Should Nightshade Pots Be Changed
#1
Posted 04 September 2005 - 12:59 AM
Vote...
#2
Posted 04 September 2005 - 01:06 AM
#3
Posted 04 September 2005 - 01:45 AM
I like the way Nightshade Elixirs work. Just remove them from events.
The practical use of nightshades is keeping 1-2 on a healer at a tough boss..it decides to be a little nasty, you have the extra stamina to keep up with the heals.
deimos the noob said no
#4
Posted 04 September 2005 - 01:49 AM
i also like the way they work.
and i dont think they should be removed from events.
Character Name: Wind on both servers!
#5
Posted 04 September 2005 - 01:57 AM
ah the intelligence of combusta, the envy of all nightmist players...
o shut up tony
#6
Posted 04 September 2005 - 02:02 AM
#7
Posted 04 September 2005 - 02:03 AM
a ) I don't get owned NightshadesSTOP CRYING CUZ U GET OWNED BY NIGHTSHADES GO LEARN HOW 2 GET THEM!
B ) I know how to get them
c) Instead of making stupid personal attacks like an immature little boy why not make a point to your argument. Say why you think that having 10 costant stamina on a mage (upto 700 damage in a round on a mage) isn't over powering....
lol I should have made this a poll only
edit: fixing smiley
Edited by Despair, 04 September 2005 - 02:05 AM.
#8
Posted 04 September 2005 - 02:08 AM
#9
Posted 04 September 2005 - 07:22 AM
#10
Posted 04 September 2005 - 07:04 PM
#11
Posted 04 September 2005 - 07:27 PM
"Maybe they're supposed to run wild until they find someone just as wild to run with."
#12
Posted 04 September 2005 - 07:29 PM
Best idea ever jen good workremove bill and ed from game plz
#13
Posted 04 September 2005 - 07:42 PM
Edited by PrimeX, 04 September 2005 - 07:43 PM.
#14
Posted 04 September 2005 - 07:54 PM
Not smokeable sorryo god that was hilarious.... not, to bad u fags cant get ur wish
#15
Posted 04 September 2005 - 07:59 PM
#16
Posted 04 September 2005 - 08:09 PM
the chances of that are the same as you not doing yeyo anymoreremove bill and ed from game plz
SLIM TO NONE
#17
Posted 04 September 2005 - 08:11 PM
ya like useing that comment dont ya rob?the chances of that are the same as you not doing yeyo anymoreremove bill and ed from game plz
SLIM TO NONE
Sandwurm: the odds of me getting hit
Sandwurm: are slim to none
Sandwurm was killed by Rancid.
..cough..
Edited by .?., 04 September 2005 - 08:11 PM.
#18
Posted 04 September 2005 - 08:20 PM
David
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#19
Posted 04 September 2005 - 08:20 PM
#20
Posted 05 September 2005 - 12:18 AM
#21
Posted 05 September 2005 - 12:47 AM
If you do not have an explanation for why you want them to stay, and why they are not overpowered then please don't post.. its just uneeded clutter that does nothing.
Edited by deadman, 05 September 2005 - 02:41 AM.
#22
Posted 05 September 2005 - 06:50 AM
now, if i can not die from 2 NS+reg stam whats stopping all of u women from getting killed from 1NS+Stam?
thats why dont remove them from events, no other point 4 them in my eyes.
ah the intelligence of combusta, the envy of all nightmist players...
o shut up tony
#23
Posted 05 September 2005 - 06:57 AM
#24
Posted 05 September 2005 - 08:10 PM
They may be a bit strong, but that is when they're used in an organized duel.
Perhaps simply take them away from the PT/Triplex/Other duel thing?
-Proverbs 4:7
#25
Posted 06 September 2005 - 11:55 AM
They work one time only, not for an extended period. Can also be bought if one wishes not to retrieve them, and can be used across the board on all classes for whatever reason the player deems necessary.
Just my two cents.
Good day and journey safely,
Amy of Draco
#26
Posted 07 September 2005 - 05:26 AM
Amen.I understand your point Despair, they do make a crit temporary overpowered. However, I vote to not remove them from events or from the game. Every person in game has an opportunity to get them, and use them. They are no different from a person going to an event with a vampiric weapon, a healing potion, or anything else that is available for use for the whole game if they desire to retrieve them.
They work one time only, not for an extended period. Can also be bought if one wishes not to retrieve them, and can be used across the board on all classes for whatever reason the player deems necessary.
Just my two cents.
Good day and journey safely,
Amy of Draco
ah the intelligence of combusta, the envy of all nightmist players...
o shut up tony
#27
Posted 07 September 2005 - 02:19 PM
Except by using them in duels, it turns it into whose macroes are faster.I understand your point Despair, they do make a crit temporary overpowered. However, I vote to not remove them from events or from the game. Every person in game has an opportunity to get them, and use them. They are no different from a person going to an event with a vampiric weapon, a healing potion, or anything else that is available for use for the whole game if they desire to retrieve them.
They work one time only, not for an extended period. Can also be bought if one wishes not to retrieve them, and can be used across the board on all classes for whatever reason the player deems necessary.
Just my two cents.
Good day and journey safely,
Amy of Draco
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