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48 Hours Of Double Exp


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Poll: Should the 48 Hours of double exp be limited to 4 alts? (67 member(s) have cast votes)

Should the 48 Hours of double exp be limited to 4 alts?

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#31 Venture

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Posted 16 September 2005 - 10:25 AM

I voted no, it would be too hard for me to survive in the areas i train with only 4 crits and would cost alot more cos i'd be using pots more often. Plus killing bosses would be near to impossible

#32 Shaginator

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Posted 16 September 2005 - 01:40 PM

Obviously JLH is going to be the one who makes the decision and in not "worried" about it I thougt I would just see where the majority (if there is one) of the NM population stands on the issue. I understand that there may not be friends on to help with bosses or you may be a person who chooses to play solo but IMO although this is a game it is alot like everyday life in a sense. If you choose not to make friends and work as a team with those around you, your gonna have to suffer a little bit and work a little harder. If you choose to go it alone then so be it but you have to learn to live with that choice not expect others to make exceptions for you just because of that choice. 4 alts is more than enough if you can find one or two people to join you to go to a boss on. Thats 8-12 crits and ive seen people solo bosses on less. Might take a while but things arent always suppose to be so "easy". And beyond all that its only for ONE DAY. Like I said its up to him but if he decides to do so......just go with it and take it as a challenge and see how it works for you.
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#33 Shaginator

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Posted 16 September 2005 - 04:46 PM

Who cares.... .. . . . . . .. . . .. . . .. . . . . . . . ..

Yes [ 33 ] [62.26%]
No [ 18 ] [33.96%]
Another number (please specify) [ 2 ] [3.77%]
Total Votes: 53
53 people so far care enough to at least vote. Go waste space elsewhere.
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#34 DragonHeart

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Posted 16 September 2005 - 09:22 PM

i agree,an alt limit should be in place,if u can't train with at least 4 alts,then you shouldn't be playin at all :(
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#35 Prophet

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Posted 16 September 2005 - 09:37 PM

I'm seeing a major problem with this.

1 Cleric 3 Zerks will smoke people who use rangers.

In fact it'll make zerks even more overpowered, as it is currently using 10 zerks and 2 clerics is hard therefore most people stick with a limited amount of zerks compared to the party of rangers, meaning that in battle its possible to beat them by outnumbering them :( However, if your limited to 4 alts even for this one day its simply going to be 3 zerks and a cleric running around pwning up some people.
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#36 combusta

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Posted 16 September 2005 - 09:38 PM

the game is no longer a one alt game hasn't been for a long long time, there are many other games however that are restricted to one character you could try them out sometime instead of whineing about alt abuse here.


A: I see no whining, just an inflammitory post.

B: If the game is no longer a one alt game, please explain the presence of the Pacifist.

Kthxbai.

U really needa get back 2 playing this NM not ur old nutsty version, how many bosses can paccy kill? how many can a 10 alt party kill? "kthxbai"

for once i agree w/ mono :( :ph34r: :ph34r:

ah the intelligence of combusta, the envy of all nightmist players...

o shut up tony


#37 Deval

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Posted 17 September 2005 - 09:33 AM

but then again i wouldn't wanna listen to deval cry because he didnt get his way

Perfector since when does stating ones opinion make it crying? Please try to grow up. What I did was ask a totally feasable question, and I am yet to see anyone answering with any feasable response.

Combusta, what I am getting at, is this game is designed for many different playing styles, not just one. I understand and can appreciate the use of alts, and those who are willing to do it are welcome to. However, because that is a popular method people play the game does not mean that anyones method of gaming is irrelevent or without merit, and this should not go without recognition in further development. It's this kind of open thinking and development that allowed for Pacifists to be added to the game.
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#38 <3!

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Posted 17 September 2005 - 09:36 AM

I'm still crying out of jealousy.
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#39 Kalypso

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Posted 17 September 2005 - 03:07 PM

First of all, the main reason most people don't like big alt parties is because they don't have the alts or their systems can't handle running more than a few instanced of the program. Limiting those who have spent the last several months/years playing with alt teams is a major inconvienience, especially when double xp is a great chance to get ahead of your routine.

that is such bullcrap there are plenty of people who have the "systems" and have the alts that still think 8976296928670176179701 alts is retarded..
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#40 Degenerated

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Posted 17 September 2005 - 03:51 PM

So...someone trains 10 alts normally...and trains 5 alts during double exp...what's the point of double exp again...?

#41 Perfection

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Posted 17 September 2005 - 07:16 PM

this game is designed for many different playing styles, not just one. I understand and can appreciate the use of alts, and those who are willing to do it are welcome to. However, because that is a popular method people play the game does not mean that anyones method of gaming is irrelevent or without merit, and this should not go without recognition in further development.

this is all i was trying to say, not having a go at anyone just pointing out if there is alt limits on any certain days it affects my playing style.. also Deval i have nothing against paci's i quite like the class.. /who Old_Dog is me, one of the more played and ventured paci's that is in the game. but as pointed out above, i can't go kill the -living- monsters on my pacifist *shrugs*

still don't know why i read these forums everyone jumps down ur neck the minute u offer an opinion... everyone just assumes i use alts because i can?. fact is i like to do things with the minimum amount i can use and never have had to go over 10 alts as yet, even for bosses like the Time Knight and Blue Dragon i use minimal partys (9 characters) but yeah guess i'm as bad as the people that will log on 20 as a normal party for playing :(



Kthxbai. ? (ur starting to sound like a yanky lol) :ph34r:
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#42 Thunderja

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Posted 18 September 2005 - 09:18 PM

What a mooseing sham, stuck in Tirantek with a 4 alt limit... Good idea... How the hell are you suposed to leave.
I wouldn't mind stabbing you in the face, if that's cool with you?

#43 Dark

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Posted 18 September 2005 - 10:32 PM

What a mooseing sham, stuck in Tirantek with a 4 alt limit... Good idea... How the hell are you suposed to leave.

delete and restore thats what i do lol

#44 Thunderja

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Posted 18 September 2005 - 10:33 PM

What a mooseing sham, stuck in Tirantek with a 4 alt limit... Good idea... How the hell are you suposed to leave.

delete and restore thats what i do lol

My mooseing god, that is brilliant lol, a day too late but still good thinking.
I wouldn't mind stabbing you in the face, if that's cool with you?

#45 deadman

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Posted 18 September 2005 - 11:12 PM

i liked the 4 alt idea its good to stop idiots from pking on 234972397490 crits trying to act big and its moronic to train 10+ crits at a time anyways bc half get exp and half barely get any...


added a nice change to the game for a day

thanks jlh
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#46 combusta

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Posted 18 September 2005 - 11:16 PM

does dark's thing actually work? delete and restore i mean

ah the intelligence of combusta, the envy of all nightmist players...

o shut up tony


#47 Dark

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Posted 19 September 2005 - 12:28 AM

does dark's thing actually work? delete and restore i mean

Yeah ive done it twice first time coz i forgot to relocal my leader cleric... when you restore takes you back to boars ^.^ resets your macros tho :(

As for alt limit thing i found i got pkd more... i hadnt been pkd in like 2 months and managed to get pkd twice today

Edited by Dark, 19 September 2005 - 12:28 AM.


#48 Prophet

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Posted 19 September 2005 - 03:38 PM

Limited places you could go to and so logging on 4 alts and pking was fun :(
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#49 Squee

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Posted 19 September 2005 - 09:53 PM

I don't know what stopped users from just banding together to go places...

I mean, there's a /nopk function if none of your friends or clanmates wanted to go/were online.
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#50 Thunderja

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Posted 19 September 2005 - 10:06 PM

I don't know what stopped users from just banding together to go places...

I mean, there's a /nopk function if none of your friends or clanmates wanted to go/were online.

I'm sure all 4 people in Tirantek were lining up to log on four alts and get Jared's mage back to Nightmist! I mean such an easy trip and all.
I wouldn't mind stabbing you in the face, if that's cool with you?

#51 Degenerated

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Posted 21 September 2005 - 12:18 AM

I know this was a good test to see how it would be like and all...but why during double exp? It makes double exp pointless. Then again, it was better than making it 4alt during normal exp, I suppose.

#52 Squee

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Posted 21 September 2005 - 02:08 AM

Tirantek is one of the few areas where you need LOTS of alts. The reason is because it was designed for LOTS of alts.

But if you were, say, stuck in the desert, you could easily band together to survive.

I know this was a good test to see how it would be like and all...but why during double exp? It makes double exp pointless. Then again, it was better than making it 4alt during normal exp, I suppose.

You had double exp for an entire 24 hours before the 4-alt limit. I don't see what the problem is, really.
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#53 deadman

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Posted 21 September 2005 - 03:19 AM

Some people seem to believe that the more crits you train at one time you get experience faster or something.... but in reality the more crits you train the less experience there is because it had to divide out across more crits plus it might not always take a round from every one you have on to kill a monster so when you go to next you start from top again and half your crits missed out on some exp....
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#54 Thunderja

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Posted 21 September 2005 - 03:31 AM

Some people seem to believe that the more crits you train at one time you get experience faster or something.... but in reality the more crits you train the less experience there is because it had to divide out across more crits plus it might not always take a round from every one you have on to kill a monster so when you go to next you start from top again and half your crits missed out on some exp....

Untrue, depending on what you train on. But I see where you are coming from.
I wouldn't mind stabbing you in the face, if that's cool with you?

#55 «™®?¨CHaÏNY¨?™»

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Posted 21 September 2005 - 05:49 PM

I'd just like to say a huge Thank You for the double experiance weekend and for NM in general. It keeps me amused for hours and I bet it keeps a lot of kids off the streets. :(
Now enought moaning and be grateful you have something to do online other than degrading your minds by pirating music and downloading porn. :ph34r:
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#56 combusta

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Posted 22 September 2005 - 12:56 AM

Some people seem to believe that the more crits you train at one time you get experience faster or something.... but in reality the more crits you train the less experience there is because it had to divide out across more crits plus it might not always take a round from every one you have on to kill a monster so when you go to next you start from top again and half your crits missed out on some exp....

As long as u finish your hits b4 stam regens, u train at same pace no matter how many alts u got, and if u take more alts, just gives more room for mana

ah the intelligence of combusta, the envy of all nightmist players...

o shut up tony





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