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#1 speedy

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Posted 02 May 2008 - 02:00 PM

im curious as to why it costs 2 mil gold and other items to lvl a thief past 35 on 1a if an correct isnt it only 1 mil gold on main? so why is it more expensive btw (i understand it being harder but gd) someon please enlighten meto this subject ty

I think all classes appart from pacifists should be removed, then we can all be hippies and play nice together


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#2 Terrier

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Posted 02 May 2008 - 02:06 PM

So people decide to quit
I will be open for any boss partyes pm if u need me,i play for quest only

#3 Gaddy

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Posted 02 May 2008 - 03:44 PM

Because the individual character matters more on the 1-alt game than on the mutli-character game.

The general thought is---you should have quite a bit invested into your main characters on NM-1alt.
Also, at least be happy that logic says that thieves will cost the most---if prices vary at all---for leveling to 36, since they are able to make more gold than other classes due to not buying mana/potions.



PS- If you do not have a character that is actually ready to use the guild---you have no grounds for complaining.
You do not even know anything first-hand, and it does not apply to you yet.


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Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
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#4 Piggy

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Posted 02 May 2008 - 06:12 PM

Because the individual character matters more on the 1-alt game than on the mutli-character game.

The general thought is---you should have quite a bit invested into your main characters on NM-1alt.
Also, at least be happy that logic says that thieves will cost the most---if prices vary at all---for leveling to 36, since they are able to make more gold than other classes due to not buying mana/potions.



PS- If you do not have a character that is actually ready to use the guild---you have no grounds for complaining.
You do not even know anything first-hand, and it does not apply to you yet.


<3
-Stadius


Give me a few more days then I'll complain :ph34r:

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#5 Walt

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Posted 03 May 2008 - 12:27 AM

You have increased to level 36, and gained 20 hp.


This is for Devotchka btw, not my thief.

Edited by Walt, 03 May 2008 - 02:26 AM.

I would ask myself why, but even I do not know everything.

#6 XxDarkAlliancexX

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Posted 03 May 2008 - 02:01 AM

lame
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#7 Walt

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Posted 03 May 2008 - 02:21 AM

lame

seems someone has a case of the green eyed monsters.
I would ask myself why, but even I do not know everything.

#8 Consumed

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Posted 03 May 2008 - 02:35 AM

perhaps he was talking about paying 2 mill... cuz theres nothing to be envious about :ph34r:
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#9 speedy

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Posted 04 May 2008 - 08:50 AM

nvm not wasting time

I think all classes appart from pacifists should be removed, then we can all be hippies and play nice together


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#10 Cruxis

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Posted 05 May 2008 - 02:08 PM

So the individual character means more on 1a than main..20 crits can gain 1m how much faster than 1 crit...

1m sounds fair I think..

#11 Angelus

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Posted 05 May 2008 - 02:45 PM

So the individual character means more on 1a than main..20 crits can gain 1m how much faster than 1 crit...

1m sounds fair I think..


Haha, I doubt it's debatable.


So it takes a bit longer to collect 2 mill. Doesn't that mean more fun? Don't know if you're aware of this but the entire game is a tedious repeatable choir...why care if it gets prolonged? Are you going anywhere? Especially if the rules are the same for everyone.

Besides that tho, instead of making the game more enjoyable the focus has been on prolonging the inevitable, getting to 40. 1a should be a lot more level orientated, meaning every 2 or 3 lvls should have their own training grounds where exp is better suited. Instead of lvling from 20 to 40 on the exact same mob in the exact same location.

But thats another story for another time I guess, along with the game mechanics being so predictable it sucks the fun away.
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Back into the shadows once again...




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