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Gaddy

Member Since 21 Feb 2004
Offline Last Active Yesterday, 10:49 PM
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Topics I've Started

Main Training Weapons & Damage Tables

18 December 2024 - 10:27 PM

I'd like to see more training weapons introduced to Main (still). I think Torch, Machete, and Dwarven Pickaxe still kind of rule the game, even for end-game training. That seems odd to me.

 

Anyway, I'd like more damage modifiers to be considered for class-specific or area incentivization type of adjustments. I like having seen more done in this direction with Dragonclaw Scythe and Dragon's Breath, and more spread of classes and/or areas seems like it would be great!

For example, I've got this kind of huge advantage on Banshee because I got a lot of Chains of Krampus, and I think there may be similar advantages if I explored Kiss of the North and such a bit more. I think those types of area-specific or training-focused weapons should be available outside of quests.

 

For example, 

  • Ilythiiri Keeshe - Drow up to 1.5 or 1.75, add Armor 1.5, Drider 1.5, Bandit 1.5, Thief 1.5, and Marauder 1.5
  • Har'oloth Velve - same changes as Keeshe
    • This would make Thieves have a huge advantage in Tirantek, without harming any other classes, and their tables would look much more like other end-game weapon tables.
  • Rangers - Ummm...anything?! Jungle Bow is a nod in this direction, but that is pretty brutal considering it still won't boost rangers the way Torch and Machete gives other classes huge leaps. Regardless, rangers sit in the dusty-sad-land compared to changes brought about for all other attacking classes (except maybe Paladins?)

 

 

Then either the shop weapons similar to 1-Alt's myriad of training weapon options or doing similar but requiring them to be crafted on Main. I think shop would be easier to implement and more evenly spread since some of us have stockpiles while others do not, but I'd love to see the weapons with damage tables able to be worked with on the Main server.

 

 

In general, I am talking about Main, but I want to toss this opinion out to both playerbases:
The only real OP for modern Nightmist is getting higher quantities of characters in a party, and it is kind of impossible to address how big of an advantage folks who share or have long-time duos (like me, twice over) have over those who do not. With PKing being largely a thing of the past, the PvM game can absorb more high-damage and neat stat-mod type stuff - though high armor becomes a bit of a risk, I think. 

In short, boosting non-quest gear levels out the playing field and opens up more options for more players across the realm. I think that heavily outweighs the potential "it's OP" downsides.

 

Does that feel true to others?


Halloween 2024

31 October 2024 - 05:46 PM

Anyone figured out what is going on as a quest?
I ran around yesterday looking at some of the classic Halloween locations, but I havent found anything yet.

Laundry List Of Main Item Requests

02 June 2024 - 06:04 AM

Putting the list of things that I am trying to collect here. Feel free to post or memo me if you've got some of them to sell.

Option to also put things up on the website for sale and memo/message me.

 

Obviously, I cannot buy all of these things instantly (the list sums to 200m+), but if you put these on site and memo me, I will soak them up as I can.

 

             Item .   .    .   . Buy Count . .  .  . Main Gold
Weapons:
  • Staff of Light    .       . 1    .    .  8,500,000
  • Crystal Radiant     .  . 2     .    . 2,250,000
  • Assassin's Tear      . 2    .    .  2,500,000
  • Mithril Sword    .    .   .1     .    . 1,500,000
 
Gear:
  • Armlet of Enlightenment     .    . 2     .    . 4,000,000
  • Pendant of Light     .    . 8    .    .  1,750,000
  • Mark of the Wild Hunt    .    . 10    .    . 4,000,000
  • 2AC Bracelets     .    . 10     .    . 700,000
  • 4AC Rings    .    .  24     .    . 350,000
  • Dragon's Skin    .    . 1     .    . 75,000
  • Gloves of Vigor     .    . 2     .    . 150,000
  • Laurel Wreath     .    . 13     .    . 110,000
  • Black Leathery Wings     .    . 4    .    .  200,000
  • Hooded Lantern     .    . 6    .    .  75,000
  • Elongated Tobacco Pipe    .    .  6     .    . 100,000
  • Spiderweb Tattoo     .    . 4     .    . 200,000
 
Crafting:
  • Roc Talon     .    . 1    .    .  500,000
  • Chameleon Horn    .    .  2    .    .  800,000
  • Dragon's Skin    .    .  2    .    .  75,000
  • Mithril Sword    .    .  1    .    .  1,500,000
  • Alligator Skin    .    .  28    .    .  75,000
  • Alligator Skin    .    .  26    .    .  100,000
  • Reptile Skin    .    .  6    .    .  500,000
  • Mariana's Tear    .    .  2    .    .  700,000
  • Golden Staff    .    .  2    .    .  190,000
  • Sil'ilos Talisman    .    .  2   .    .  1,000,000
  • Amulet of the Lich    .    .  2    .    .  450,000
  • Jaguar Potion
  • Jaguar Blood
  • Perfect Crystal Shard    .    .  11    .    .  850,000
  • Golden Flax Cord    .    .  2    .    .  300,000
  • Ceremonial Robes    .    .  1    .    .  200,000
 
Keys & Items:
  • Inquisition Warrant #3924    .    .  5    .    .  2,650,000
  • Inquisitor's Key    .    .  2    .    .  700,000
  • Skeleton Key    .    .  5    .    .  1,750,000
  • Chapel Key    .    .  10    .    .  1,500,000
  • Seal of Miscreation    .    .  5    .    .  125,000
  • Blackstone Rune    .    .  20    .    .  150,000
  • Stone Key    .    .  2    .    .  100,000
  • Gold Sovereign .  .  . 100s .  .  .  85,000

 

Also, I will buy up Gold Sovereigns and items that trade for Gold Sovereigns at 85K per Gold Sovereign as the value (roughly 4 Gold Sovs = a 4ac ring). That is a low valuation, but I'm not pushing that process of trades - just putting it out there.

 

 

Questie Items:

Lots of quest items would be nice to haves. If you are open to selling questies, please post which ones here.


Clerics On Main

02 June 2024 - 05:40 AM

I'd like to buy 2 to 6 clerics at level 24+ on the Main server.

Higher level is better, but 24 is probably the lowest level I could really consider.