Jump to content


Photo

The Kill List


  • This topic is locked This topic is locked
141 replies to this topic

Poll: /Toggle Kill List (30 member(s) have cast votes)

Should the list be made /Toggle'able?

You cannot see the results of the poll until you have voted. Please login and cast your vote to see the results of this poll.
Vote

#91 Autek

Autek
  • Members
  • 1967 posts

Posted 22 April 2010 - 12:32 AM

And what is so difficult to understand that your opinion MAY NOT BE what was intended? Why dont you get off my nuts and train? Oh wait. That's not easy enough is it? Staff. Come give him some exp. He's been busy whining on forums.


I'm quite positive that when JLH updated the website and introduced the kill lists they were not intended for people to watch and pinpoint areas people train in based on the numbers of monster kills changing.

Also, I will be training as soon as I manage to roll a P,xx,P,P,P,P dwarf.

P.S. Anyone have one I could buy?
Autek in game.

#92 Autek

Autek
  • Members
  • 1967 posts

Posted 22 April 2010 - 12:33 AM

The problem has been fixed.


Kill lists are still showing up. :P

EDIT: Or I don't know the command to toggle it off yet.

Edited by Autek, 22 April 2010 - 12:34 AM.

Autek in game.

#93 Dangerous

Dangerous
  • Members
  • 498 posts

Posted 22 April 2010 - 12:36 AM

Poll says otherwise too :P

#94 Eamon

Eamon
  • Members
  • 842 posts

Posted 22 April 2010 - 12:40 AM

lol. Once again. Grab that dictionary you're SO willing to throw at me, and look up the definition of the word OPINION.

You can sit here and argue all day and all night. I disagree with your opinion. That doesnt make me wrong. In your eyes, the problem hasnt been fixed. In the eyes of those that disagree with you, it has.

So why don't you either stop complaining about this mute point you've been going on about for almost 24 hours, and let the powers that be decide?

Or does that require too much maturity out of you?

#95 Autek

Autek
  • Members
  • 1967 posts

Posted 22 April 2010 - 12:46 AM

lol. Once again. Grab that dictionary you're SO willing to throw at me, and look up the definition of the word OPINION.

You can sit here and argue all day and all night. I disagree with your opinion. That doesnt make me wrong. In your eyes, the problem hasnt been fixed. In the eyes of those that disagree with you, it has.

So why don't you either stop complaining about this mute point you've been going on about for almost 24 hours, and let the powers that be decide?

Or does that require too much maturity out of you?


I fully understand your opinion and you're entitled to it. I just needed to show people why most everything you stated as far as fairness etc. was ridiculous. If someone were to just look at this thread and only read these last couple posts they might get the wrong idea by reading what you had said. I don't want that to happen.

And I think I've handled myself with plenty of maturity.
Autek in game.

#96 Apocalypto

Apocalypto
  • Members
  • 1207 posts

Posted 22 April 2010 - 12:46 AM

paul is a tool. that is all.

edit:just thought id put as little thought in my post as paul does in his... soo, without anything to back up what im saying, except this forum thread, i declare my opinion of paul true... wait, this one is too easy.. maybe i should try to post more irrelevent garabage and try to tie it too the kill list to try to support my side of the arguement without any real connection

Edited by Apocalypto, 22 April 2010 - 12:51 AM.

Apocalypto

#97 Eamon

Eamon
  • Members
  • 842 posts

Posted 22 April 2010 - 12:51 AM

Oh yes. I disagree with you, therefore I am a tool. I don't agree with your opinion. Therefore I am a tool. At least I don't pregnant dog for hours on a text based mud that things are too hard. That I get pked too much right?
Make it harder for pkers to find me. I dont want to lose the experience that I've worked so hard to get.
Grow up, and maybe grow a pair. Nightmist has been like this for how long, and because its not the way you think it should be, it should be changed and I'm a tool right?
No. Wrong.

THE PROBLEM IS FIXED

#98 Autek

Autek
  • Members
  • 1967 posts

Posted 22 April 2010 - 12:56 AM

Lets keep it on topic so this doesn't get shut down. If anyone has any logical reasons why the kill list should not be at the least toggle-able because of it's widespread exploitation these days, I'd like to hear it.
Autek in game.

#99 Apocalypto

Apocalypto
  • Members
  • 1207 posts

Posted 22 April 2010 - 12:57 AM

IF only that was the reason i refered to you as a tool. The reason has nothing to do with your opinion, but rather how you support it. You keep pointing out irrelevent information and saying the same foolish line. "why change something that has always been this way". And not only that, you are projecting your opinion as the only one that matters and trying to fight everyone like a tool.

See, that is supporting your opinion. I have a reason to think you are a tool. I dont need to be like, manda leveled to 40 so your a tool. Mande being level 40 has jack to do with the kill list, yet that was one of your main points? hmmmmm...

Edited by Apocalypto, 22 April 2010 - 12:57 AM.

Apocalypto

#100 Tietsu

Tietsu
  • Members
  • 832 posts

Posted 22 April 2010 - 01:11 AM

Lets keep it on topic so this doesn't get shut down. If anyone has any logical reasons why the kill list should not be at the least toggle-able because of it's widespread exploitation these days, I'd like to hear it.



Okay. I'll be serious in this response. The game has been open for years. People worked hard to get where they were. Pande harrassed the piss out of me when I had my 35 Druid. I didn't complain not once. WHY would we make it easier when so many people struggled through it to begin with? In my opinion nothing should have changed at all with kill lists. But staff were gracious enough to give us a 24 hour window. This was extremely generous of them to do. I think this topic is rediculous.

People have struggled through kill lists in the past and I don't think it should be changed and be made easier for us, considering it has been this way since the server has opened. I consider this point in time beyond the any logical threshold for change.

Edited by Tietsu, 22 April 2010 - 01:12 AM.


#101 Eamon

Eamon
  • Members
  • 842 posts

Posted 22 April 2010 - 01:15 AM

No. You're mistaking what I'm saying. Manda had to work all the way to level 40 with the kills list the way it was. For what reason is it necessary to change something that worked fine for Manda on her way to 40?

You're right though. I am a tool. For coming to a forum full of douche bags and trying to give alternate suggestions, and stating that I was open to others, thinking that maybe someone that disagreed with me would at least attempt to come up with some sort of compromise that would make the game better in everyone's eyes. Instead of doing so, you douche bags have continued to try to ram your idea down my throat. Not into that, But Chris, if you are, I got something I can ram down yours.

Back on topic, Come up with something that "fixes" the problem that you are so adamant about fixing, instead of some toggle crap that can still be abused if anyone leaves the toggle off, and I'll think about it and who knows, if one of you DA douche bags happens to come up with a good idea, maybe I'll support it.

#102 Autek

Autek
  • Members
  • 1967 posts

Posted 22 April 2010 - 01:18 AM

I hear you Tietsu, but the changes have been made numerous times in the past when things were found to getting exploited. I mean back in the day we played the main server with no pking level restrictions and things were changed. I played through it and wanted to run up my pk count on newbies but I wasn't able to.

You're entitled to your opinion, and thanks for the serious post.
Autek in game.

#103 IXThunderDomeXI

IXThunderDomeXI
  • Members
  • 601 posts

Posted 22 April 2010 - 01:20 AM

I played through it and wanted to run up my pk count on newbies but I wasn't able to.


Autek ever pking is a lie!

Matityahu in game.


#104 Walt

Walt
  • Members
  • 993 posts

Posted 22 April 2010 - 01:20 AM

Lets keep it on topic so this doesn't get shut down. If anyone has any logical reasons why the kill list should not be at the least toggle-able because of it's widespread exploitation these days, I'd like to hear it.

What's wrong with my suggestion of the way it could be? I gave pros and cons on both sides, and 2 simple, yet alternative soutions to them.
I would ask myself why, but even I do not know everything.

#105 Tietsu

Tietsu
  • Members
  • 832 posts

Posted 22 April 2010 - 01:24 AM

There are many other exploits in Night Mist that require attention. I would hold Kill Lists on the bottom of the list now (with the current adjustment). Given other more important exploits being fixed, I would actually support this post. Move on to something else. Come back to this later. Corrections were made, whether they were half-assed corrections or not. I personally feel that there are much bigger changes in the game that should be made and Kill Lists is currently on the bottom of the list right now.

#106 Autek

Autek
  • Members
  • 1967 posts

Posted 22 April 2010 - 01:24 AM

No. You're mistaking what I'm saying. Manda had to work all the way to level 40 with the kills list the way it was. For what reason is it necessary to change something that worked fine for Manda on her way to 40?

You could say the way things are has 'worked' for every character that has ever gained a point of experience past level 5. That doesn't mean the way things are is fine.

You're right though. I am a tool. For coming to a forum full of douche bags and trying to give alternate suggestions, and stating that I was open to others, thinking that maybe someone that disagreed with me would at least attempt to come up with some sort of compromise that would make the game better in everyone's eyes. Instead of doing so, you douche bags have continued to try to ram your idea down my throat. Not into that, But Chris, if you are, I got something I can ram down yours.

The whole idea of making it toggleable rather than just doing away with them entirely was so that you could see your kill list. You said on numerous occasions that you still wanted to be able to look at your kills. That is a compromise in my book.

Back on topic, Come up with something that "fixes" the problem that you are so adamant about fixing, instead of some toggle crap that can still be abused if anyone leaves the toggle off, and I'll think about it and who knows, if one of you DA douche bags happens to come up with a good idea, maybe I'll support it.

Nobody realistically would expect anyone to intentionally leave the toggle off, so in all likely-hood it wouldn't be abused. The only way that it could be is if someone mistakenly forgot to toggle it or if someone just so happened to try checking your list in the 2 minutes you had it untoggled to check it yourself. Which I might add would be very poor luck and would almost never happen.


Autek in game.

#107 Autek

Autek
  • Members
  • 1967 posts

Posted 22 April 2010 - 01:26 AM

I'm all for fixing every exploit in Nightmist so that there are no loopholes. Suggest they be changed and you can bet I'll be right there supporting it.
Autek in game.

#108 Eamon

Eamon
  • Members
  • 842 posts

Posted 22 April 2010 - 01:27 AM

No. You're mistaking what I'm saying. Manda had to work all the way to level 40 with the kills list the way it was. For what reason is it necessary to change something that worked fine for Manda on her way to 40?

You could say the way things are has 'worked' for every character that has ever gained a point of experience past level 5. That doesn't mean the way things are is fine.

You're right though. I am a tool. For coming to a forum full of douche bags and trying to give alternate suggestions, and stating that I was open to others, thinking that maybe someone that disagreed with me would at least attempt to come up with some sort of compromise that would make the game better in everyone's eyes. Instead of doing so, you douche bags have continued to try to ram your idea down my throat. Not into that, But Chris, if you are, I got something I can ram down yours.

The whole idea of making it toggleable rather than just doing away with them entirely was so that you could see your kill list. You said on numerous occasions that you still wanted to be able to look at your kills. That is a compromise in my book.

Back on topic, Come up with something that "fixes" the problem that you are so adamant about fixing, instead of some toggle crap that can still be abused if anyone leaves the toggle off, and I'll think about it and who knows, if one of you DA douche bags happens to come up with a good idea, maybe I'll support it.

Nobody realistically would expect anyone to intentionally leave the toggle off, so in all likely-hood it wouldn't be abused. The only way that it could be is if someone mistakenly forgot to toggle it or if someone just so happened to try checking your list in the 2 minutes you had it untoggled to check it yourself. Which I might add would be very poor luck and would almost never happen.



Except that I do believe it was you yourself that said there is so much hatred between clans that people leave the windows open and refresh every day to see where people have been. What's to keep those same people from refreshing every 10 seconds to catch someone that does care about their kills list?

That argument would work, except for what you yourself have stated earlier.

#109 Horny

Horny
  • Members
  • 442 posts

Posted 22 April 2010 - 01:28 AM

Cookies for everyone.

And paul put it great, WE NEED TO COMPROMISE people if we're ever going to get this game running again. Plz when someone comes on forum can you just forget which clan you're from when you post.

I've been pked so many times, I hardly pk back yet kill lists never bothered me. I had /who macroed because of Wanted and because there are only a few places to train clerics and he'd always find me. I deal with that everytime I attempt to cleric train, why shouldn't everyone else?

I, as a player, not a member of pande, not a pker, would like them back. Tyvm
Raindrops on roses and whiskers on kittens, bright copper kettles and warm woolen mittens

#110 Autek

Autek
  • Members
  • 1967 posts

Posted 22 April 2010 - 01:29 AM

I played through it and wanted to run up my pk count on newbies but I wasn't able to.


Autek ever pking is a lie!


Only to balance out my player kills and death by players really. Occasionally I'd be in a bad mood though. :P
Autek in game.

#111 Dangerous

Dangerous
  • Members
  • 498 posts

Posted 22 April 2010 - 01:32 AM

I'm flattered that you think of me that way Paula :P but anyways stay on topic so the post isn't deleted kthnx.

Edited by Dangerous, 22 April 2010 - 01:32 AM.


#112 Autek

Autek
  • Members
  • 1967 posts

Posted 22 April 2010 - 01:33 AM

Plz when someone comes on forum can you just forget which clan you're from when you post.


Amen!

And the whole kill list thing hasn't really adversely effected me at this point but I still argue that it should be removed or at the least toggle-able so that people can still look back on their impressive kill list. I just feel like someone shouldn't be able to track you using a website. They should have to do so within game.
Autek in game.

#113 Walt

Walt
  • Members
  • 993 posts

Posted 22 April 2010 - 01:35 AM

I'm all for fixing every exploit in Nightmist so that there are no loopholes. Suggest they be changed and you can bet I'll be right there supporting it.

For starters, you can ask some of your clan members to stop multipcing. BIG LOOPHOLE there.

Edited by Walt, 22 April 2010 - 01:35 AM.

I would ask myself why, but even I do not know everything.

#114 Tietsu

Tietsu
  • Members
  • 832 posts

Posted 22 April 2010 - 01:36 AM

Autek, you were probably the least PKed person in the game when you played.

#115 Horny

Horny
  • Members
  • 442 posts

Posted 22 April 2010 - 01:39 AM

Serious question: WHERE'S ALEX?!
Raindrops on roses and whiskers on kittens, bright copper kettles and warm woolen mittens

#116 Dangerous

Dangerous
  • Members
  • 498 posts

Posted 22 April 2010 - 01:39 AM

STAY ON TOPIC NERDS

#117 Autek

Autek
  • Members
  • 1967 posts

Posted 22 April 2010 - 01:40 AM

I'm all for fixing every exploit in Nightmist so that there are no loopholes. Suggest they be changed and you can bet I'll be right there supporting it.

For starters, you can ask some of your clan members to stop multipcing. BIG LOOPHOLE there.


I've never heard anyone mention it in CC, and we have staff members in our clan that could (I think), watch out for that. Though I admit I don't know probably half the people in the clan and wouldn't be able to tell. Accusations like that will just get thrown back and forth with basically no grounds. Assuming you and Devotchka play from the same house it could be argued (and probably has been already) that some of the time it might be you on both Hitokiri and Devotchka or vice versa. Regardless, lets save that for another thread, or not even bring it up at all, just let a staff member know of your concerns and let them investigate it.
Autek in game.

#118 Eamon

Eamon
  • Members
  • 842 posts

Posted 22 April 2010 - 01:41 AM

So why does it have to be removed or toggleable? Why is it one or the other, and no other thought will be processed in your mind until that is what's done?

Why is it so hard to believe there may be some other idea out there that may satisfy both sides of this discussion?

#119 Walt

Walt
  • Members
  • 993 posts

Posted 22 April 2010 - 01:42 AM

STAY ON TOPIC NERDS

Figures you would want to avoid all talks of multipcing. You sir, are one of the biggest multipcer there is.
I would ask myself why, but even I do not know everything.

#120 Apocalypto

Apocalypto
  • Members
  • 1207 posts

Posted 22 April 2010 - 01:43 AM

Why mess with something that has been this way for years? It was already changed so that it only updates daily.
Why have staff if you want to play the game it use to be?

Nightmist isn't rocket science. Sit and click. Sit and click.

Is it not easy enough as it is?
How about we make it more challenging for the elite (high levels), rather than the people that are trying to gain exp against high level characters that didnt exist when the said high levels were training?

Sorry. Log Ranger. Hypno. Log off ranger. Log on Mage. tap macros til mob dead. Log off mage. Log on ranger. Repeat.
- :P -

So hold on, there's a new leveling system on 1alt, because the old one was hard.
Sorry if you dont like the new leveling system, it has been a great addition to the server.
Nightshades now can kill you, because they were "being abused"
Also a good change. Seems like someone is scared of change, bet you didnt vote for obama.
The kill list was already changed once.
Captain obvious?
Why make the game easier then it already is?
Already said that.

In your eyes Cody, it makes the game easier for the pker. Which makes it harder on the person that's trying to train.
Me not being a big pker, it wouldnt make the game easier for me. Having it there makes it more difficult for me.
Why should something I like being able to look at, of my own, be changed simply because someone else abuses it?
Like a said above, that isnt the way i think the game should look at it. Why make it easier for the players that already have high levels to stay supreme? I think the server should support competition, and this will be something that does that. Making it harder for the established people, rather than people trying to build an account seems like the smart thing to do. Not only that, but it makes it funner to find a pk legitimately rather than opening a web-page.
I'm pretty sure that abusing the mechanics of the game is bannable. And didn't Chris admit that he has done it himself?
Should used this line as support for calling you a tool.
With the kill lists only updating every 24 hours, as long as you don't sit in the same spot for an extended period of time, where's the problem?
Perhaps i lack the confidence that you can find me without using a kill list. Therefore, i should be able to train where i want until someone can find me? IF, nightmist were real (lol @ the thought) then you would have to hunt for a pk. Not look at your cellphone and see where so-and-so was training.
So what, if I use an autoclicker, and sit there and have it clicking small snakes for 3 straight days, I could toggle my kills list so that noone would be able to see what I've been doing right?
Why make it easier for cheaters to cheat?
You mean like clicking sentry spiders? /whistle............. check the thieves that are around before the level cap was added and see if that auto trainer suspicion idea doesn’t pop into your head. Did the kill list help that any?

40 Can be reached with kill lists the way they were before they were already changed.
/who Devotchka


And now that there are plenty of 35+ characters it is more than possible to "click" the new players with ease. So lets just keep it so that the people that have built an account before everyone else can stay on top. Good idea. No need for new people to level up to promote competition. Manda was the highest level character since what, level 33? Good try though.

That's not enough Walt. Upon creating your 1alt account, you must be issued a cobalt staff of the winds, other people have them, why shouldn't they right? I mean, it makes it fair.

Then you are given 2 pxpppx and a pxpppp, and you have a 50 percent chance of being given a 6 stat as soon as you create your account. Other people have them. Its only fair right?

So Manda worked hard to get to level 40. And she did it the way the kills lists were before. Where they updated every time a person logged off. Why should anyone agree to anything that makes it easier on you when she had to do it the way she did all the way to 40 and then some? If she can do it the way it was, and then, after she had done it, it was changed once already to make it easier to hide from pkers, what more do you want? Training areas limited by what clan you're in?

Wait. As I have been saying. Nightmist isn't easy enough for you right? Lets just give them EVERYTHING they ask for. Free Cobalts. Lets just get Aidon back, why dont we?

Here we go again off on a rant. Having to skip half of the things i quoted because you just keep saying nonsense, or the same thing you have already posted.


lol. Once again. Grab that dictionary you're SO willing to throw at me, and look up the definition of the word OPINION.

You can sit here and argue all day and all night. I disagree with your opinion. That doesnt make me wrong. In your eyes, the problem hasnt been fixed. In the eyes of those that disagree with you, it has.

So why don't you either stop complaining about this mute point you've been going on about for almost 24 hours, and let the powers that be decide?

Or does that require too much maturity out of you?
^ :) ^


Oh yes. I disagree with you, therefore I am a tool. I don't agree with your opinion. Therefore I am a tool. At least I don't pregnant dog for hours on a text based mud that things are too hard. That I get pked too much right?
Make it harder for pkers to find me. I dont want to lose the experience that I've worked so hard to get.
Grow up, and maybe grow a pair. Nightmist has been like this for how long, and because its not the way you think it should be, it should be changed and I'm a tool right?
No. Wrong.

Same points still? comon man.... and i still think your a tool.


Anyways, i think it should be changed to a further extent than it has. To either:

1) A kill list that shows the monsters you have killed but not the number.

2) A kill list that updates every week or month

3) A kill list that is toggleable

4) Removing the kill list

5) A viewable kill list for yourself, but not the rest of the game

6) A combination of 3-5

The reason i support further changes is because of the fact it will make the game more fair for new players along with making it more challenging (and inturn fun) for the more expierenced players. To me that sums it up completely. The game was meant to be played with aspects of role-playing wether we do this or not, and using the kill list, to me, is a slap in the face to the way the game was meant to be played. We should have to legitimately hunt for our pk's and have the freedom to train without being seeked out with google earth. This to me will promote competition, as it will allow weaker players to move around and hide without being pkd with this generic method of "cheating". And it will give them a more similar enviornemt to what the high levels had when they were training without many higher levels that could easily click or round them.

Edited by Apocalypto, 22 April 2010 - 01:44 AM.

Apocalypto




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users