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I'm In An Academic Mmo Project


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#1 EvilDognapot

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Posted 13 September 2008 - 03:48 AM

Hey, I inadvertantly wound up in a special project at my university that's looking at gaming profiles. The woman I'm working under is faculty who has done some ethnography work in Second Life and World of Warcraft and has set me to task on finding five people who would submit their gaming history to the project. I can't say if I'll need any follow up information later on, but to start this thing I need a chronological synopsis of your gaming history with some description. The woman who's heading this is more of researcher than a gamer personally so it helps to describe things a little bit; for example here's mine...

1988-1998 Offline to Online
My early PC gaming was mainly roguelikes, I played Moria which was a freeware game made in the 80s using ASCII and later stolen by Blizzard Entertainment when they made Diablo 1 and 2 (which is somehow considered an MMO). I also played other sci-fi/fantasy RPGs such as D&D games made by SSI and sci-fi games made by Interplay. Though it was Id games that would eventually put me online. They made Wolfenstein-3D, Doom, and Quake most notably. Quake was the game that really became popular online entertainment. Though it was not massively-multiplayer, services like Quakespy (later Gamespy, a massive gaming community) connected thousands upon thousands of players, inspired guilds, and the communities I was a part of in the mid/late nineties.

1998-2008 Online
Ultima Online (1999/2000). A friend of mine sold me on UO because of its fantasy role-playing and open-ended player interaction. I wanted a place to grief, but I found that by the time I got to it, UO had restricted it's PvP system immensely and the community was deteriorating.
Graal Online (2000/2001). I don't know how I found it, but I played it because I could grief, it was a knock-off of the SNES Zelda series, and had a unique community. Graal had a scripting system that allowed players to create any item, weapon, room feature, or building they could imagine; the developers did this because they needed new content fast before Nintendo sued them for stealing sprites, and the player-base created nearly all of the Graal world. This created a strong community of tech-savvy users but shortly after I arrived the administration made moves to make money that restricted players' access to the game. This created a revolt of tech-savvy Graalians and the Anti-Graal movement which became notorious for protest, hacking, stealing programs, and inspiring the management to embarrass themselves while arguing with teenagers. The movement culminated with one user gaining control of the web/game servers stealing a copy of the server and inducing panic, some time later the movement dissolved after a period of inactivity and the release of an opensource server made from a dissassembled copy of the stolen Graal server.
Realms of Kaos (2001)
I played this briefly, it was GMUD and like clockwork the administration decided to charge for certain game activities that wrecked the game's balance and never amounted to enough money to revamp the inadequate servers. Then my IP range was blocked for reasons I can only imagine mean that someone in my range did something bad.
Nightmist (2001-present).
Nightmist was another GMUD that was created in response to Realms of Kaos' failings. Since I joined at the ground-floor, I enjoyed the success of the game and a growing community until prolonged decline set in. After that, I kept active in the game, but my focus became more related to studying the effects of the decisions and possible remedies. At its zenith, it boasted an average of 100-150 players (good for an obscure MUD competing against 3D MMOs), but the population and economy was left untended while interaction was restricted and it now averages much less.
Period of wandering (2003-2008).
The last five years I've been playing different MMOs as time allows, but run against the usual pitfalls. MU Online, a korean hack-n-slash was fun but the grind was immense and there was little else to do. Goonzu Online was another korean beta I played which had an impressive market and crafting system but little else (aside from a terrible grind). ShadowBane was not terribly different although it did have an interesting PvP system. I tried Project Entropia (now Entropia Universe I believe), and quickly realized it was a glorified slot machine. Overall I tried a dozen or more MMOs but found problems more than anything else, but all the while tried to study them and assess why they were popular at the time and why they all became unpopular later on.


It doesn't have to be that long, just as long as it takes to get the ideas across. Since this idea just happened this week and I won't have a planning meeting until I have responders and information to plan with I can't predict what will come of this but I decided that this community was best for me to ask because I still know a good many of you guys and feel that you have more contribute in terms of diversity than an open-call at gaming sections of mega-forums or something like that. You can either email them to me at fted@bgsu.edu or post them in this thread along with your email as a contact.

To summarize: please help me! I need to do something that might impress the MIT Comparative Media Studies dept. before I graduate in May!
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#2 Payne

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Posted 13 September 2008 - 05:00 AM

just pc gaming? or all types?
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#3 EvilDognapot

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Posted 13 September 2008 - 05:45 AM

just pc gaming? or all types?


Mainly PC gaming because there aren't any MMOs worth talking about that I know of for Xbox of PS3 etc. However if your console gaming has shaped your MMO choices than that's worth mentioning for me. I know the only reason I play beat 'em ups online is because of River City Ransom.
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#4 shomer

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Posted 13 September 2008 - 06:47 PM

I know the only reason I play beat 'em ups online is because of River City Ransom.


wow i remember playing that game with my sister when i was a kid, i think it was on NES. man that was some fun lol
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#5 Raylen

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Posted 13 September 2008 - 09:09 PM

dynamite dan
commander keen
lemmings
civilization 2
unreal tournament
nightmist

in that order :ph34r:
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#6 EvilDognapot

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Posted 13 September 2008 - 09:46 PM

I know the only reason I play beat 'em ups online is because of River City Ransom.


wow i remember playing that game with my sister when i was a kid, i think it was on NES. man that was some fun lol


I'm hoping that Kunio Online is decent if it gets into english, but Rumble Fighter is a fun distraction if you're into punching and kicking people. Just an aside, if anyone who's interested in this project has any questions, feel free to email me or send a PM my way.
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#7 Oracle

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Posted 14 September 2008 - 12:22 PM

To give an outline off the top of my head, (as you specifically asked me I'll make the effort lol).
I think your guess of the actual dates I played these will be as good as mine from the spec of computer and the game itself.

My dad had a Pentium 1 machine, which I used to play
Doom, commander keen, wolfinstein and solitaire on that I can think of.
There is another I played a lot that was similar to doom but I just can't think of the name atm.

When he got a Pentium 3 some years on
I played Civilisation (the original), then Civilisation Call to Power 2, followed by Blizzards Starcraft, Lemmings. Age of Empires, Diablo, Quake 2.
It was around here that Nightmist was made and hosted within my school at lunch breaks by JLH, so I started nightmist then.

When I got my own pc for the first time, which I built, in work experience in year 10, which would make it Summer 2004.
I played in addition; Warcraft 3, Unreal Tournament, Unreal Tournament 2004, Worms (various versions), Total Annihilation, Red Alert 2, Quake 3, Diablo 2.
Then of course when Steam came along, I got into CS, CSS, HL, HL2, TFC, TF2, Natural Selection, Ricochet!

Most recently I've enjoyed the very simple games; Peggle and Everyday Shooter (both steam games).

That's the best I can think right now, hope it's useful :ph34r:

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#8 EvilDognapot

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Posted 14 September 2008 - 03:21 PM

To give an outline off the top of my head, (as you specifically asked me I'll make the effort lol).
I think your guess of the actual dates I played these will be as good as mine from the spec of computer and the game itself.

My dad had a Pentium 1 machine, which I used to play
Doom, commander keen, wolfinstein and solitaire on that I can think of.
There is another I played a lot that was similar to doom but I just can't think of the name atm.

When he got a Pentium 3 some years on
I played Civilisation (the original), then Civilisation Call to Power 2, followed by Blizzards Starcraft, Lemmings. Age of Empires, Diablo, Quake 2.
It was around here that Nightmist was made and hosted within my school at lunch breaks by JLH, so I started nightmist then.

When I got my own pc for the first time, which I built, in work experience in year 10, which would make it Summer 2004.
I played in addition; Warcraft 3, Unreal Tournament, Unreal Tournament 2004, Worms (various versions), Total Annihilation, Red Alert 2, Quake 3, Diablo 2.
Then of course when Steam came along, I got into CS, CSS, HL, HL2, TFC, TF2, Natural Selection, Ricochet!

Most recently I've enjoyed the very simple games; Peggle and Everyday Shooter (both steam games).

That's the best I can think right now, hope it's useful :ph34r:

oracle_nightmist@msn.com


Thanks, it's immensely helpful. When I have enough bios I'll be able to use that information to narrow down different paths this vague and undefined project can go. And for anyone else, I still need more participants; you can email me your bio or post it here, I won't use your information for anything other than the project, it's under the BGSU rules so I can't disclose your names or any identifiers without your permission and would never do that anyways.
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#9 EvilDognapot

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Posted 17 September 2008 - 05:15 PM

As an update, I still need a few more bios. Interest has been slow in trickling in, so don't be shy.
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#10 Exor

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Posted 18 September 2008 - 10:37 PM

Lets see...

My online gaming period started in around 1998.
My first PC game that I actually played for awhile and got really into was Diablo.(The first.) I got it about a year after it was released, however I was pretty young and not afraid to say it used to scare the nuts out of me for the first couple of months playing it. :[

I then played the game Everquest which is basically the first MMORPG that set the bar for all others from there on. As some may know two of the best players from Everquest who were in the guild Fires of Heaven were then hired to create all PVE Dungeon/Raid Encounters for World of Warcraft.(Tigole the main one) I however didn't play Everquest very long.

After EQ came Nightmist and Diablo II around 2000. I forget which is first, but I often switched between the two of them when I'd become bored. I played the two of them for a long time. Diablo II had me hooked right away as I was a fan of the previous one and it was pretty much all around more fun for me than Everquest was. I'd say thats because I love PVP and D2 obviously beat out EQ when it comes to PVP. I just loved everything about Diablo II pretty much. I also played Nightmist from its beginning up until early 2005.

Come around 2002 or so I purchased Warcraft III and then the expansion pack The Frozen Throne for it. I was playing it pretty casually because I didn't have time to balance playing it,nightmist, and also D2. It was my first online RTS game, and I loved it right away due to the storyline/lore of the Warcraft series. Plus being made by Blizzard didn't hurt as I guess I could say I'm a loyal customer to their products. I still play Warcraft III off and on to this day, but not too often.

I quit playing Diablo II whenever the patch 1.10 came out since all my characters gear had been deleted due to the new patch getting rid of 'hacked' items. Plus with a certain gigantic MMORPG on the way shortly after this patch came out in 2003 I didn't mind quitting.

Once Nov. of 2004 came around every other game ceased to exist for me for awhile. World of Warcraft the biggest MMORPG had been released. I bought it day 1 and I just now today cancelled my account/subscription for the game. Thats nearly four years of playing it. I still love the game to death, but ever since the Burning Crusade expansion was released in Jan 2007 it just stopped being as fun. I had been looking for a new MMORPG for awhile but just could not find any worth playing.

Come May 2008 I tried the MMORPG Age of Conan. It was extremely hyped up to be the next big thing however the developers of it failed to deliver. It took them 5 years to come out with this game which at least was beautiful for eye candy, but it just wasn't finished or even near being finished. I quit this game before I even got billed for it. So I went back to World of Warcraft for a couple more months.

And now were at today... I purchased Warhammer Online: Age of Reckoning which is another MMORPG however this one is set on Realm Versus Realm massive PVP, and is known for being very well polished already which is suprising for having just been released. I'll see how long this game can keep my attention. I'm hoping for awhile, but if it sucks I at least know there's going to be new things in WoW with the upcoming Wrath of the Lich King expansion this November.

So basically my online PC gaming timeline goes like this
1998-2000: Diablo (Action RPG)
1999-1999: Everquest (MMORPG)
2000-2005: Nightmist (MuD)
2000-2003: Diablo II (Action RPG)
2002-??: Warcraft III/The Frozen Throne (RTS)
2004-2008: World of Warcraft (MMORPG)
May 2008-June 2008: Age of Conan (MMORPG)
2008-??: Warhammer Online: Age of Reckoning (MMORPG)

Anyways I hope this helps you! Was at least fun thinking back to my first online gaming experiences. I did play FPS games such as CS Source, TF2, and Day of Defeat off and on over the past years, but it wasn't something I dedicated much time to so I didn't take the time to include them.

Ah almost forgot, my email is:
hippaul@gmail.com
-Mark aka Exor aka Android_20 aka Illidan

#11 EvilDognapot

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Posted 19 September 2008 - 12:27 AM

That was great, thanks for your help. I also had fun reminiscing when I made mine; we have a lot of good times in these games. I'm still searching for a good PvP game, who knows when that will happen. For anyone else, I almost have enough so go ahead and email me your bio or post it here; I don't reject anything and it's actually kind of fun to recount our adventures sometimes.
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#12 -×»ºLätérãlù§º«×-

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Posted 19 September 2008 - 09:37 AM

I have a pretty faulty memory but I’ll try my best not to leave anything out.

September 2000 (Nightmist): Nightmist is a text-based MUD that opened the doors to the world of online role-playing games for me. I played off in on from the start up until now as the game is seemingly drawing closer to it's resting point. Collectively I played and enjoyed the game for approximately 5 years. Nightmist is a partially text based, icon driven game that captures the players' attention through its PVP and simplicity (in some cases, simple elements are hard hitting).

March 2003 (Everquest Online Adventures): This was a follow-up to the highly renown computer MMORPG that was made specifically for the Playstation 2. It was a hyped release because Sony had also released in conjunction it's PS2 Network Adaptor that made it all possible. I only played this game for about 6 months. All in all I found the game to be too monotonous and the combat system was too slow for my liking.

Approximately sometime 2004 (Realms of Kaos): Similar to the first game mentioned, Realms of Kaos (ROK) was too a text-based massively multiplayer online role-playing game. The game was originally released in 1996 and appealed to me because I was looking for a slight break from NM and seeing that it was also a text-based game with it’s own client I felt the need to try it. The game never clicked for me because all in all I was to used to and engrossed in NM. Unfortunately ROK was went down in July 2005 due to server issues. However, the game is back up in present day.

Late 2004/Early 2005 (Conquer Online): Conquer Online, or “CO”, is a another online MMO that takes place in mythical China. The game consists of a vibrant 2D world with 3D characters. I happened to stumble upon the game shortly after it was released and played for approximately 1 year. The game had a very eye-catching appearance and fun, yet repetitive combat system. However, the game was very lacking in story and quests.

November 2004 (World of Warcraft): Popularly known as “WoW”, World of Warcraft is the world’s most known MMO out there. I was very pumped about the game and even had it pre-ordered a few weeks early. Ironically, and perhaps fortunately, I never got truly absorbed in the game and only played for about 6 months.

First Quarter of 2005? (Guild Wars): Guild Wars is another game that follows the same baseline as WoW. A 3rd massive MMO. I heard about the game through a friend at school and actually only Beta tested the game. I liked that fact that once a party was formed in-game, you and those individuals had their own “entity” to explore so others couldn’t bother you. I never played the game upon release due to WoW taking precedence at the time.

2005-Present (An exploration of a variety of games): Over the last few years I've briefly tried a handful of other online RPGs, most of which never really leeched onto me. The titles of those games in which I can remember are: Maple Story: a 2d cartoonish online RPG; Runescape: a browser-based 3D online game programmed in java script; Knight Online; another free MMORPG; There are others that I've dabbled in but simply cannot remember thee names of.

Present: Now a days I spend most of my time online working on a project with a few friends of mine which is creating our own online RPG game similar to that of Realms of Kaos and the other games we've played sharing the same characteristics. (I can e-mail you more about this part, I have to exclude the details due to advertising).

Edited by -×»ºLätérãlù§º«×-, 19 September 2008 - 09:40 AM.


#13 EvilDognapot

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Posted 19 September 2008 - 01:23 PM

I have a pretty faulty memory but I’ll try my best not to leave anything out.

September 2000 (Nightmist): Nightmist is a text-based MUD that opened the doors to the world of online role-playing games for me. I played off in on from the start up until now as the game is seemingly drawing closer to it's resting point. Collectively I played and enjoyed the game for approximately 5 years. Nightmist is a partially text based, icon driven game that captures the players' attention through its PVP and simplicity (in some cases, simple elements are hard hitting).

March 2003 (Everquest Online Adventures): This was a follow-up to the highly renown computer MMORPG that was made specifically for the Playstation 2. It was a hyped release because Sony had also released in conjunction it's PS2 Network Adaptor that made it all possible. I only played this game for about 6 months. All in all I found the game to be too monotonous and the combat system was too slow for my liking.

Approximately sometime 2004 (Realms of Kaos): Similar to the first game mentioned, Realms of Kaos (ROK) was too a text-based massively multiplayer online role-playing game. The game was originally released in 1996 and appealed to me because I was looking for a slight break from NM and seeing that it was also a text-based game with it’s own client I felt the need to try it. The game never clicked for me because all in all I was to used to and engrossed in NM. Unfortunately ROK was went down in July 2005 due to server issues. However, the game is back up in present day.

Late 2004/Early 2005 (Conquer Online): Conquer Online, or “CO”, is a another online MMO that takes place in mythical China. The game consists of a vibrant 2D world with 3D characters. I happened to stumble upon the game shortly after it was released and played for approximately 1 year. The game had a very eye-catching appearance and fun, yet repetitive combat system. However, the game was very lacking in story and quests.

November 2004 (World of Warcraft): Popularly known as “WoW”, World of Warcraft is the world’s most known MMO out there. I was very pumped about the game and even had it pre-ordered a few weeks early. Ironically, and perhaps fortunately, I never got truly absorbed in the game and only played for about 6 months.

First Quarter of 2005? (Guild Wars): Guild Wars is another game that follows the same baseline as WoW. A 3rd massive MMO. I heard about the game through a friend at school and actually only Beta tested the game. I liked that fact that once a party was formed in-game, you and those individuals had their own “entity” to explore so others couldn’t bother you. I never played the game upon release due to WoW taking precedence at the time.

2005-Present (An exploration of a variety of games): Over the last few years I've briefly tried a handful of other online RPGs, most of which never really leeched onto me. The titles of those games in which I can remember are: Maple Story: a 2d cartoonish online RPG; Runescape: a browser-based 3D online game programmed in java script; Knight Online; another free MMORPG; There are others that I've dabbled in but simply cannot remember thee names of.

Present: Now a days I spend most of my time online working on a project with a few friends of mine which is creating our own online RPG game similar to that of Realms of Kaos and the other games we've played sharing the same characteristics. (I can e-mail you more about this part, I have to exclude the details due to advertising).



Cool, if you want to email me the raw, unedited, too hot for TV version then I'll take it; otherwise you could still put an email on the bottom of what you have and I'd be happy to use your bio as is. I've almost reached my minimum and all of you have been supremely helpful so please don't stop now!
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#14 -×»ºLätérãlù§º«×-

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Posted 20 September 2008 - 07:37 PM

I sent you the bio via e-mail.




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