reset (shortly after), i'm pretty dang sure pre reset monsters DID follow you. If I remember correctly, the code stopped working, but recently was fixed.

 
Indeed they did. 3 Ogre lords in the Temple of Giants anyone???
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Re: i suggest a reset :D
« Reply #35 on: 01/19/04 at 06:54:26 »
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Re: i suggest a reset :D
« Reply #36 on: 01/19/04 at 06:58:33 »
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as I stated before... we are middle nightmist history with no perpous... so if u don't like your perpous then change it make somthing up help add to the game... other wise you have no point to play but to agervate other people
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Re: i suggest a reset :D
« Reply #37 on: 01/19/04 at 07:01:47 »
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purpose*  aggravate*
 
And the playerbase has gotten incredibly horrid over the years. I didn't play pre-reset. But I've played long enough to see the playerbase go to nuts. Oh ya, there's no need for a reset either.
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Re: i suggest a reset :D
« Reply #38 on: 01/19/04 at 08:26:33 »
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on 01/19/04 at 00:33:57, dognapot wrote:
if the game is boring... ah fuck it.
 
a reset is a great idea! it'll be just like that one time where we had a reset and then everything was just peachy keen forever and ever!

 
i think if you change the lvl limit and add some stuff i sugested to jlh that's not in this thread it would make a big difference. i think one of the main problems with nm at this time is there is nothing interesting to do when you have reached the maximum lvl.  
 
i don't say a reset with a higher lvl limit will solve all problems but i do think it'll make the game interesting for a much longer time.
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Re: i suggest a reset :D
« Reply #39 on: 01/19/04 at 11:49:04 »
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on 01/19/04 at 04:36:27, Catalyst wrote:
Take away the pk restrictions and just make it you can't pk until the crit is level 5. Trash the Pacifist. The way the monsters follow you is something I dont like especially in desert. I just think a reset would be the best idea make monsters a little stronger or something also so it won't be as easy for people to level and get gold and such.

the pk restrictions are present to avoid mass slaughtering of newbies, putting them off the game.
trash the pacifist? why?
monsters have always been supposed to follow people (when the monster has been set to).
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