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#61 ice_cold

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Posted 27 March 2004 - 06:05 AM

I NEVER SAID MOST POWERFUL, DOES ANYONE HERE UNDERSTAND BALANCE?!

please dont use all caps first off, its quite annoying.

I find your way of thinking very brutish. You come acrossed as wanting the class to be able to take out another crit in 1 round, I personally don't want another class that just attacks other people at arch. This class COULD still be played at arch with the same stability it did when it was lower levels, where other classes just attack things to be arch, and kill other players when they get there. Most people who arch Paci's don't use them to kill people, paci's aren't balanced in any kind of way in regards to the other classes, does that mean we remove them? No. Please look past the small scope of the classes and look at the overall game. This class could very easily be a descent 1 alt crit. Take that into concideration before your next post
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#62 Penguin

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Posted 27 March 2004 - 05:10 PM

:);;;
paci's are a way different story, lets get that straight
but WHY O WHY make a sucky class? did I say "make it so this class can round everything"? no. I said lets give it a purpose other than lagging others in the moshes

#63 ice_cold

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Posted 31 March 2004 - 08:38 AM

once again, you dont need to lvl a crit just to kill other players. Just because you don't like the idea of the class, does that mean it shouldn't be put in? The class would have it's strengths and its weaknesses. I would love to play them, seems other people would as well. Just because everyone doesn't use half orcs, does that mean theyre going to be taken out? ofcourse not. Not everything has to be the best, something has to be the worste right? If we keep making new classes stronger and stronger, eventually the originals will become obsalete.
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#64 ice_cold

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Posted 31 March 2004 - 09:20 AM

Races: Human, Dwarf, Elf, Half-Elf, Half-Orc

Hp gains:
starting hp = con+4
17- con = 13-17
18 con = 14-18
19/20 con = 14-19
21 con = 15-20
22 con = 16-20

mp gains:
starting mp= wis-1
17 wis = 6-10
18 wis = 7-11
19 wis = 7-12
20 wis = 8-12

stamina:
1;6;13;19;24;30

armor: Pelts, cloaks (lower then mages armor)

useable weapons: staff's

Deals damage equal to an unspelled druid

spells:


Insight, lvl 3, 15 mana, 1 stamina, 3 minute duration: Whenever target is attacked, an ammount of damage is subracted from the total damage. formula would be wis/5 rounded down. example: you cast on yourself in an arena, a thief attacks you for 6 damage, but you had forseen the attack and was able to block 4 damage (20 wis).


Singe, lvl 9, 8 mana, 1 stamina: Deals damage to target equal to intel. You You slightly Singe a Tattered Thief for 19 damage.


Culling the Spirits, lvl 11, 10 mana, 2 stamina, 30 second duration: Can only be casted on the Shamen. The shamen won't be attacked by any animals while the spells casted on them (animals, not monters or undead)


Meditation, lvl 13, 35 mana, all stamina, lasts as long as you dont take an action/action isnt taken against you (means no moving, attacking, changing spells or inventory around, talking, being attacked; this spell takes the uttmost concentration): You gain extra life and magic back every round equal to Con/5 Wis/10 rounded down.


Levitate, lvl 16, 10 mana, 1 stamina: instead of having to use ropes, climbing gear, or being blocked by certain walls, the shaman can just levitate his body up and over the obsticle (sp?). i.e. you can go up the mountains of sentent without climbing gear.
NOTE: You cannot be in a party and use this spell. You cannot move North, West, East, or South while using this spell, only up or down


Furious Winds, lvl 16, 18 mana, 1 stamina: deals damage to target equal to int * 2 - 5. You summon the elements to your aid, and furious winds blister *name* for 35 points of damage.


Foresight, lvl 18, 45 mana, 1 stamina, 5 minute duration: Whenever target is attacked an ammount of damage is subracted from the total damage. formula would be (wis/2)+(lvl/3) rounded down. example: you cast on yourself, and you get attacked by someone, Blah attacked you for 57 points of damage from thier halberd, but you had seen the attack a split second early and was able to block 20 points.


Engulf, lvl 21, 25 mana, 1 stamina: deals damage to target equal to int + lvl - 5. You summon the elements to your aid and *name* is engulfed in fire for 46 points of damage.


Enlighten, lvl 21, 20 mana, full stamina, 5 minute duration: Casted like enhance on a crit, you endowe the target player with given intelligence equal to int/7. The lower the wisdom on the target player, the more of the chance the spell will fizzle. When casted succesfully, the shamen loses int equal to what it gave to the other player for the same duration of time. The shamens int can't go below 1.


Icicle Shards, lvl 24, 75 mana, all stamina: The shaman clicks on a target and 6 icicle shards are thrown at the opponent, damage is equal to the shamans level.

note: Would act like a rapid fire. 6 shards are casted no matter the ammount of stamina you have. must have full stamina though to use.


Spiratual Journey, lvl 27, 100 mana, all stamina needed, lasts until you recast: this is different from everything in nightmnist currently. When casted, you would be taken away from your current position, and places somewhere else where no other class can go. you cant be in a party to cast, but when there, you can party with other shamans you might meet up with.


*revised for a 3rd time*

Basis fot the revision is this: I decided that they would be better as a stand alone class like Pacifists. For those people who want to be able to play just 1 crit at a time, here's another crit to be able to do that, something that could outlast multiple crits attacking it. Reason hp is so high, is because shamans are basically rugged people who live in the wilderness for years on end, on this basis they are more rugged. At arch they could possibly have 626 hp and maybe 60 armor, but this is a stand alone class and would be training alone, would be attacked by multiple crits with only itself to reley on. i think its what this class would need to stay around as a stand alone class.

Edited by ice_cold, 31 March 2004 - 06:18 PM.

I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#65 Wolfgang

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Posted 31 March 2004 - 04:46 PM

Note: Read the next post by Ice_Cold before you read this one.

<3 Ice_Cold

...

Penguin, this class is not sucky. I should BEAT YOU WITH BLUNT OBJECTS for this.

I agree... Make it stand alone. No alts can be used with it. To balance it out slightly, add a little STR. Like... a strength bonus not anywhere equal to the fighter/berserker, but high enough that people wont whine too much.

Edited by Wolfgang, 31 March 2004 - 04:50 PM.

What the what?


#66 ice_cold

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Posted 31 March 2004 - 04:47 PM

Edit 2: I finally was able to edit the post 2 up, so this one is no longer needed.

Edit 3: I think that the Shamans should only be able to party with other Shamans

Edited by ice_cold, 31 March 2004 - 05:06 PM.

I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#67 Wolfgang

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Posted 01 April 2004 - 10:29 PM

shaman parties would be good...

What the what?


#68 Gaddy

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Posted 01 April 2004 - 11:34 PM

....what exactly would this class do for the game? I don't really see when a player would want to level a crit with low mana, low hp, low damage, very low armor, low armor spells....I don't think i really saw anything intriguing about the class if it is how you've made it here.

edit- also, how does it fire 6 icicle shards when it has only 5 stamina?

Edited by Gaddy, 01 April 2004 - 11:36 PM.

Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7

#69 ice_cold

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Posted 02 April 2004 - 01:03 AM

....what exactly would this class do for the game? I don't really see when a player would want to level a crit with low mana, low hp, low damage, very low armor, low armor spells....I don't think i really saw anything intriguing about the class if it is how you've made it here.

edit- also, how does it fire 6 icicle shards when it has only 5 stamina?

they would have highest hp in the game. they have 6 stamina.isnt low armor spells, its straight up damage prevention. this could be like adding an extra 50 armor to you...

and your edit...magically? its just an autimatic. could be changed to how many stamina they have.
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#70 Gaddy

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Posted 02 April 2004 - 08:36 AM

Now this makes for a class; however, it may seem a bit too strong now, to me it does.
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7

#71 ice_cold

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Posted 02 April 2004 - 09:42 AM

well this class is more built around being a 1 alt class. you cant log onto it when you are using other crits, or log on other crits while using it, like pacifists. They can only party with other Shaman's, or if other 1 alt classes were introduced, only 1 alt classes. Since they can't party with current classes, only with each other, and cant lvl using alts, they are beefed up to give them enough power to lvl alone. it isnt a great deal. They get a great deal of hp, but cant heal themselves and have weak armor. they have 6 stamina, yes, but again, have no other crits to aid them in their training. i think the extra stuff they have allow them to train alone and could be as effective as comparable 'alt' classes.
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#72 Squee

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Posted 10 April 2004 - 12:22 AM

I can't find it but I remember reading it...

Shamans can only party with other shamans, right?
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#73 Wolfgang

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Posted 11 April 2004 - 06:50 PM

Edit 3: I think that the Shamans should only be able to party with other Shamans

:)

Yeah.

And Gaddy, Its a standalone class. It needs some extra power.

What the what?


#74 ice_cold

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Posted 11 April 2004 - 08:29 PM

unless maybe other 1 alt classes were put in, maybe they could party with them?
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#75 Squee

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Posted 11 April 2004 - 08:36 PM

I would think that 1-alt classes should be restricted from joining parties with "multi-alt" classes but free to party and mingle with other 1-alt classes to their hearts' content.
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#76 An Eskimo

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Posted 11 April 2004 - 09:51 PM

/yawn

put it in already
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#77 ice_cold

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Posted 11 April 2004 - 11:23 PM

I would think that 1-alt classes should be restricted from joining parties with "multi-alt" classes but free to party and mingle with other 1-alt classes to their hearts' content.

that definately works as long as pacis are excluded
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#78 Wolfgang

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Posted 11 April 2004 - 11:53 PM

I would think that 1-alt classes should be restricted from joining parties with "multi-alt" classes but free to party and mingle with other 1-alt classes to their hearts' content.

that definately works as long as pacis are excluded

I Agree

What the what?


#79 Crane

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Posted 12 April 2004 - 12:06 AM

Of all the class suggestions I've seen, this one has the most potential and the most support behind it. I'm in for its implementation.
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#80 TheNobleOne

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Posted 12 April 2004 - 03:52 PM

After reading every post I have come to reason that this is a very well thought out class and seems as it would make NM fun again. I would greatly love to see this class come in game and I wouls most definatly play it.

#81 Wolfgang

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Posted 13 April 2004 - 07:30 PM

After reading every post I have come to reason that this is a very well thought out class and seems as it would make NM fun again. I would greatly love to see this class come in game and I wouls most definatly play it.

*cough*? ^__^

What the what?


#82 ice_cold

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Posted 18 April 2004 - 06:43 AM

obviously its not being put in, and i base that assumption from the lack of staff response
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#83 Malavon

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Posted 21 April 2004 - 06:52 PM

It's pathetic really... a decent class suggestion, with three pages, and not ONE staff member has posted.

There should be a button beside your "A" key. It's called "Caps Lock."


Eh.. mines called S

hahaha... sorry :)

#84 Dark

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Posted 05 October 2005 - 08:46 PM

2)... The spiritual journey. Would it be something kind of like vortex gate, in a sense...? Maybe it could just take you to the same place, no matter what. Like a spiritual realm. Though i do suggest an IP blocking thing with this. So that a person doesnt log on more than one of these at a time, then just go and kill the area boss. *shrug*

The orginal idea to shamans with that ability wasnt to get you to a new area with sumone to kill its more of a rp thing like you can find out history of an area or maybe future who knows what spirits would tell :( altho making /examine cood be reasonable /shrug

#85 Wolfgang

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Posted 06 October 2005 - 10:35 AM

Yeah. After reading through it again now, I'm not quite sure how I got some of the ideas/impressions that I did at the time.

What the what?





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