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What's With All The Junk I Have To Do In Windia?


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#1 Nebetsu

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Posted 14 March 2004 - 08:36 PM

How do I get the amulet that's mentioned in the map?
What do I do after I heal the eagle?

#2 Deval

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Posted 14 March 2004 - 09:26 PM

The quest in Windia which leads onto Chronos is a very difficult area, and is not possible unless you have a load of high levels alts. That's right, yes yes, another area designed around alts, don't ask me, ask admin. *sigh*
"PK'ing has just become a battle of superior numbers." ~ Goldfish.

#3 ice_cold

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Posted 14 March 2004 - 09:40 PM

How do I get the amulet that's mentioned in the map?
What do I do after I heal the eagle?

at the square where your in the alley, and you can go east and end up where you started in windia, go south. /examine. go past gardener. go to guards. go 2 south and 1 east from them. /examine. go past the guards. get to king. /examine. doubt itll be there, if it is, go to armor shop with 50k+ on you. orbs are 50k each. the orbs will allow you to go to chronos. i highly dis-recomend going though
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#4 Ryuku

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Posted 18 March 2004 - 04:54 PM

The amulet is random 1day spawn i think. You use the amulet (equiped) and go down at the armor or weapon shop. Buy the Orb of Time (50k last time i saw) go somewhere it might be the Docks Of Tempo but im not sure. Never been there

#5 ice_cold

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Posted 18 March 2004 - 05:16 PM

The amulet is random 1day spawn i think. You use the amulet (equiped) and go down at the armor or weapon shop. Buy the Orb of Time (50k last time i saw) go somewhere it might be the Docks Of Tempo but im not sure. Never been there

you generally just said what i said...you can have orb in inventory and go past the guards, you'll somehow get to where you need to be, trust me (unless its changed from when i use to go a year ago.
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#6 Stigmata

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Posted 21 March 2004 - 01:26 PM

The quest in Windia which leads onto Chronos is a very difficult area, and is not possible unless you have a load of high levels alts. That's right, yes yes, another area designed around alts, don't ask me, ask admin. *sigh*

The way I like to look at it Deval, is that the area is a very difficult one, and is not possible unless you have loads of high level alts, or a party of friends interested in a challenge - Yes it's true that most tend to take their alts instead of inviting other people, but just because this is the case doesn't mean it's another area 'designed around alts'..............infact I can safely say no area is designed with alt using specifically in mind (although sometimes it needs to be catered for)

Edited by Stigmata, 21 March 2004 - 01:27 PM.

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#7 kar

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Posted 21 March 2004 - 03:17 PM

y cant u page from jungle?
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#8 Stigmata

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Posted 21 March 2004 - 03:26 PM

Because your transported through time at several points in the level (it's made up of past/present/future) hence if your in the past or future you would not be able to page anyone.

If you read the descriptions carefully it pretty much explains it.
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#9 Oasis

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Posted 21 March 2004 - 05:09 PM

Ya, I've been working on a buncha alts so I can take a trip up there and give it a shot. Sounds fun.

#10 Thunderja

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Posted 23 March 2004 - 10:28 AM

We do a clan trip to the Time Knight bout twice a week, kinda fun at first with poison doing 200 damage :) , but now it is just like nomal poison damge which means even some of our not so tough members can come and survive.

it is a cool area, and im 99% sure i hold the NM record for yelling I R BABOON everytime i see one. :blink:
I wouldn't mind stabbing you in the face, if that's cool with you?

#11 Raylen

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Posted 23 March 2004 - 02:06 PM

I'm 100% sure.....*sigh* :)
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#12 Stotic

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Posted 24 March 2004 - 03:00 AM

If you read the descriptions carefully

Who reads descriptions?
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#13 Squee

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Posted 24 March 2004 - 03:09 AM

*raises hand sheepishly*
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#14 Dc

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Posted 25 March 2004 - 12:25 AM

i did at first
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#15 Bean

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Posted 25 March 2004 - 06:45 AM

I read them.

Every time....

I can usually tell who developed the area by the amount of story put into the area. :)
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#16 Kalypso

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Posted 25 March 2004 - 12:37 PM

We do a clan trip to the Time Knight bout twice a week, kinda fun at first with poison doing 200 damage :) , but now it is just like nomal poison damge which means even some of our not so tough members can come and survive.

it is a cool area, and im 99% sure i hold the NM record for yelling I R BABOON everytime i see one. :blink:

What do you mean normal poison damage?
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#17 Arsenal

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Posted 26 March 2004 - 01:38 AM

We do a clan trip to the Time Knight bout twice a week, kinda fun at first with poison doing 200 damage :) , but now it is just like nomal poison damge which means even some of our not so tough members can come and survive.

it is a cool area, and im 99% sure i hold the NM record for yelling I R BABOON everytime i see one. :blink:

What do you mean normal poison damage?

I think what Thunderja is trying to get across when he says "normal poison damage" is the fact that after their clan continually goes there week after week poison damage seems to add up less overall because they visit the Time Knight so very often.
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#18 Deval

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Posted 26 March 2004 - 02:15 AM

:) That still doesn't make sense to me...
"PK'ing has just become a battle of superior numbers." ~ Goldfish.

#19 Thunderja

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Posted 26 March 2004 - 06:29 AM

Well you see poison from anaconda and tree frogs used to do 200 damage a hit, but now they do 10-15 damage a hit which means i no longer bother with cleanse, which is "normal."

Edited by Thunderja, 26 March 2004 - 06:38 AM.

I wouldn't mind stabbing you in the face, if that's cool with you?

#20 Raylen

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Posted 26 March 2004 - 11:09 AM

Heh, and then Zephie put Tree Frogs in that monster mosh thing, and i was like HAH! Weak Sauce! :blink:

But yeah, poison is only 10-15 now, instead of 225 :)
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#21 Stigmata

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Posted 26 March 2004 - 05:49 PM

I believe psn dmg is based on con now............

But when myself and al designed the area, we made the poison damage high, so it would be a challenge - make the players feel like they are in a jungle, where little tiny things that would usually take seconds to slay can end up killing you without you knowing.

Without the high poison damage in the jungle, the area would be easy to navigate, and to me is no longer a challenge.

Would it be possible to change this for the jungle and desert areas.

(if you check the desert, on a few squares there is a monster that has more psn power than the tree frogs)
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#22 ice_cold

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Posted 26 March 2004 - 07:37 PM

jungle poison definately needs raised back to 200's, should never have been changed. i wanna know why posion was changed at all...
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#23 Stigmata

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Posted 26 March 2004 - 08:00 PM

Poison damage is now based on con (heard off a player).

I'm guessing it's something like monster poison damage/con=dmg
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