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		<id>http://nightmist.co.uk/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Vex</id>
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		<updated>2026-04-30T22:47:59Z</updated>
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	<entry>
		<id>http://nightmist.co.uk/wiki/index.php?title=Berserker</id>
		<title>Berserker</title>
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				<updated>2009-11-29T22:40:47Z</updated>
		
		<summary type="html">&lt;p&gt;Vex: /* Multi-alt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General info==&lt;br /&gt;
===Possible races===&lt;br /&gt;
*[[Dwarf]]&lt;br /&gt;
*[[Half-Elf]]&lt;br /&gt;
*[[Half-Orc]]&lt;br /&gt;
*[[Human]]&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
'''Strength'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Determines the amount for which you hit with a weapon.&lt;br /&gt;
&lt;br /&gt;
'''Intelligence'''&amp;lt;br&amp;gt;&lt;br /&gt;
Not used at all.&lt;br /&gt;
&lt;br /&gt;
'''Dexterity'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Determines the ability to dodge as well as hit.&lt;br /&gt;
&lt;br /&gt;
'''Constitution'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Determines health points on start and at every level up. &lt;br /&gt;
The amount of health points you will gain every level is randomly calculated using your constitution as a factor.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background:transparent;&amp;quot;&lt;br /&gt;
!|&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | PER LEVEL&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ffdead;&amp;quot; | TOTAL&lt;br /&gt;
|-&lt;br /&gt;
!Constitution!!Level 1-29!!30!!31-40!!20!!30!!40&lt;br /&gt;
|-&lt;br /&gt;
|19||13-17||26-35||13-17||274-350||417-538&lt;br /&gt;
|-&lt;br /&gt;
|20||&lt;br /&gt;
|-&lt;br /&gt;
|21||14-18||28-37||14-18||&lt;br /&gt;
|-&lt;br /&gt;
|22||14-18||28-37||14-18||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Wisdom'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Determines your magic resistance.&lt;br /&gt;
&lt;br /&gt;
'''Charisma'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Determines the way you look (in look over).&lt;br /&gt;
*Slightly influences the amount you get healed for.&lt;br /&gt;
&lt;br /&gt;
===Stamina===&lt;br /&gt;
Stamina gains occur on the following levels:&lt;br /&gt;
&lt;br /&gt;
1, 4, 9, 14, 21, 27, 31, 35, 40 (1-alt)&lt;br /&gt;
&lt;br /&gt;
1, 4, 9, 14, 21, 27, 36, 40 (multi-alt)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
====Berserk====&lt;br /&gt;
The Berserker enters a psychedelic state and attacks wildly towards the selected target, swinging until exhaustion sets in, with complete disregard to the user's own well-being.&lt;br /&gt;
&lt;br /&gt;
The number of attacks that comes from Berserk depends on the user's current stamina.  Besides high-damage attacks, Berserk drains the user's stamina and removes 25 HP (you can still use Berserk as long as your current HP is greater than 1).&lt;br /&gt;
&lt;br /&gt;
====Rage====&lt;br /&gt;
A rage-inducing pheromone tenses your muscles, reddens your eyes and pumps adrenaline through your arteries, granting you ungodly strength at the cost of increased clumsiness.&lt;br /&gt;
&lt;br /&gt;
Rage will grant +4 Strength and -4 Dexterity; casting it again will reverse the effects.&lt;br /&gt;
&lt;br /&gt;
====Smite====&lt;br /&gt;
A single, brutal, well-aimed strike towards an opponent's vitals will bring down most weak adversaries, but such a powerful stroke leaves muscle fibres torn and the user without any breath in his body.&lt;br /&gt;
&lt;br /&gt;
Smite will drain the user's stamina for a single, strong attack, but at a penalty of 10 HP (as with Berserk, this ability cannot be used if your current health is 1 HP).&lt;br /&gt;
&lt;br /&gt;
==Guilds==&lt;br /&gt;
As you gain experience your character will gain in levels. To level you must have the experience needed (indicated by a red experience bar, skin depending).To level up you must pay a visit to a certain guild, which will be located anywhere in the Nightmist world. Guild locations on Nightmist Multi and Nightmist 1a are different.&lt;br /&gt;
&lt;br /&gt;
===Multi-alt===&lt;br /&gt;
{| style=&amp;quot;background:transparent;&amp;quot;&lt;br /&gt;
!Level!!Location&lt;br /&gt;
|-&lt;br /&gt;
|1-10||[[Nightmist]] &lt;br /&gt;
|-&lt;br /&gt;
|11-20||[[Blackthorn]] &lt;br /&gt;
|-&lt;br /&gt;
|21-25||[[Arilin]]     &lt;br /&gt;
|-&lt;br /&gt;
|26-29||[[Resthaven]] &lt;br /&gt;
|-&lt;br /&gt;
|30||[[Jahanna Desert]]&lt;br /&gt;
|-&lt;br /&gt;
|31-40||[[Silversail]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''For level 31:''' Requires [[Blade of Time]], [[Sword of Existence]] or [[Mithril Claws]]. Give the required item to the guild master present and use the given key to access the level 31 guild.&lt;br /&gt;
&lt;br /&gt;
'''For level 36 onwards:''' Requires [[Grandmaster's Insignia]].&lt;br /&gt;
&lt;br /&gt;
===1-alt===&lt;br /&gt;
{| style=&amp;quot;background:transparent;&amp;quot;&lt;br /&gt;
!Level!!Location&lt;br /&gt;
|-&lt;br /&gt;
|1-10||[[Nightmist]] &lt;br /&gt;
|-&lt;br /&gt;
|11-15||[[Resthaven]] &lt;br /&gt;
|-&lt;br /&gt;
|16-20||[[Arilin]]     &lt;br /&gt;
|-&lt;br /&gt;
|21-25||[[Blackthorn]]  &lt;br /&gt;
|-&lt;br /&gt;
|26-28||[[Harabec]] &lt;br /&gt;
|-&lt;br /&gt;
|29-30||[[Jahanna Desert]]&lt;br /&gt;
|-&lt;br /&gt;
|31-40||[[Tirantek]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment Guide==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| style=&amp;quot;background:transparent;&amp;quot;&lt;br /&gt;
!Level!!Weapon&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Oak Staff]]&lt;br /&gt;
|-&lt;br /&gt;
|5||[[Mace]]&lt;br /&gt;
|-&lt;br /&gt;
|10||[[Warhammer]]&lt;br /&gt;
|-&lt;br /&gt;
|15||[[Blade of Honor]]&lt;br /&gt;
|-&lt;br /&gt;
|18||[[Pike]]&lt;br /&gt;
|-&lt;br /&gt;
|20||[[Halberd]]&lt;br /&gt;
|-&lt;br /&gt;
|30||[[Adamant Warhammer]]&lt;br /&gt;
|-&lt;br /&gt;
|**||[[Cobalt Staff of the Winds]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
*Berserkers can't wear anything with an armor count. They can however wear armor without an armor count, like for instance a [[Sprig of Ivy]], these are brought into the game purely for cosmetic and/or role playing reasons.&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
*Same applies as with armor. They can however wear rings and bracelets without an armor count, like for instance a [[Wedding Ring]] or a [[Friendship Bracelet]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Class]]&lt;/div&gt;</summary>
		<author><name>Vex</name></author>	</entry>

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