As it currently is if you get attacked, your crits will be at the top, as the other person will have logged on after you to come pk you.
I think your logic is somewhat flawed...
Who's to say that he's logged on after I have?
And even if he has logged on after me, its not always the case. If someone with a number below me (which would make them display above me) has logged off (which theres always a good chance of), whoever is logging on to PK could easily be assigned the number (or any of the numbers) that would make his pic display above mine.the order they appear on is dependent upon the connection number you have on the server, randomizing it would not be practical, as everytime you look around or something it wouldn't change.
The way I understand this is umm... well, for example:
#1: Wolfgang
#2: Seiken
#3: PKer a
"PKer b" Has just logged on"
the list would become
#1: Wolfgang
#2: Seiken
#3: PKer a
#4: PKer b
But lets say a character logs off...
#1: (unoccupied)
#2: Seiken
#3: PKer a
#4: PKer b
if PKer c were to log on, they'd take the place unoccupied place (#1), before they took number 5.
So it would become
#1: PKer c
#2: Sieken
#3: PKer a
#4: PKer b
Now, if tehre were only 4 characters, that would be easy enough to figure out. But, put it on as large a scale as nightmist is, with people not knowing which spot they're in, in addition to the fact that people are constantly logging on and off
In the process of logging on your crits you nearly always fill those spaces though at the start so unless you get lucky in that everyone above you logs off and no one else log ons the pker will most likely be at the bottom.
Especially with the population of the game logging on mainly at night Uk time means thats those training around 6-7 Server time will almost certainly be at the top as more people log on no free spots are available.
During the day time it is even more noticeable as with a limited online characters of around 40 at usual times during the day its highly unlikely that your attacker is going to be placed above you.
So although in theory it shouldn't make much difference in actual practice it does. I apologise for not stating where my logic came from I just assumed that most of the experienced players alreday knew how it actually works.
Edited by Prophet, 02 May 2006 - 04:02 PM.