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Cleric Tokens


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#1 Rodeo

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Posted 30 September 2015 - 07:54 PM

Is it possible to modify the boss to be healable/more hp/hit harder? You know making it somewhat of an option of lvling up. I have been told this has been brought up before and shot down thought I might revive the topic.

#2 Rodeo

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Posted 30 September 2015 - 08:17 PM

Guess I should clarify the "healable" (heal to kill)

#3 Stig

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Posted 01 October 2015 - 03:23 PM

Which parts of the levelling system are you most concerned about in regards to monsters not being heal to kill?  If I recall, pretty much all of them are.  The exception of course are the Tokens of the Infidel, which is the older Coliseum system.



#4 Rodeo

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Posted 01 October 2015 - 04:25 PM

I never really played NM at the peak of its life so I am speaking in regards to the token of the infidel. I was told by Craig last night that it's hp had been lowered awhile back. But thus is a cleric only boss right and you can only damage it with melee attacks? Can the boss not be altered to be doable wwith 5-6 clerics using healing to kill it? ( tbh I just wanna be able to not make spirit elixirs for my cleric) :P




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