Heal
#1
Posted 22 February 2005 - 03:48 AM
this may not be the right place in the forum to post this, but im gonna start here, and you guys can direct me elsewhere if im in the wrong place
but to the point. i think druids should be able to get a new 'heal' spell (call it whatever you want) around lvl 20 that heals for 1/6 of your max hp, or maybe even 1/5 (but thats kinda pushing it). only because once you get to level 15 or so, you dont really want to go to a room with no monsters so that you can sit there and heal for like 2 minutes. But this is assuming that your training a single crit. i say 1/6 kuz at 1/5 a level 30 druid (around 300 hp) will heal in the range of 60 hp, and thats cutting kinda close to clerics, making them lower in the food chain (so to speak). but why have the spell if its useless, and if they have it, why not be able to heal for more than 20.
thats kinda a rough sketch.
#2
Posted 22 February 2005 - 04:15 AM
Ingame: Bowlin_Iii
#3
Posted 22 February 2005 - 05:49 AM
Paladin, Heal, Aid
Druid Heal
I kinda see a pattern. Anyway, it's not useless, I use it alot at lvl 25.
#4
Posted 22 February 2005 - 04:48 PM
#5
Posted 22 February 2005 - 07:20 PM
Edited by Muse, 22 February 2005 - 07:23 PM.
#6
Posted 24 February 2005 - 05:07 PM
Edited by Tec1337, 24 February 2005 - 05:07 PM.
#7
Posted 24 February 2005 - 08:51 PM
Yeh, it helps me a lot on my druids when I'm simply pking.I can't tell you how many times heal has come in handy on my arch druid when I was solo-ing certain areas.
Edited by Simulation, 24 February 2005 - 09:05 PM.
#8
Posted 24 February 2005 - 10:13 PM
-Proverbs 4:7
#9
Posted 05 April 2005 - 02:50 AM
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