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1-Alt Game And Server Updates

1-alt update changelog

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#1 Stig

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Posted 01 March 2025 - 11:09 PM

A number of the 1-alt changes below will be ported over to multi-alt in the near future

 

1-alt Server

 

Gameplay changes

 

- XP loss at death is now capped at 5,000,000.

- You no longer drop weapons when you die.

- Monster damage tables now rely on a hidden 'class' stat on monsters rather than their name, so now it pays to read over their descriptions!

- Class and racial damage bonuses now properly affect all spells and abilities (e.g. Elf Rangers get increased damage in forests).

- If you fizzle a spell, half the mana cost is refunded, rounded down.

- /pickplayers now works in parties outside of clanhouses.

- Enchanted areas now grant +10% to spell damage.

- Gaea's Blessing now gives a flat +10% boost to melee damage rather than it depending on base Wisdom (modifiers had no effect).

- Haste mana cost has been increased from 40 MP to 80 MP, but its duration has been doubled and, for non-Mages, now relies purely on Wisdom instead of Wisdom and Intelligence combined.

- Devastate has been completely reworked into a spell that uses all stamina for a flat mana cost.

- Mages regenerate an extra mana point from level 35 onwards.

- Charisma modifiers now affect a Ranger's chance to hypnotise.

- Nerf to Assassinate has been reverted (i.e. minimum damage has been increased).

 

Monster changes:

 

- A large number of monsters and bosses have had their magic resistance reduced.

- The Injured Eagle is now immune to Depurate Undead and now actually has to be healed.

 

Area changes:

 

- Some Snow Wight spawns on the Eastern side of the Katahdin Tundra have been replaced with Skeletal Wights.

- Some of the nocturnal monsters in the Large Forest can now spawn inside the Arilin City Arenas.

 

Item changes:

 

- Barrier Ring magic absorb increased from 0.1 to 0.2.

- The Cobalt Staff of the Winds and alternative versions have had their vamparic rating increased from 0.2 to 0.3.

- The Jolly Potion now gives 400 HP and 400 MP (and can be used even if you're not a magic user).
- Refreshing or consuming regular food and drink will no longer nullify the effects of longevity granted by Lembas and the Lifewater Potion.

- The Mana Core now fully recharges your health and mana (and can be used even if you're not a magic user).
- Nightshade Elixirs now restore only half stamina + 1 instead of full stamina.

 

Multi-alt Server

 

Monster changes:

 

- A large number of monsters and bosses have had their magic resistance reduced.

- Drider Warlord drop rate increased.

 

----

 

Additionally, there will be a massive addition in the near future, but it requires ironing out a couple of issues with the client.  Watch this space!



#2 Pandilex

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Posted 04 March 2025 - 11:09 PM

Further game changes:

 

- Mage Devastate spell is now 42% more spicy.

 

- Wisdom modifiers now affect your chance to resist PvP spells.

 

- Intelligence modifiers now affect a Mage's chance to counterspell PvP spells.

 

- /pickplayers will no longer include invisible players.

 

- Looking over a monster while invisible will no longer reveal your presence to others.

 

- Unequipping weapons and equipment now properly updates your stats.


If you build it, they will come.

#3 Pandilex

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Posted 06 March 2025 - 05:27 PM

Some minor tweaks

 

- Minor cosmetic tweak to Devastate spell

 

- If you die from poison or a trap on a square that has dropping gold disabled you will lose half of your gold forever (This will probably only happen if you're trying to do it intentionally as there are barely any of these squares in the game, and none of them are near poison or traps)

 

- Client has had a minor version update. Please use the Discord channel for help if you have problems updating, as the updater is quite old and sometimes problematic on modern systems.

 

- Roller has been updated slightly.


If you build it, they will come.

#4 Stig

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Posted 18 March 2025 - 04:49 AM

1-alt Server

 

Area changes:

 

- The Abyssal Cultist's workshop now sells a new item.

- Some Dark Wisps now patrol the streets of Uln'hyrr D'orbben (the Dark-Elf starting area).

 

Monster changes:

 

- The Blast Furnace will now destroy most items that you give to it.

- Dark Wisps no longer steal gold.







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