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Banishment

Member Since 22 Nov 2013
Offline Last Active Yesterday, 09:50 PM
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Topics I've Started

Training Weapons, 1A

20 January 2026 - 10:03 AM

So, Im not sure how reducing the 10-ish training weapons effectiveness is better than simply taking a look at different weapons and trying to make them usable. Im mainly looking at the Celestial Rapier, but this can include every other rapier.

From another post on Erebus Lance, "Why is the answer to everything a nerf instead of looking at the items that dont perform well and bring them up."

Dragonclaw Scythe, Dragons Breath, Kuraokami no Tsurugi, Bow of Artemis, and Norinths Bane didnt need training weapons nerfed for them to be great endgame weapons.

Looking at one of the rapiers (I dont remember the name), it has a 1.5 dragon mod and isnt magical. Why? The stats it gives, if any, arent worth equipping; none of them are.

I played a bit with the new Phoenix Talons. While having way fewer mods than any other crafted weapon, it does have training potential. Its just a shame that you have to be level 34 to use it and then bench it after 3 levels when the druid reaches endgame. (No amount of equipment can save this class.) Imo they need a 30 bd weapon with more str mods, no vamp, to make up for not getting 8stam at 40.

I don't think slapping a 1.5 mod on rapiers is going to save them(especially with those monster tables), for the same reason you had to increase Ilythiiri Keeshe mod to x2

Oh and druid already had an insane training weapon(Erebus Lance) until it was nerfed at the request of a main player.

TLDR, legacy weapons still just crafting materials, 8-ish rapiers still useless and the training weapon nerf was unnecessary; other crafted weapons just need to be better.

Celestial Rapier 1A

17 December 2025 - 09:07 AM

Feel like this craft is a bit underwhelming, even if its just something that stores Aetherium Paragon, which the Aetherium Talisman does aswell. Not asking for it to be god tier, but atleast having uses. Also being able to remove Aetherium Paragon from this and Talisman does make it unique and flexible which is cool, but currently there is 0 reason to even store Aetherium Paragon in the Rapier when you can slap it in a 3 stat Amulet. any chance some mods could be added? I was thinking of it doing more damage to otherworldly monsters, Wraith/Spirits/Spectre/ Shadow/Elementals/ Demons/Sprites/Ghost/ Soul/Evil/Banshee/ Aet-Thol, and possibly give it some negatives towards humanoids/plants/beasts/dragon.

Im grateful for training weapons as they are much needed for 1a with such a low player base, but they've outclassed all rare boss drop weapons making them obsolete, this is even before the hidden tags added to monsters, making weapons cover even wider range of enemies. Just would like to see some uses for things like Sword of Existence and Sovereign Sword. Sovvy imo should be an alternative to Royal Sword.
Ilythiiri Keeshe recieved a much needed update to its mod and is now very much useful even being limited to just Drows.

Just some thoughts.


Kashtil Key's

04 April 2025 - 05:58 PM

paying 45k per key.


Amulet Of Sylos

13 March 2025 - 08:58 PM

Anyone willing to trade Wisdom Amulet for Amulet of Sylos?


Abstinok Key Drop Rate

02 February 2025 - 02:47 PM

Can we get an increase on drop rate? 3 spawns with a 10minute spawn time is just awful, and if you can actually get a party to farm this, it can take an hour just to get a drop.

 

It's already difficult to keep people around long enough to boss.