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#1 sayadin

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Posted 17 September 2004 - 01:26 PM

ok... I know each class has abilities that affects them. I want to create some new items for each class, but I need to know which ability it needs to be modified...
example:

Mages need wis and int
paci need char
fighters need str
etc.

if you guys could provide me some of this info i will try to make something worth making.
The Greater the Difficulty, the More the Glory in Surmounting it. -Epicurus

#2 Rappy_Ninja

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Posted 17 September 2004 - 08:00 PM

unlikely-good ideas never get put in just dumb ones
Page/Memo Beatrix

#3 Squee

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Posted 17 September 2004 - 08:03 PM

All classes need all abilities minus intelligence except mages.

It's just that some people would rather have certain abilities enhanced more than others.
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#4 Rappy_Ninja

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Posted 17 September 2004 - 08:04 PM

All classes need all abilities minus intelligence except mages.

It's just that some people would rather have certain abilities enhanced more than others.

char > all
Page/Memo Beatrix

#5 Cule

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Posted 18 September 2004 - 07:19 AM

Str: Damage done with a weapon
Int: Mages, damage of spells
Dex: Chance to dodge/hit
Con: Determines HP gain on level up. Thieves, stamina usage of covert
Wis: Determines MP gain on level up and magic resistance
Chr: Rangers, Chance to hypnotise. Healers, affects healing power.

#6 Oracle

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Posted 18 September 2004 - 09:18 AM

There is more to them all than that Cule.

These items you're thinking of, where would you suggest putting them?
(Just as most item suggestions don't get put in without some point to them/location and reason for them. eg. The shop in Resthaven where they all cost a bomb).

#7 Charon

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Posted 18 September 2004 - 08:48 PM

For Clerics wisdom is more important to healing than charisma.
I have a cleric with low wisdom and max charisma... another of my clerics with maximum wisdom and lower char (at a lower level too :P) heals for more every time ^^
"Words are, of course, the most powerful drug used by mankind." --Rudyard Kipling

#8 Penguin

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Posted 18 September 2004 - 10:58 PM

All classes need all abilities minus intelligence except mages.

It's just that some people would rather have certain abilities enhanced more than others.

char > all

NUB dex owns you

#9 sayadin

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Posted 20 September 2004 - 01:38 PM

There is more to them all than that Cule.

These items you're thinking of, where would you suggest putting them?
(Just as most item suggestions don't get put in without some point to them/location and reason for them. eg. The shop in Resthaven where they all cost a bomb).

no it will be more of a complicated riddles to solve while on a quest... i thought about making a quest, with a new area, to where you could find an special item, but in doing so, you will have to fight heavy bosses to pass, solve riddles with a new code (if it never had been suggested before) "/solve". so pretty much its a surprise
The Greater the Difficulty, the More the Glory in Surmounting it. -Epicurus

#10 Crowdcontrol

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Posted 28 September 2004 - 12:34 AM

Berserker: Str
Fighter: Str
Thief: Dex
Mage: Int
Pacifist: Cha

I'm not really sure about Paladins, Rangers, Druids, and Clerics though; because i don't really play as them.

#11 Cule

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Posted 28 September 2004 - 11:14 PM

I'm not really sure about Paladins, Rangers, Druids, and Clerics though; because i don't really play as them.

lol




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