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1a Quest


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#31 Apocalypto

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Posted 02 November 2009 - 10:41 AM

Exactly.
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#32 Apocalypto

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Posted 02 November 2009 - 09:33 PM

I got pretty lucky or i wouldnt have participated as much as i did, but i definitely enjoyed it. We barely failed /sigh.
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#33 Cruxis

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Posted 02 November 2009 - 10:30 PM

Good to see items that are no stronger than what's best, but with a lower level limit. Not overpowering, but definitely worth having over the normal.

Since I didn't exactly say it last time, gg Gaz

Off topic to main post
And about the boss squares being nopk, I'd support it. Then again I'd support the whole server being nopk, atleast until solo characters can more easily venture out and survive longer and not easily give their whereabouts* by having to return to town frequently. Obviously talking about classes that can't hide/have a vamp weapon, or in a very overpowering case, both. None of the classes have both without cobalt right? Oh crap, druids can use spider staff and hide, that may be kinda OP.

*kill list would need to be changed aswell




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