Warp- Great Spell Idea
#1
Posted 14 October 2004 - 09:55 PM
Lv25 for use
25mp to cast
1 stamina or 2
The person casted on is instantly sent to local (for party members and self only)
To Mage: You cast Warp on <name> and he vanishes!
To <name>: <mage> casts Warp on you and you vanish!
To everyone in area: <mage> casts Warp on <name> and he/she vanishes!
To people in pub: <the same message that people see for pacifists teleporting back to local>
Assuming people wouldnt abuse this for selfish gain, it would be a great addition to helping lost people (or if you were lost yourself), or after a long hard journey or training session. This would make mages, again, more practical for use.
#3
Posted 14 October 2004 - 10:15 PM
Main crits:
Crane
Europa
Don't kill the
#4
Posted 14 October 2004 - 10:50 PM
#5
Posted 15 October 2004 - 03:03 AM
It would also mean that those of us who solo train could escape pk'rs more easily.
If it were a party spell ya would just need to adjust Vortex Gate, not create a new spell.
#6
Posted 15 October 2004 - 03:18 AM
perhaps alt-use only? that would be better than self-use and still not leave it open for abuse.
#7
Posted 15 October 2004 - 03:24 AM
deimos the noob said no
#8
Posted 15 October 2004 - 04:01 PM
#9
Posted 15 October 2004 - 05:27 PM
It would only be castable for the mage + 1 member of the mages party if there is more than 1 member in the party the mage would get the message "You do not have the energy to apparate so many people", and only castable from a cities tavern. You have 10 sets for the 'Apparition', and each set can only be made from a tavern that the mage has actually visited, and must be set whilst in the tavern.
For example: This could be a typical setup
/apparateset 0 (Nightmist)
/apparateset 1 (Arilin)
/apparateset 2 (Blackthorn)
/apparateset 3 (Sarka)
/apparateset 4 (Silver Sail)
/apparateset 5 (Kantele)
/apparateset 6 (Harabec)
/apparateset 7 (Dendeya)
/apparateset 8 (Windia)
/apparateset 9 (Clan House, must be a member of that clan as must the other person if used with +1 party member)
Then to 'Apparate' from one city to the other. /cast apparate/0-9
Edited by Eternyte, 15 October 2004 - 05:31 PM.
#10
Posted 15 October 2004 - 07:20 PM
The vortex gate created on the square should last maybe 10 seconds or so, and anyone can use it to be transported BACK to their local. that would definetely solve the abuse that would come with warping people away who dont want to be warped.
As for transporting from one local to another, as expressed by eternyte, that is a different idea than what im trying to hit at- but also a good idea.
My idea is to be able to create a vortex gate (or some other effect) that transports anyone from any location back to their local.
#11
Posted 17 October 2004 - 03:04 AM
#12
Posted 18 October 2004 - 05:53 PM
I suggest that mages be able to warp back to their LOCAL and possible even enable others to go back to THEIR local.. in effect, making mages more practical for use.
#13
Posted 18 October 2004 - 08:17 PM
Joe_Fighter: I really, REALLY need to get to town... Can you warp me?
Jane_Mage: ...How badly do you need to go?
Joe_Fighter: Pretty bad...*bleeds out of face*
Jane_Mage: Well, just give me all the gold you have now and you can pay me the 10k difference when we get back.
#14
Posted 18 October 2004 - 11:09 PM
A way to fix this: You must accept to be warped or something?
#15
Posted 20 October 2004 - 04:38 AM
Edited by Drac, 20 October 2004 - 04:38 AM.
#16
Posted 20 October 2004 - 10:55 PM
Didnt i say that lollol yea.. thats the kind of abuse I was talking about... however, a way around this would be to simply make a vortex gate of some sort on the square... either that, or give the warpee the option to accept or decline the warp spell.
#17
Posted 21 October 2004 - 05:32 PM
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