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Half-orcs' Racial Bonus


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#1 Squee

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Posted 09 October 2004 - 03:10 PM

It just occured to me that Half-Orcs are born of a human and an orc. The AC bonus they get (+2 AC, I believe?) clearly represents the orcish part of their heritage but the human element of their existance has no effect on them.

(Don't give me any crap about their ability to speak common tongue; druids can speak in common tongue even when they're bears or wolves or whatever so that's something that everyone gets regardless.)

I propose they get +1% exp when training. It gives them no signifcant bonus but it does show at least some representation of their human heritage.

Edit: Hmm...I seem to have put this in Comments; it really should be in Improvements.

Edited by Squee, 09 October 2004 - 03:11 PM.

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#2 Crane

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Posted 09 October 2004 - 03:44 PM

They get a +5 AC bonus, even when they are a Berserker. From a role-playing point of view, I can see your reasoning behind giving them a +1% XP bonus. I am not too worried whether they get it or not.
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#3 Charon

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Posted 09 October 2004 - 07:22 PM

It just occured to me that Half-Orcs are born of a human and an orc.

Being Half-Orc merely means half their heritage is Orcish, that one parent was Orcish... it doesn't mean that their other parent was human though...

Edited by Charon, 09 October 2004 - 07:22 PM.

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#4 alone

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Posted 09 October 2004 - 08:45 PM

But when refering to Half-Elf, we assume human. So I agree with Squee, 1%+ exp.
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#5 Squee

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Posted 09 October 2004 - 09:13 PM

I was always thought that the word "half-" referred to human. It seems to be the trend but... I suppose you could always have some kind of halfling-orc hybrid...

...As disturbing as that is.
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#6 Charon

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Posted 09 October 2004 - 09:39 PM

Is it any more disturbing that a human-orc crossbreed? ^^;;

Anyhow you are right.
Generally Half makes things human.
Halflings are even related to humans, in that their name implies they are not "Half people" but half human size.
Particularly with Half Elves who get half the human xp bonus.

And as the Halves of Nightmist tend to be human... the half orcs do deserve some part of their human herritage I guess :P

I would protest that with their high strength and armour bonus they shouldn't get the 2.5% bonus of halfelves... their ability to hit hard already gets them xp slightly more quickly.
Your 1% sort of range I support, though I don't know what difference it would really make.

(Maybe it would make the sister thread about half orcs having less stat points slightly happier?)

Edited by Charon, 09 October 2004 - 09:41 PM.

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#7 alone

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Posted 09 October 2004 - 09:42 PM

Well, just imagine having to get 247.5mill exp, instead of 250mill.
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#8 Gaddy

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Posted 10 October 2004 - 01:09 AM

I don't see a problem with giving them +1% exp or even +2.5%. I don't think it causes much of a difference.

Honestly if you really want to think about it, without it being changed, you could consider an orc kind of dumb. Making them gain experience -5% or at least canceling out the extra exp that humans get...
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#9 Squee

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Posted 10 October 2004 - 02:06 AM

I'll give you that Orcs will probably never learn how to design and airplane or how to develop gun-powder but I'm sure an Orc can learn to fight just as well as a Human, probably even better.

And what is Nightmist experience but the ability to fight?

(Terrible to say, I know. Hopefully, that'll be changed in the future as it doesn't sit right with me. But that brings us off-topic so I'll stop there)

Sure, you also get exp. for healing but it's so small that it just stops making a difference at around level 15-20.

I understand that the Orcs aren't exactly the "wittiest" beings to be around so they'd probably learn from their mistakes just a tad slower than any kind of man... but surely an Orc would learn how to wield a sword or axe just as effectively as any Man, Dwarf or Elf (maybe not as gracefully but effectively nonetheless).
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#10 Gaddy

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Posted 10 October 2004 - 06:44 AM

I didn't mean that they shouldn't get an exp bonus. I agree with you in the case of Nightmist 'experience' being simply based on learning how to hack at something, in which case an orc would probably learn fairly quickly. It could be considered ability to retain that information, but then you'd have to say that the wisest races should get exp bonuses instead of humans.

It's simply a racial bonus....nothing really to do with the traits of a race that we can attatch to. As I've argued thousands of times before I'm sure.--- Half-orcs and orcs of nightmist could be an ancient and brilliant race that simply doesn't value the same things as people of nightmist value.

I was just suggesting something that you could consider it for roleplaying purposes or logical reasoning if it isn't added. Something I just kind of thought of off the top of my head because it just doesn't seem likely to me that they'll be given an exp bonus, though I agree that, if indeed half-orc means half orc and half human, they should get half of the human exp bonus.

Heh, I love playing with the colors....this one turned out so pro-'red white and blue' (i'd say pro-american, but then again...more countries have red whie and blue in their flags)

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