more people = more lag! noooo!The Hedge Queen is just a random idea of many things that could be done, Ashton's idea is a great way to slowly some very rare item drops into the community. The bottom line to what I am saying lets have some boss's spawning like one a hour or 2 an hour or something.. lower drop rates if plp dont think adding new boss's is a good idea .. I just think it would lead to plp not just sittin around wondering what to do or just doing nothing....if plp know boss's are in it gives them drive to log up some alts and go fight it witch would just increase the % that plp are on crits.... more plp on alts = more battles more challanges
Cranes idea for changing the class name was a great idea as well it gives players a motive to train them archies.... I mean u dont log them on to train cause they are arch sooo they just sit there or just get logged on when there is a battle to be fought or a boss that is in...
back to being serious, Cranes idea was to give arches a new title after 500/1bil exp, where as I started the idea with new class names, and Crane finished them up. <credit were credit is due>
Now back on topic.
What I would like to see really, is a boss similar to Time Master in chronos <less AC less hitting power> Spawning at random places wandering aimlessly in the world of nightmist... Something even harder than BD, but not in a set place. It could spawn wherever and it will wander along for it's own high pleasure.
This would require more than 1 person to kill, thus making the people with 10+ arches that usually go solo the nice stuff ask for help a little more often.
Also it would mean when random people go train,... in Dungeons/Desert/Forest wherever it see's fit to spawn that day/week/month someone cluelessly walks into it's square/has it walking into their square, and get the scare of their life when it starts dropping their alts left and right <or if they are smart run and get some help.>
And while we're at the subject, why not make certain bosses <GSW/BD> drop all their drops in 1 kill on a very very rare occasion "hot drop/kill" and the stuff ends up on the ground rather than straight into the Alt getting the kill <alt getting kill should however get 1 of the drop randomly in invent> giving the people there all a nice chance to get/divide the spoils from fighting the boss.