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1a Mosh Gold Decrease


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#1 Tietsu of TSA

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Posted 14 March 2010 - 10:22 PM

With no one currently to run events and the cost of leveling being extrordinary, I think it would be a good idea to drastically reduce the cost to run moshes. Enemy clans would not join a mosh in spite. Spending 50K for no one to join in a mosh would be a rediculous waste. More gold going toward things we need, rather than things that are ran for free randomly.

I assumed paying for a mosh was to help get gold out of the game. (Very few, if any moshes have been hosted by players, so what is the point in keeping the value so high)

Multi and 1A have ratios we go by. Some 10:1 and some go by 8:1 ratios. So, if that were the case, the moshes would cost anywhere from 4-5K (which I could agree would be rediculous). My opinion is that it be set for 10K, this is a better shot at getting gold out of the game and with much less cost to players who allocate their gold for leveling.

I think this would be a very great improvement.

Edited by Tietsu of TSA, 14 March 2010 - 10:25 PM.


#2 Cadabra

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Posted 14 March 2010 - 11:44 PM

I support this.
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#3 Payne

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Posted 15 March 2010 - 12:42 AM

I dont support the ammount changed i think it would be abused for cheap log to locals... 10k a mosh is cheaper than 5k a person to leave tirantek when its a big party(example).
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#4 IXThunderDomeXI

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Posted 15 March 2010 - 12:47 AM

I support it being lowered but more like 20-25k
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#5 Sarah

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Posted 15 March 2010 - 01:08 AM

I dont support the ammount changed i think it would be abused for cheap log to locals... 10k a mosh is cheaper than 5k a person to leave tirantek when its a big party(example).


You don't go to your local when you leave a mosh, you go to the place that you entered from.

Edit: Supported btw :P

Edited by Sarah, 15 March 2010 - 01:09 AM.

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#6 deadman

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Posted 15 March 2010 - 02:03 AM

supported!
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#7 Payne

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Posted 15 March 2010 - 03:05 AM

I dont support the ammount changed i think it would be abused for cheap log to locals... 10k a mosh is cheaper than 5k a person to leave tirantek when its a big party(example).


You don't go to your local when you leave a mosh, you go to the place that you entered from.

Edit: Supported btw :P


if only you knew much about nm you would know that when you log off in a mosh you go to your local and not where u were (not to mention my original post says log to local not exit mosh to local) :) Next time dont be so fast to try and prove someone wrong and you wont look so foolish :wub:

Edited by Payne, 15 March 2010 - 03:08 AM.

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#8 Gaddy

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Posted 15 March 2010 - 09:42 AM

Moshes are also a method for moving items around. Such as entering on a character or party in an area that takes a long time to get to, and entering from other characters that can hand off mana or special potions, then exiting.
It's worth it in some places, though I'm not sure it would be as abusable on 1-Alt since you'd need far more coordination...

Anyway, there are a lot of reasons to be careful and wary of making moshes run by players cheap or common.
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#9 Freek

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Posted 15 March 2010 - 02:27 PM

Supported.


As for using it as a log to local you could simply make it to where you had to start a mosh in bank. Not that tirantek is a good example sense there are already log to locals there.

As for using it to transfer items. You can only be on one character at a time so you would have to use more then one person. A fix would be making it where once you /exit you can no longer rejoin.
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#10 Tietsu of TSA

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Posted 15 March 2010 - 02:54 PM

25K is still too much for a player not to spend that kind of cash. 10K is fairly reasonable (even for log to local abuse). Minor coding could also prevent L2L from logging in moshes if the idea is liked enough.

Item Transfers: Websell is abused in this way and also the idea - No re-entry once joined.

#11 Apocalypto

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Posted 15 March 2010 - 03:54 PM

i agree that 10k is reasonable..
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#12 Gnarkill

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Posted 15 March 2010 - 08:50 PM

when the items you would be transfering are worth quite a bit, pitching out the gold to start one doesn't seem so bad. If you make it one time entry people can still get it done by entering with a friend (keep in mind its a player run mosh so theres no real prize to stay in usually just e-pride) and then both leaving and not coming back to take part in a mosh and he can give you your item in town on another alt thats by them. If mosh cost is indeed the problem and not a "want what we cant have" type thing since there is no event runner atm, and if JLH is willing to code something this nitpicky maybe he can just code it so only pots/mana are allowed in inventory and if you enter with other stuff it automatically gets taken out.

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#13 Tietsu of TSA

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Posted 16 March 2010 - 05:23 PM

Item Transfers: Websell is abused in this way and also the idea - No re-entry once joined.


Sure, if you're not in town, but to transfer items at a camped spot, 10K is a decent trade off. Gold out of the game for changing equipment/items.

Not to mention a mage in Tirantek can save 50K+ for a clan to L2L. Already exploits, atleast this one takes the gold out.

I think this is pretty much in a Staff Member's hands now. We understand what the pros/cons are. Just have to let them decide what they want to do.

Edited by Tietsu of TSA, 16 March 2010 - 05:47 PM.





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