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Topic: stalker monsters (specificly sewers) (Read 1395 times) |
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Dunadan
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stalker monsters (specificly sewers)
« on: 10/05/03 at 05:51:26 » |
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now i dont mean to be a whiner but i for one am tired of going in the sewers and being followed by 7 rats. a mutant rat on average takes me 3 hits to kill at lvl 10 and i have reasonable stats... you cant shake them by moving, all u do is pick up more. with 20 constitution i cant make it to blackthorn without dieing, i suggest that the least u can do is make it so they dont follow u as often and/or as far. i dont have really high alts to make money so i can by potions to get places. this is the comment forum so i am commenting, not suggesting, just kinda venting, if you want to do soemthing about it then please shoot, i would be suprised if you did.
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if ignorance is bliss, then why arnt there more happy people
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Sausage
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Re: stalker monsters (specificly sewers)
« Reply #1 on: 10/05/03 at 05:53:18 » |
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Move faster.
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-=-§Äû§ÅGÉ-=-
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Dunadan
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Re: stalker monsters (specificly sewers)
« Reply #2 on: 10/05/03 at 06:15:59 » |
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fine, fine... still dont like the d**n rats following me..i like a moment or two to decide wich way to go sometimes without dieing...
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if ignorance is bliss, then why arnt there more happy people
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Sausage
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Re: stalker monsters (specificly sewers)
« Reply #3 on: 10/05/03 at 06:34:56 » |
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Sooner or later you won't need that moment or two.
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Vincent
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Re: stalker monsters (specificly sewers)
« Reply #4 on: 10/05/03 at 06:39:24 » |
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Hehe, he is right there... d s e e e n n n n e e e e n n e e e d s s s s s s s e s s e e e n e e s s e e e e e e e s s w u e e e s e e s e e s s e e e n n n u You get it down by heart sooner or later... OOC: rofl, I feel so lame for actually being able to do that out of memory. Haha, I can do it for most of the world actually :/
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Kalel
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Re: stalker monsters (specificly sewers)
« Reply #5 on: 10/05/03 at 07:19:19 » |
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most directions I just know in my head but don't know the letter directions by heart
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alicia
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Re: stalker monsters (specificly sewers)
« Reply #6 on: 10/05/03 at 12:26:47 » |
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also... its more due to there being 5 rats on every square then the same five rats chasing you... i had the same problem when i was new, when i realised you had to go to the furthest city on the map just to level your l11 fighter, was quite a relief when i got to l15 and got a weapon that could actually kill the things. Oh, and roll a cleric, that helps
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ice_cold
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Re: stalker monsters (specificly sewers)
« Reply #7 on: 10/06/03 at 08:22:01 » |
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i know a LOT of places by heart, i could probably type out the way from the top of sentant mountains to blackthorn, lol, now thats pathetic. but anyhow, you'll get faster as you go on, and you wont even have to worry about them anymore. we all delt with it, we all got past it.
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Ashton
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Re: stalker monsters (specificly sewers)
« Reply #8 on: 10/18/03 at 06:10:17 » |
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this'd be nice just cause I hate when I lag because of rats, but I never had a problem dying because of them
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Vodka
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Re: stalker monsters (specificly sewers)
« Reply #9 on: 10/19/03 at 20:05:06 » |
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Yeah, the lag is horrid when you have an army of them on yer arse.
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Tadpole
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Re: stalker monsters (specificly sewers)
« Reply #10 on: 10/24/03 at 19:08:19 » |
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Ya i say you put it back like it used to be when monsters didnt follow you
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The game will never be the same no matter how much fame or success they obtain, there will never be another me and no matter what they do there will never be another you.
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Diagonyte
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Re: stalker monsters (specificly sewers)
« Reply #11 on: 10/27/03 at 20:55:09 » |
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i think its pretty cool only make monster like san spiders ect no follow you as much cause its kinda had when like 4 sand spiders and 2scorpions wont leave you alone. ~Baker~
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There is no good or evil there is only power and those too weak to seek it.-Tom Marvolo Riddle(J.K.R.) Diagonyte,syko_ s_healer,ludo_bagman,achilles,abra,da_wraith,inuyasha_sama
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JLH
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Re: stalker monsters (specificly sewers)
« Reply #12 on: 11/02/03 at 12:06:22 » |
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the maximum amount of monsters on a square is 5
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Anything i post on here is subject to change at any time without notification to the board.
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dec
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Re: stalker monsters (specificly sewers)
« Reply #13 on: 11/03/03 at 16:14:53 » |
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i dont think ive ever lagged out because of rats
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JLH
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Re: stalker monsters (specificly sewers)
« Reply #14 on: 11/03/03 at 16:51:39 » |
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if you have, you must be trying to run multiple alts on a 14k4 modem, actually, there is enough speed in one of those modems (about 1.5Kb/s, which is 1500 letters per second!) to run multiple alts, so i'd say your pc needs upgrading, or reduce the text buffer size.
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sarah_rain
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Re: stalker monsters (specificly sewers)
« Reply #15 on: 11/03/03 at 16:55:42 » |
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I understand that is it 5 monsters per square but in the desert?.....3 sand spiders and 2 scorpions....wack dead party of 7... maybe a few less...like 3? just wondering thats all
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Stotic
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Re: stalker monsters (specificly sewers)
« Reply #16 on: 11/03/03 at 18:18:59 » |
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That puts more of a limit on the developers.
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sarah_rain
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Re: stalker monsters (specificly sewers)
« Reply #17 on: 11/03/03 at 19:35:50 » |
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ok thanks
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The Nightmist nudist!
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alicia
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Re: stalker monsters (specificly sewers)
« Reply #18 on: 11/06/03 at 04:17:39 » |
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on 11/03/03 at 18:18:59, Stotic wrote:That puts more of a limit on the developers. |
| AFAIK you only have to reduce the follow %age also... ive noticed my crits lag out and DC as much when running fast round the sewers as when running fast round an empty area of a town... just run slower and keep healed... also if running lots of crits fast use /scroll, this reduces lag at your own end which can help stop dc's Also, use /afk and never hit random monsters when someone else is leading and running fast BTW by 'fast' i mean using macros and not stapping every 2 secs to look at the map
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Xcelon
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Re: stalker monsters (specificly sewers)
« Reply #19 on: 02/12/04 at 08:27:40 » |
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on 10/05/03 at 05:53:18, Sausage wrote: *Xcelon Claps
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~Xcelon~Ajimoo~Slovak~Remake~Atlanta~ In Game.
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