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Change The Pk Restriction To + Or - 20 Levels


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#1 Raylen

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Posted 06 May 2007 - 10:38 PM

Just do it, I don't need to explain why :)

Edited by Raylen, 06 May 2007 - 10:38 PM.

+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#2 Twiztid_flamez

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Posted 06 May 2007 - 11:27 PM

agree :)

#3 newb2

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Posted 07 May 2007 - 12:30 AM

I think it should be reduced to +-5 levels. That way, you'd be fighting within your own class. Characters within 5 levels of each other would definitely have fairer fights.

heh


#4 Gaddy

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Posted 07 May 2007 - 03:21 AM

I think the PK limit should either be reduced to within 5 levels, or be dropped altogether.
I doubt either will happen though.
I think we'll probably see it stand as it is...
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7

#5 Ryuku

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Posted 09 May 2007 - 05:53 PM

Lower it to five? Are you serious?
7 stam zerks stand no chance against lvl 21 crits, are you MAD?!

Supported for -5+ obviously.

#6 Throwback

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Posted 09 May 2007 - 07:18 PM

"7 stam zerks stand no chance against lvl 21 crits, are you MAD?!", they do stand a chance...anyways the fair fight topic has been brought up, i believe some sort of track ability should be given to all races because if you are jumped and somehow you survive, your opponent 100% of the time will run from you.. some type of ability much in the way of rage can be implemented to allow chars. to choose if they can have the say Pursuit ability enabled if they are attacked which would work to track your opponent if you enable it during battle....make it cost one stam if that makes it more fair but it goes away just like track does, only when you leave the square

Edited by Throwback, 09 May 2007 - 07:22 PM.


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#7 fallen

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Posted 09 May 2007 - 07:24 PM

:) :) :o :P
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#8 £ã Cò§tâ Ñótrâ

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Posted 09 May 2007 - 09:40 PM

yea i agree on the -5+ lvl restriction, atleast in nm1a considering the level difference's we'll be having

and i would love to see a mage with track lol

#9 Ryuku

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Posted 10 May 2007 - 03:52 AM

Hell I'd love to see a thief with track. Permanent hiding and unknownness until they're slight/mod and assassinate them ez

#10 Throwback

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Posted 10 May 2007 - 05:51 AM

not the way i meant the ability to work...there is a command in which if ur a pacifist at heart and dont attack anyone until ur attacked then u can roam around and not be allowed to pk someone if u clicked them....this ability would have similar effect as the command so as it only goes into affect when they hit you and you use the one stam it takes to use the ability

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#11 Raylen

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Posted 10 May 2007 - 07:17 AM

All I was thinking is that it would be a shame to get to lvl 40 and only be allowed to kill 30+ characters. But I guess there'll be a lot of those around by the tim anyone actually gets to 40
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#12 THC

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Posted 20 June 2007 - 06:10 AM

No Restriction!!!
Such a fool to think that i could wake you from your slumber,
that i could actually heal you,
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#13 PureMourning

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Posted 20 June 2007 - 08:15 AM

I hope that was sarcastic Mike! We don't need you scaring the new players speechless!

I agree with everyone who favored + and - 5 level restriction. No one under 10 levels stand a chance.

Edited by PureMourning, 20 June 2007 - 08:15 AM.

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#14 Freek

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Posted 20 June 2007 - 01:28 PM

Bad rob!! No restrictions!! :)
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#15 Evilcloud

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Posted 20 June 2007 - 07:04 PM

I'm going to have to vote on the no restrictions... when i started nm there were none... and it promoted expoloring to some extent, finding a spot to trian w/o being raped by an arch on my lvl 10.... This will also make training much more difficult which is a GOOD thing... because look at the number of high lvl characters already springing up in 1a... its rediculous... no lvl restriction supported
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#16 Ghost_Wolf

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Posted 22 August 2007 - 03:54 AM

Ok the idea here for Nightmist is to get nub players in and keep them around.You get someone in that just started, hit lvl 3 and are out hitting snakes.I walk up and bash them with assassinate.BANG!instant nub death and they have just quit if i keep going back to do it again which is what alot of pkers do.They will go back and repeat kill the same person again..and again..and again...and again.Repeat kills of 30 times which i have watched happen is insane.The lvl 3 has no way to defend themselves or fight back.Do i support the lvl cap removal, no i dont.Will it be hard for a lvl 40 to pk people, i do beleive that at some point in time that issue will come about, lets deal with that when it shows up though. :)
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#17 Peacemaker

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Posted 24 August 2007 - 08:06 AM

I vote for the -5 +5 restrictions. Those that want no restrictions are those that have high lvls in 1alt so of course why not let them kill anyone? Nah i think within 5 levels is good and would make pvp more fair since its one vs one on 1alt and not party vs party. Supported to change on 1alt atleast.
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