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12/19/25 at 12:26:09


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   Author  Topic: Looking at new abilities  (Read 284 times)
Doublement
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    Gaddy101
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Looking at new abilities
« on: 07/01/03 at 08:56:25 »
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Well, looking at the new abilities these things just got, it seems that they will be pretty cool to use, only problem being that you cant make them join your party, which still makes me wonder how they will explore areas that arent already easy to explore (monsters stopping them) but they will cause PKing to be pretty hard and quite annoying.  Maybe stopping it all together if you get someone dedicated enough to sit at the CG with your party on thier lvl 25+ pacifist and cast its "justice zone" spell over and over til it is dead..i mean..SWEET! safe at bosses finnally!  these will be cool, and now i see why you wouldnt let them join parties, they own clerics hard, real hard if they were able to party, it'd ruin the cleric class completely...one thing that might be funny to see would be if you're low on hp and have the time, casting the food creat spell..then using the one that allows you to make the item add 5mp/5hp to you, and slowly go up by 5hp each time, w/o losing any mana....protection from monsters, pkers, and causing others the same...that is some pretty sweet stuff, it will frustrate many people, but i think it is probably good for the game to make pking harder.
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