Location Location
#31
Posted 06 July 2004 - 04:37 PM
#32
Posted 06 July 2004 - 04:41 PM
Then i read the rest, and i think "YEAH!!!!!12". Or something along those lines, anyway
I mean, it's just cool! And it'll encourage our lower level members to learn how to get places, which i'm WELL in favour of
Edit: /rofl dognapot
Edited by Raylen, 06 July 2004 - 04:44 PM.
it's plausible that the SOB hasn't spawned
¯¨:·»Gently spamming the forum since 2003«·:¨¯
#33
Posted 06 July 2004 - 05:49 PM
I'm pretty sure every person on the post has supported the idea...This was one of those comments that should have been taken straight to staff, because all it will do here is collect dissent from selfishly motivated players. I'll see what I can do.
Especially the idea of having it float around to different parts of the game...it'd just be excellent and original.
Havy...make em do it...
-Proverbs 4:7
#34
Posted 06 July 2004 - 10:07 PM
#35
Posted 06 July 2004 - 10:14 PM
#36
Posted 06 July 2004 - 11:04 PM
Personally I think getting from 1 city to the next should be a challage. I mean, come on. Can someone really run from Nightmist, to Windia, to Arilin, to Blackthorn, to Sarka... all in 1 minute.
Edited by Mec, 06 July 2004 - 11:04 PM.
#37
Posted 06 July 2004 - 11:43 PM
Edited by Lich, 06 July 2004 - 11:44 PM.
#38
Posted 07 July 2004 - 12:00 AM
Harrr, yes I do actually, I always have. I just don't use massive parties of alts to do so, usually just Deval, and at times Odin & Deval. Thus I get slaughtered 99% of the time (unless fighting the lower weaker players that Archmaster feels so vehemently about), and am also unable to tour the entire map hunting for suitable prey due to using 1 or 2 crits.2 deval doesnt pk
Anyways, back on topic.
#39
Posted 07 July 2004 - 07:30 AM
#40
Posted 07 July 2004 - 12:18 PM
-Proverbs 4:7
#41
Posted 07 July 2004 - 12:57 PM
Sure it's an easy way to find out where the city is, but why shouldn't it be easy?
If your on it already then your going to know where it is.
One of the main reasons for moving it is so players can't just run to get pots when in and around Arilin, not because I want the city to be challenging to find.
#42
Posted 07 July 2004 - 02:15 PM
I didnt say anything out of place in this topic if you want to shut me up page me ingame and make mecan someone, anyone please bind and gag rappy. He is getting out of control again...lol
#43
Posted 07 July 2004 - 05:41 PM
i think the main question is: what areas? i dont think it should go into the desert, due to the easy exp that would be so close to anyone localed in windia. i think the sort of areas it should move around should be:
Large Forest/clearing, Royal Forest, Grassy Path, one or two squares in Grassy Meadow, Forest of Souls/Triken Forest, possibly bottom of mount Sentant, Enchanted Forest, Lost Trail.
for each of these areas, have a few squares in a reasonable positions (not too close to other cities/bosses) that the city moves to.
anyway, idea supported
#44
Posted 07 July 2004 - 05:52 PM
Also, if Windia stopped in the desert and you went down to see where it was, it would still be relatively difficult to figure it out.
"You are in the desert maze. You can go north and west." Now figure out where that is on the map. XP
#45
Posted 07 July 2004 - 06:11 PM
I like the idea of moving Windia for the reasons he stated.
#46
Posted 09 July 2004 - 02:04 PM
i think it would be easier/less annoying if you just made it stop off in more accesable areas tho /shrug
#47
Posted 09 July 2004 - 03:34 PM
#48
Posted 09 July 2004 - 04:15 PM
Pretty sure they wouldn't have it moving all over the place, certain place in each area for certain # of days.yeah i guess you could have it flying into the desert.... but dont make it stop on many squares in the desert, as quite frankly it would be annoying trying to find it/run to it.
i think it would be easier/less annoying if you just made it stop off in more accesable areas tho /shrug
-Proverbs 4:7
#49
Posted 09 July 2004 - 10:08 PM
im not sure you quite understand...Surely you can find a different training spot for 2 days? o_O
the reason it would be annoying would be for people whos clan house happened to be in Windia, which happened to be right in the middle of the dersert, surrounded by lots of very nasty baddies....would be especially bad if you were localed in Windia (either in a clan house or the pub) and it moved to the desert with you on it, and you also happened to be a player with no higher level crits to help you get out. you'd just die, respawn back in windia and die again. which would be annoying.
but i see no reason for it not to move around the more accessible areas such as the ones i stated, would be fun
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