Difference between revisions of "Priority List"
From Nightmist wiki
(This is just my quick change trying to figure out what I'm doing. If it's working I'll populate it.) |
(Populated...I wish I knew colors and whatnot to make this not look as terrible as it does.) |
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!Rank!!Subject | !Rank!!Subject | ||
|- | |- | ||
| − | | | + | |1||Alternate boss drops (in name only) for underused bosses. |
|- | |- | ||
| − | | | + | |2||Alternate boss drops (in stats) for underused bosses. |
|- | |- | ||
| − | | | + | |3||Alternate system for the level 36+ guilds. |
| + | |- | ||
| + | |4||Balance of classes (pvm). | ||
| + | |- | ||
| + | |5||Balance of classes (pvp). | ||
| + | |- | ||
| + | |6||Cleric gaining exp from healing players. | ||
| + | |- | ||
| + | |7||Creating or removing of Time Guardians from Time Mage. | ||
| + | |- | ||
| + | |8||Equipment with a maximum level cap. | ||
| + | |- | ||
| + | |9||Fixing of achievements. | ||
| + | |- | ||
| + | |10||Introducing armor sets. | ||
| + | |- | ||
| + | |11||Introduction of obtainable Small Ruby. | ||
| + | |- | ||
| + | |12||Items with a time limit (week, month, etc.). | ||
| + | |- | ||
| + | |13||Lowering of Mosh price. | ||
| + | |- | ||
| + | |14||Lowering thieves ability to covert (lower cons effectiveness at higher levels). | ||
| + | |- | ||
| + | |15||New area (focussed on class diversity). | ||
| + | |- | ||
| + | |16||New area (focussed on party training). | ||
| + | |- | ||
| + | |17||New area (focussed on very small parties which takes skill more then simply hitting, i.e. avoiding some monsters, killing others etc. etc.). | ||
| + | |- | ||
| + | |18||New lower level training gear. | ||
| + | |- | ||
| + | |19||Opening up Pacifist part of Pyramids (Pyramid of the 3rd Moon). | ||
| + | |- | ||
| + | |20||Pickplayers available outside clan houses and mosh. | ||
| + | |- | ||
| + | |21||Potions that teleport you to specified grid number. | ||
| + | |- | ||
| + | |22||Recycling frequent boss drops. | ||
| + | |- | ||
| + | |23||Soulbound items (equiping it makes it soulbound, no one else can equip it from there on). | ||
| + | |- | ||
| + | |24||Transfer of Bone Garden. | ||
| + | |- | ||
| + | |25||Transfer of Dvergar Stronghold. | ||
| + | |- | ||
| + | |26||Transfer of Nightmist Rooftops. | ||
| + | |- | ||
| + | |27||Transfer of Shifting Sands. | ||
| + | |- | ||
| + | |28||Unique equipment (only 1 wearable per character). | ||
| + | |- | ||
| + | |29||Weekly bosses. | ||
|- | |- | ||
|} | |} | ||
Revision as of 02:00, 2 April 2010
This is a list of all the subjects the community wishes changed paired with the "rank" with 1 being the highest priority rank.
Priority List
| Rank | Subject |
|---|---|
| 1 | Alternate boss drops (in name only) for underused bosses. |
| 2 | Alternate boss drops (in stats) for underused bosses. |
| 3 | Alternate system for the level 36+ guilds. |
| 4 | Balance of classes (pvm). |
| 5 | Balance of classes (pvp). |
| 6 | Cleric gaining exp from healing players. |
| 7 | Creating or removing of Time Guardians from Time Mage. |
| 8 | Equipment with a maximum level cap. |
| 9 | Fixing of achievements. |
| 10 | Introducing armor sets. |
| 11 | Introduction of obtainable Small Ruby. |
| 12 | Items with a time limit (week, month, etc.). |
| 13 | Lowering of Mosh price. |
| 14 | Lowering thieves ability to covert (lower cons effectiveness at higher levels). |
| 15 | New area (focussed on class diversity). |
| 16 | New area (focussed on party training). |
| 17 | New area (focussed on very small parties which takes skill more then simply hitting, i.e. avoiding some monsters, killing others etc. etc.). |
| 18 | New lower level training gear. |
| 19 | Opening up Pacifist part of Pyramids (Pyramid of the 3rd Moon). |
| 20 | Pickplayers available outside clan houses and mosh. |
| 21 | Potions that teleport you to specified grid number. |
| 22 | Recycling frequent boss drops. |
| 23 | Soulbound items (equiping it makes it soulbound, no one else can equip it from there on). |
| 24 | Transfer of Bone Garden. |
| 25 | Transfer of Dvergar Stronghold. |
| 26 | Transfer of Nightmist Rooftops. |
| 27 | Transfer of Shifting Sands. |
| 28 | Unique equipment (only 1 wearable per character). |
| 29 | Weekly bosses. |