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#1 Tom

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Posted 12 June 2004 - 10:45 PM

mages hit ratio and damage up.
fighters damage up a lil ( 2 or 3 ) and perhaps a slighly better hit ratio.


anything else?
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#2 Angelus

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Posted 12 June 2004 - 10:58 PM

Mana cost down..just heard it didnt see it tho
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#3 Nocturnal

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Posted 12 June 2004 - 10:58 PM

Mana Regen on Mages increased. Mage Attacking spells Mana cost appear to have been lowered (Thank god)
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#4 Squee

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Posted 13 June 2004 - 01:47 AM

Mages regenerate 3 mana now.

Shock - 3 Mana
Flame - 5 Mana
Blast - 8 Mana
Beam - 15 Mana

The other spells may have been reduced in cost...but I haven't checked.
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#5 Oracle

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Posted 13 June 2004 - 09:03 AM

Cool, I might even try my mage out for the first time this year :)

#6 Ryuku

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Posted 13 June 2004 - 09:11 AM

I should train my mage now :)

#7 Lady_Maha

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Posted 13 June 2004 - 11:32 AM

Exactly what I've been hoping for. Now I'll finally train my mage without whining about it being sucha mana hog. :)
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#8 Angelus

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Posted 13 June 2004 - 12:56 PM

/who Phreaq
Comment: 10 9 10 11 9 9

Yea you're so gonna own now :)
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#9 Sneaky

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Posted 13 June 2004 - 01:22 PM

Mages pwn now... did some duals in clan...

Arch Ranger v. Arch Mage: Ranger rounded by mage
Arch Mage v. lvl 27 Zerker: Zerker
Arch Mage (with AoP) v. lvl 27 Zerker: Mage
lvl 27 Mage v. lvl 27 Zerker: Mage

On the arch mage, damage done by beam was low 60's, lvl 27 mage did mid 50's... Both ranger and zerker had 18 wisdom
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#10 Crane

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Posted 13 June 2004 - 04:16 PM

So that's why Pandilex was calling for Mages and Fighters yesterday!

The damage of Shock seemed to have been increased as well. For level 10/11, I was doing 10-15... now I'm doing 20-25.
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#11 Teh_Fluff

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Posted 13 June 2004 - 08:54 PM

Mages also have this spell called Disspell, does anyone know what it does yet?
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#12 newb

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Posted 13 June 2004 - 09:08 PM

Fluff...That's been out for a good while now. At least a few months.

I think you have enough knowledge of rpgs to figure out what disspell does.

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#13 Crane

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Posted 13 June 2004 - 09:08 PM

That was introduced a while back... it is supposed to remove harmful effects from players - I think it is similar to Cleanse, although I think it does a bit more than that.

People want it to do more, like remove the enhances off enemy crits.

Edited by Crane, 13 June 2004 - 09:11 PM.

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#14 Teh_Fluff

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Posted 13 June 2004 - 09:20 PM

I just noticed it yesterday, I tried getting it to remove poison and it didn't...I couldn't get it to do anything
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#15 Crane

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Posted 13 June 2004 - 09:46 PM

Apparently people only use it to remove the drunken effect!
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#16 dec

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Posted 14 June 2004 - 07:47 AM

Im curious about the mana regn. rate i checked my mage out and hes only getting 2 mp back each time.
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#17 Limit

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Posted 14 June 2004 - 07:54 AM

you would think despell would take off any positive or negative spells on a character... u guys have brains.. think plz

Edited by Limit, 14 June 2004 - 07:55 AM.

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#18 alone

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Posted 14 June 2004 - 11:13 AM

dec, it varies with the level of your character, at higher levels, when it'll have higher MP, then it'll gain more each time.
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#19 Angelus

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Posted 14 June 2004 - 10:25 PM

Might it be that dispell takes away JZ and the likes...?
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#20 Limit

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Posted 15 June 2004 - 02:00 AM

jz isnt a buff or debuff.. its a spell that is there .. not casted on a player
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#21 Angelus

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Posted 15 June 2004 - 02:30 AM

It surrounds the paci, and i mean also other paci spells, like erm the non pk thing on a crit and half damage...dunno names dont have one lol
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