Black Sword (make It Craftable Plz)
#1
Posted 18 January 2009 - 05:20 PM
To my knowledge it can't be crafted on 1alt and i don't see any reason why not. The only modification i think it would need if it was made available to craft is that thieves can't equip it.
#2
Posted 18 January 2009 - 05:22 PM
#3
Posted 18 January 2009 - 05:27 PM
But there's no real harm...
Supported so 1a can have a bit of diversity.
#4
Posted 18 January 2009 - 05:31 PM
#5
Posted 18 January 2009 - 05:43 PM
#6
Posted 18 January 2009 - 08:19 PM
#7
Posted 18 January 2009 - 09:10 PM
Of course "don't let thieves equip it" I don't support it, and it's not craftable on multi either. Only a couple were ever allowed over there. It's not needed on 1alt.
Right on the money there....
Ingame:
Scripto (Staff)
Kannabis (Mortal)
#8
Posted 18 January 2009 - 09:17 PM
Initially I did plan for the Black Sword to be craftable, but I could not find a suitable place for the Ivory Guard to be obtained. The weapon does not fare too well in comparison to the Blade of Time and the like unfortunately, and the poison is probably a bit too weak to be useful (it was set to 7 in order to match Lieutenant Burton, who dual-wields a Black Sword and an Imperial Sword against you).
ADDENDUM: Not allowing Paladins to use it probably hurt its popularity too, since "guard:1.25" would have been very useful against Blackguards, but considering the Black Sword is a Blackguard weapon (and Blackguards are more or less the polar opposite of Paladins), it makes sense for Paladins to be forbidden from using it.
Edited by Crane, 18 January 2009 - 09:21 PM.
Main crits:
Crane
Europa
Don't kill the
#9
Posted 19 January 2009 - 01:54 AM
#10
Posted 19 January 2009 - 04:28 AM
#11
Posted 19 January 2009 - 05:15 AM
Atleast he didn't say up the SoE vamp to cobalt? As for the Zerks have BoT and can -MAKE- SoE don't give them more. How about Thieves already have ED and IK why need Dotw!? Or is that a sore subject for the biased thief user?
Supported
Edited by Dekade, 19 January 2009 - 05:18 AM.
#12
Posted 19 January 2009 - 05:17 AM
edit:especially liked the part about tony being thief biased
Edited by Achilles, 19 January 2009 - 05:23 AM.
#13
Posted 19 January 2009 - 05:46 AM
#14
Posted 19 January 2009 - 10:26 AM
Zerkers have blade of time and can make sword of existence, that is more than enough already. We don't need to give them poison too.
Cry some more about unforgiven being rounded by chris's zerks.
#15
Posted 19 January 2009 - 10:36 AM
Yes, thieves have ED and Dotw there is 1 IK ingame and that's been for a long time to come. Good luck trying to get many more Pande was the only clan to be able to get to and kill that boss 1 time. SoE is a LOT easier to get and to make.
#16
Posted 19 January 2009 - 11:20 AM
edit: and to follow up on dekade's post.. i think id rather bot/soe(vamp on soe isnt really to attractive in my opinion) than this blade, but lets say considering you have to wonder clear across the map with a much bigger party and a cleric to get blade of time compared to emerald dagger, i dont see why this is such a bad idea.. the 5 posted up above wont be worried about this item, just people that cant obtain the bot..besides that,
anyways.. you have option of incredibly cheap vamp dagger(dagger of the winds), cheap magic "axe"(dwarven pickaxe), 29 bd dagger that is simpler to get than blade of time...
compared to a 26 bd wep(adamant warhammer), or hardly easy obtainable blade of time 29bd.. and your able to craft sword of existence with 2 beating hearts+2spirit essences+jaguar pot.. none of those items are at all easy to get... so your argument is lame.. the only point you had was that it wasnt craftable on main, and gareth pointed out he initially intended it to be...
Edited by Achilles, 19 January 2009 - 11:31 AM.
#17
Posted 19 January 2009 - 03:35 PM
I bet if all us DA went with the 15 we had on last night we would own the boss that drops IK.
#18
Posted 19 January 2009 - 11:18 PM
#19
Posted 20 January 2009 - 02:19 AM
their already overpowered enough
Overpowered? Compared to the Emerald Dagger and Ilythiiri Keeshe, it's not overpowered as it's base damage is lower, plus there only being 1 Keeshe in-game, which is hardly used. The only thing obtained out of it is the chance to poison 7hp every 30 seconds, which isn't much.
As for this thread, I don't think it needs to be craftable. If you want something else to use, then use the sword itself.
Not supported.
Edited by Defeat, 20 January 2009 - 02:21 AM.
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#20
Posted 20 January 2009 - 04:15 AM
#21
Posted 20 January 2009 - 05:31 AM
Ok, this is getting retarded.. If the 7psn/30sec isn't that good. Then why in the hell is everyone not supporting it? Especially if it was craft able and -Hard- to craft. I guess you would rather see the zerk/fighter using a 29bd weapon then a 27? Or are you people really that Naive?
Because tony doesnt wanna see an item that only a select few have on multi added on to this
makes em feel "special"
and cal just follows whatever tony says
#22
Posted 20 January 2009 - 07:42 AM
It could be possible, and being I have one of the Black Swords on main yeah I do know how hard it is to craft and what it takes. Still don't see the reasoning for it needed here.
Umm...false?
As Gareth has already stated, the Black Sword is just as craftable on both servers. However, it is impossible to craft because the last component is not available anywhere in-game.
I do not see much reason to put it in on either server, but I am not against it.
-Proverbs 4:7
#23
Posted 20 January 2009 - 10:31 AM
#24
Posted 20 January 2009 - 10:35 AM
It could be possible, and being I have one of the Black Swords on main yeah I do know how hard it is to craft and what it takes. Still don't see the reasoning for it needed here.
I don't see any harm it could do, it's not like it's an obsolete weapon..
#25
Posted 20 January 2009 - 01:31 PM
#26
Posted 20 January 2009 - 10:51 PM
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#27
Posted 21 January 2009 - 02:35 AM
No, I don't follow what Tony says, I just don't like the idea.
why then? tony jr...
#28
Posted 21 January 2009 - 02:53 AM
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1a - Rise/Mythical
#29
Posted 21 January 2009 - 03:02 AM
#30
Posted 21 January 2009 - 04:12 AM
I just think that if you want weapon variety, well, get your hands on one.
How can you get your hands on one if they are..... Not craft able??
Also, uh.. Why in the hell are people against this. Everyone says "It's not good, the poison sucks, rarara" So why the hell is it so bad to put it in? It gives players something to work towards instead of just grinding all the time, and it also gives the players who are complaining about the brews going down on hp, something else to use there guild ring for. Hell it would be cool if staff would just add plain 29bd weapons to craft from a BoT or an ED and such just so people can have different names. I know plenty of people who would just want an item they have name changed so it would look unique and they would have something to work for.
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