Jump to content


Photo

Game Development


  • Please log in to reply
27 replies to this topic

Poll: Game Development (52 member(s) have cast votes)

Interested In Making Your Own 2D Online RPG Game?

You cannot see the results of the poll until you have voted. Please login and cast your vote to see the results of this poll.
Vote Guests cannot vote

#1 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 20 September 2006 - 06:30 PM

This is in no way an advertisement. It's just a survey to see how many people are interested. I am developing a new product which will allow users to create small 2D Online RPG Games.

If you are extremelly interested, PM me. I will not post links here.

#2 ketchup

ketchup
  • Members
  • 399 posts

Posted 21 September 2006 - 08:30 AM

i'm interested :) pm me details aight? thanks

1alt : Titan / Viper / Exellency / Rampage. Main : Predator / Frostie


#3 Raikou

Raikou
  • Members
  • 176 posts

Posted 30 September 2006 - 06:38 PM

dont bother. seriously.

#4 Ryuku

Ryuku

    Ryuku Ingame, Best 3v3er ever

  • Members
  • 2003 posts

Posted 30 September 2006 - 09:44 PM

I have no life.

PM me details.

#5 Raylen

Raylen

    Your #1 fan!

  • Members
  • 2329 posts

Posted 01 October 2006 - 10:57 AM

dont bother. seriously.


seriously.

As in, you're better off going to your local computer geek bookstore, buying "How to program in [language of your choice] in 10 ez lessons", reading it through, and writing one from scratch.

seriously.

Edited by Raylen, 01 October 2006 - 10:59 AM.

+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


¯¨:·»Gently spamming the forum since 2003«·:¨¯

#6 Ryuku

Ryuku

    Ryuku Ingame, Best 3v3er ever

  • Members
  • 2003 posts

Posted 01 October 2006 - 04:40 PM

"How to program in [language of your choice] in 10 ez lessons"


l-l0\/\/ t0 pr09r4m 1n <insert language> 1n 10 ezpk l3ss0nz

I beleive would be the correct spelling Alan

#7 alone

alone
  • Members
  • 2261 posts

Posted 30 October 2006 - 12:52 AM

I tried to pull out, but he only started crying.

Sorry, did I say something?

Edited by alone, 30 October 2006 - 12:53 AM.

"Entertain yourself with my nightmares."
- AfterAll

Bunny!

#8 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 25 November 2006 - 05:50 AM

Quick update:

I have begun to develop the new interface :)
Everything will be skinnable, and I'll probably develop a small app to help position controls on each window.

Posted Image

Edited by Zelimos, 25 November 2006 - 05:51 AM.


#9 Jumpsteady

Jumpsteady
  • Members
  • 541 posts

Posted 27 November 2006 - 11:40 PM

in a design perspective it looks really orangey...

#10 Autek

Autek
  • Members
  • 1967 posts

Posted 02 December 2006 - 06:14 PM

Looks pretty neat :)
Autek in game.

#11 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 09 December 2006 - 06:00 AM

in a design perspective it looks really orangey...


I've been getting that alot. One of the "fans" of M:RPGe 2 did a recolour of the skin as blue, and it looked nice. The engine will be entirely skinnable, with the help of our new visual skinning program =D

Anyway, I have an in-game screenshot, it's still a work in progress so bear with me :)

Posted Image

Edited by Zelimos, 09 December 2006 - 06:00 AM.


#12 alone

alone
  • Members
  • 2261 posts

Posted 13 December 2006 - 04:26 PM

Looks next to no different from the last thing you worked on..
What're the differences?
"Entertain yourself with my nightmares."
- AfterAll

Bunny!

#13 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 15 December 2006 - 05:11 PM

Looks next to no different from the last thing you worked on..
What're the differences?


Well for 1, this is a game creation utility, and I've never done one of these before, so I think that pretty much makes your statement false.
Secondly, if you can find an image that proves your theory correct, I'll happily apologise and agree with you.

#14 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 04 January 2008 - 01:17 AM

Now available! There's a few things that need finishing, like a help documentation and some of the menu features need to be added. But apart from that all the development tools are working and you can start making your very own online adventure games, for free!

http://www.player-realms.co.nr

#15 Angelus

Angelus
  • Members
  • 1202 posts

Posted 04 January 2008 - 05:48 AM

Well good luck with it John, but why all the ™'s next to the names when it's not trademarked. Just makes it look fishy.
Angelus ingame.
Back into the shadows once again...

#16 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 04 January 2008 - 10:00 AM

Well good luck with it John, but why all the ™'s next to the names when it's not trademarked. Just makes it look fishy.


It's Steve lol. Well, I dunno, T & M are my favourite letters :ph34r:

#17 Angelus

Angelus
  • Members
  • 1202 posts

Posted 04 January 2008 - 11:36 AM

Ah oke, I took a guess that it was your name attached to the website :ph34r: But fair enough. ;)
Angelus ingame.
Back into the shadows once again...

#18 ChiliPepper

ChiliPepper
  • Members
  • 180 posts

Posted 04 January 2008 - 05:11 PM

dont bother. seriously.


seriously.

As in, you're better off going to your local computer geek bookstore, buying "How to program in [language of your choice] in 10 ez lessons", reading it through, and writing one from scratch.

seriously.


this made me laugh so much :ph34r:
  \\\\\\   \\\\  \\\\\\  \\\  \\\ \\\\ \\\\\\
    \\  \\ \\  \\  \\  \\  \\  \\   \\   \\
     \\\\  \\    \\ \\\\    \\\\\    \\   \\\\
      \\     \\  \\  \\ \\   \\  \\   \\   \\   
      \\\\     \\\\  \\\ \\\ \\\  \\\ \\\\ \\\\\\

#19 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 05 January 2008 - 07:05 PM

Can do that if you like, my gaming software is focused towards those who don't wish to learn programming. Considering what I knew in highschool Graham, compared to what I know now, some people would be quite impressed.
We didn't ALL get shipped off to posh school when we were 15 though did we mate.

If anybody has a response which is little better than a 6 month old child, let me know :ph34r:

Edited by Zelimos, 05 January 2008 - 07:06 PM.


#20 ChiliPepper

ChiliPepper
  • Members
  • 180 posts

Posted 07 January 2008 - 10:00 AM

When I said it made me laugh it was through joy, It made me remember how funny you were at school and seeing alans post relate was particullaly pleasing.

So back on topic, Why don't you just make the game you were on about back in high school, rather than giving out software to do so. If you can teach how, why don't you just put the time in to make a better one which users will play? - I for one would give it a go, If you've put the effort in.

FTR do you still play this game?

PS do you have a desktop mic stand for sale by any chance?

Hope all is well and a happy new year to you.
  \\\\\\   \\\\  \\\\\\  \\\  \\\ \\\\ \\\\\\
    \\  \\ \\  \\  \\  \\  \\  \\   \\   \\
     \\\\  \\    \\ \\\\    \\\\\    \\   \\\\
      \\     \\  \\  \\ \\   \\  \\   \\   \\   
      \\\\     \\\\  \\\ \\\ \\\  \\\ \\\\ \\\\\\

#21 Raylen

Raylen

    Your #1 fan!

  • Members
  • 2329 posts

Posted 07 January 2008 - 10:58 AM

I forgot you two knew each other. Never knew lil porkie went to posh school :ph34r:

Thankyou and gg
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


¯¨:·»Gently spamming the forum since 2003«·:¨¯

#22 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 09 January 2008 - 01:19 AM

Aye, Porkie was our little fellow mosher back in high school until he left us for smart kid school :ph34r: He ressembled that of a guinee pig, thus the name porkie.
No desk mic for sale unfortunatly.

Ahh, I've always had ideas for games and stuff, but I remember what it was like for me trying to make a game when I didn't know any programming languages. Making a game is extremelly hard, and you need the right people alongside you to help you develop it. I ran a game called Deloria Online for a while before the project went back over to somebody else. Used to always have about 30-60 people online.

Making a game is very time consuming and I have other projects going on at the moment like customising motorbikes, building choppers and custom cruisers. So I decided to build something that would help people who are in the same situation as I was, wanted to make a game but couldn't find a good enough tool to make one with.

Nightmist has changed so much over the years, and every time I come back to it something else has changed which I disagree with. I came back today only to find out that PKing has been removed from Multi.

If I was to create a game, it would be a replica of Nightmist back in 2001. Good times, good people, great community, where people actualy played the game.

#23 Slushie

Slushie
  • Members
  • 29 posts

Posted 02 February 2008 - 10:01 AM

the site doesnt open for me :ph34r: is it gone?

#24 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 16 February 2008 - 02:39 AM

the site doesnt open for me :ph34r: is it gone?


Hmm, no it's still there. Try this one: http://www.chronicalgames.com

I'm going to be releasing a new version in a couple of days, it has some really nice updates and new features to play around with.

#25 Slushie

Slushie
  • Members
  • 29 posts

Posted 18 March 2008 - 06:20 AM

the site doesnt open for me :ph34r: is it gone?


Hmm, no it's still there. Try this one: http://www.chronicalgames.com

I'm going to be releasing a new version in a couple of days, it has some really nice updates and new features to play around with.


theres no download lol

#26 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 18 April 2008 - 05:52 AM

All working now Slushie. Released a new version :ph34r:

#27 -=Deadly Dennis=-

-=Deadly Dennis=-
  • Members
  • 111 posts

Posted 20 April 2008 - 10:13 PM

Im very interested in making a game like nightmist not like the 2d stuff but then offline do u think that wuld be possible aswell? also without a roller lol cos they nub :ph34r: please PM me if u know thanks in advance

#28 Zelimos

Zelimos

    DraigNET.com

  • Members
  • 1049 posts

Posted 25 April 2008 - 05:00 AM

I'm working on some Text-Based software. If you goto http://www.chronicalgames.com you'll find QuestRealms. Not sure if this is what you're after, but it's an offline text-based game, where you can make your own quests in the software itself and send them to other people so they can play your quests.

I'm working on something very similar to Nightmist, but in an offline environment. However, this won't be ready for a while. Here are some screenshots of the project so far, very basic right now as you can tell but will eventually function the same, and have a really nice interface with location images and mini-map. The idea will be to create interactive fiction games, with big quests and puzzles. Being an offline text game you'll need to have more than just killing monsters like in Nightmist.

Anyway, here's some screenies so far:
Posted Image
Posted Image
Posted Image
Posted Image

There's still a lot of things to figure out, design, and test the best methods to use, but I'm pretty sure I can get the ball rolling with something pretty nice soon enough.

Edited by Zelimos, 25 April 2008 - 05:04 AM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users