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Stig

Member Since 12 Oct 2010
Offline Last Active Private
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Posts I've Made

In Topic: Room Scaling

08 October 2025 - 05:45 PM

I have tried to make sure the overworld areas line up fairly well, although this is only partially doable with cities (e.g. Harabec Citadel, and the Clan streets).

The Derelict Mansion is indeed much smaller per room than on the overworld.  If you think about how the master bedroom is a 5x5 area, with one square dedicated to the bed itself.  If you can imagine the size of a Georgian-era stately home, each room is somewhere between 5 to 10 square metres in size (maybe around 2 to 3 metres along each side).  Not big at all.

Some scalings don't make sense at all, and at least on multi-alt, Blackthorn, Sarka and Dendeya are completely disjointed from the rest of the realm.

Dungeons are pretty much whatever goes, although I do try to keep things lined up for consistency, and truly outdoor areas like Ercule Swamp I consider to be at the same scale as the overworld.

Also, you forgot Brookridge Tower in Dendeya, although that only has an interior on 1-alt, while the Inquisitor's Tower has collapsed on that server.


In Topic: Remove Null Drop From Imhotep

08 October 2025 - 05:05 PM

What would you suggest he drop instead of a null?  Just that I can't have him drop a stat amulet 100% of the time.


In Topic: Spawn Rates

02 September 2025 - 07:20 AM

Some areas work better with a smaller party than the full 20 - the Desecrated Mausoleum is one such area.

 

As for traps, I'll look at the ones in the Chronos desert, but I challenge you to see if you can strategically make use of the new item in Kantele and find out where it can be used.

 

Just note that I don't want to make the game easier just for the sake of making it easier (e.g. the traps in the Cauldron of Shadows are at dead-ends which can be avoided if you're not careless).  I'll take a look at the more dexy monsters, but there should be plenty there for you to kill.


In Topic: Bug!

02 September 2025 - 07:16 AM

Make sure you use your party leader to enter the Vortex Gate.  Sometimes, because so many crits use it at once, the client desynchronises or incoming packets get dropped or some such.  Type /refresh to see if you have travelled through or not.


In Topic: Changelog, 14Th August 2025

27 August 2025 - 04:00 AM

Both Servers

 

Area changes:

 

- The Forest of Souls is now a 'shady' area.

- The Gnoll Fortress is now a 'shady' area.