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Half-orcs Shafted Stat Wise


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#1 MCM

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Posted 09 August 2004 - 09:43 PM



Human: STR:19 INT:19 DEX:19 CON:19 WIS:19 CHARM:19 total:114

Dwarf: STR:21 INT:18 DEX:18 CON:21 WIS:18 CHARM:17 total:113

Elf: STR:18 INT:21 DEX:19 CON:18 WIS:20 CHARM:21 total:117

Gnome: STR:17 INT:21 DEX:20 CON:18 WIS:19 CHARM:18 total:113

Halfling: STR:18 INT:19 DEX:21 CON:18 WIS:18 CHARM:19 total:113

Half-Elf: STR:18 INT:20 DEX:19 CON:19 WIS:19 CHARM:20 total:115

Half-Orc: STR:22 INT:15 DEX:16 CON:22 WIS:14 CHARM:15 total:104

why do orcs get 10 less stat points? do they have some form of bonus I havn't noticed or read of?

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#2 alone

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Posted 09 August 2004 - 10:00 PM

Appart from most hp and strongest hitters all in one?
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#3 MCM

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Posted 09 August 2004 - 10:13 PM

they get 1 more con and str then dwarf, not much when you have 10 less points
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#4 alone

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Posted 09 August 2004 - 10:22 PM

The statistics are based more on a realistic standard than practical.

I think of Half Orcs as specialists.. Only called in at drastic times, when the strongest is needed.. Otherwise, Dwarves work better ;D
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#5 Penguin

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Posted 09 August 2004 - 10:25 PM

there 1 cons gives almost NOTHING in hps and + 1 str is hardly any compensation for 2 dex

#6 Eternyte

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Posted 10 August 2004 - 12:23 PM

Lower their wisdom to about 10, and give them about 25 str and 26 cons. They are huge and strong beasts, but they are slow, ugly and stupid...the stats of this race should reflect this.
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#7 MCM

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Posted 10 August 2004 - 06:18 PM

actually at this point they shouldn't get any lower stats, if you where to roll a dwarf with maxed str con and gotten all the other stats to the half orcs max(aka a dwarf rolled: 21 15 16 21 14 15) it would be considered a crappy roll and ignored, yet for the possibility to get 22 in stats(which isn't much) half orcs are caped at what most/all would consider horrible stats for any other race
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#8 Sneaky

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Posted 10 August 2004 - 06:25 PM

If you don't like them, don't use them?
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deimos the noob said no


#9 MCM

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Posted 10 August 2004 - 06:30 PM

if you don't have some form of real comment on this don't post?
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#10 alone

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Posted 10 August 2004 - 06:52 PM

if you don't have some form of real comment on this don't post?

Sorry, but it shows that you've been away a long time.. People will post nonsense all over the show. It's a sad fact about the forums now.

-waits for some smartarse to comment on this post-


I do get what you're saying about Half-Orcs.. Any idea what a sensible solution may be? 23 con?
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#11 Penguin

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Posted 10 August 2004 - 06:56 PM

I'm thinking 23 con/23(or 24)str maybe, but seeing as how they're already ingame, changing there stats could be a problem

maybe an additional race bonus?

#12 MCM

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Posted 10 August 2004 - 07:11 PM

no changing the stats after release wouldn't be a problem, it happened to dwarfs before while people where still logged on, and it would need to be 25-27 for both str and con, or up some of the non-str/con stats
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#13 Trevayne

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Posted 10 August 2004 - 07:40 PM

Half-orcs get 5 armor as a racial bonus. While this may be relatively little, it is (as far as I know) the only way that a berserker can gain any armor.

I recently trained both a half-orc and a dwarf berserker to 24 (both had max strength, dexterity, and constitution). They gained exp at relatively the same rate, with the dwarf hitting slightly more often but for slightly more damage.
The major difference between the two seemed to be that the half-orc's armor blocked a fairly large number of hits while the dwarf (with no armor) was hit every time.

Edited by Trevayne, 10 August 2004 - 07:41 PM.

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#14 MCM

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Posted 10 August 2004 - 07:43 PM

well thats nice to know, still relativly small compared to getting 10 less stat points
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#15 Angelus

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Posted 10 August 2004 - 09:25 PM

if you don't have some form of real comment on this don't post?

And your commenting is coming from? Have you actually leveled/played a half-orc ones, don't get me wrong but i thought you just started again. How can you comment whether they get shafted or not when you have no experience with them?
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#16 MCM

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Posted 10 August 2004 - 10:45 PM

oohh i don't know...maybe having 10 less points to place into stats had something to do with those thoughts?
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#17 Sneaky

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Posted 11 August 2004 - 01:37 AM

Making a judgement on a race solely on their number of total stat points is ridiculous. Humans have 114, while dwarves have 113. I would rather have a dwarf fighter, zerker, cleric, or thief than a human of any said classes. Elves have the highest total stat points, but they certainly aren't the best at every class available to them. Just because they have the lower number doesn't always mean they are the best.

Also, with my earlier post with 0 imput- all you were doing was whining, giving no suggestion to improvement. Maybe kick the con up one point...?
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#18 trigger happy

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Posted 11 August 2004 - 01:40 AM

well first let me say personaly ive had all lvl's of h-orc zerkers and i think in allmost any way a dwarf is just as good as a h-orc for damage and hits alot more offten...and they both get about same hp allmost every time...infact...only 1 h-orc got hp's like they should every time in my belief...treacherous(i think thats how ya spell it) was lvl'd to arch by petra and got something like 534hp...the highest dwarf zerk hp is 527(to my knowledge)....thats not much of a difference....i think the con and strength should be raised slightly...not saying 25-27 on both...but reasonably 24con wouldnt hurt(if that make em get about 540hp at arch as a zerk)...and 23-24 strength would be good for them...in real life(if they was real) they would be alot stronger then a dwarf but their dexterity would be alot lower...the +2 strength is from -2 dex(comparing to a dwarf of 21 xx 18 21 18 xx and half orc of 22 xx 16 22 14 xx) so how about make h-orc 24 xx 16 24 14 xx..which would fit them well....any takers?

#19 Eternyte

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Posted 11 August 2004 - 03:41 AM

I'm all for increasing the strength and constitution of a half-orc, but I still think that their wisdom would need to be lowered.

Currently mages do very little other than scratch the surface of berserkers, with an increasing amount of hp they need much less resistance to magic.

Also due to the fact only mages use intelligence I feel those stats should not be considered on races unable to be mages. Plus most people only use elves and gnomes due to their racial bonuses.
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#20 MCM

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Posted 11 August 2004 - 05:21 AM

Making a judgement on a race solely on their number of total stat points is ridiculous. Humans have 114, while dwarves have 113. I would rather have a dwarf fighter, zerker, cleric, or thief than a human of any said classes. Elves have the highest total stat points, but they certainly aren't the best at every class available to them. Just because they have the lower number doesn't always mean they are the best.

Also, with my earlier post with 0 imput- all you were doing was whining, giving no suggestion to improvement. Maybe kick the con up one point...?

there is a huge difference between 1 point and 10 points
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#21 Sneaky

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Posted 11 August 2004 - 05:46 AM

Sad that thats all you could say in response to my post. Half-orcs are made to have higher hp/hit harder. As many people have said a half-orc would be slow, ugly and dumb, hence the need for the the lower dex, wisdom, intel, and char. Many people have suggested adding one more point to con. But with your logic theres no difference between 10 points lower and 9 points lower, so why bother doing anything?
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deimos the noob said no


#22 MCM

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Posted 11 August 2004 - 07:14 AM

1 point in con or str wouldn't do much, 2-3 in both would be better, and why do anything? because it's better then doing nothing
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#23 MCM

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Posted 12 August 2004 - 09:30 PM

so can i get some form of staff comment on this? i mean 10 less stat points for 5 armor isn't exactly a fair trade(do they get some other bonus?), and no don't just delete them or do nothing about it...deleting is bad mmkay
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#24 Satterlee

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Posted 14 August 2004 - 05:36 AM

actually at this point they shouldn't get any lower stats, if you where to roll a dwarf with maxed str con and gotten all the other stats to the half orcs max(aka a dwarf rolled: 21 15 16 21 14 15) it would be considered a crappy roll and ignored, yet for the possibility to get 22 in stats(which isn't much) half orcs are caped at what most/all would consider horrible stats for any other race

So you're trying to convince people to help shaft a dwarf?
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#25 MCM

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Posted 14 August 2004 - 06:51 AM

ok, read that again, i'm going for orcs to get better stats
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#26 alone

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Posted 14 August 2004 - 11:59 AM

MCM, they get no other racial bonus that we as players are told of.

But you never know what's actually being done behind the client.
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#27 Da_J_Mooney

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Posted 14 August 2004 - 07:11 PM

why dont u get over it? if staff think that the stats need to be changed, they will, if staff dont want them changed, they wont be
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#28 MCM

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Posted 14 August 2004 - 07:22 PM

blah blah blah, i'd still like some form of an answer from staff
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#29 Julius

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Posted 31 August 2004 - 07:24 PM

I have dwarf and half orc berserkers. a few of each. the half orcs have a bit more hp than the dwarves of equal level, and the higher level ones, i have 29 and 28 dwarves and a 27 half orc, they all seem to hit for about the same. they are all 3 stat str dex con at least.

I don't see a problem with Half Orcs. I have about 6 half orc's 10 dwarves 2 humans and a half elf. Overall I'm seeing half orcs having hte advantage, not only by having the most hp, but the armor they get more than makes up for their lack of 'stat' points.
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#30 MCM

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Posted 01 September 2004 - 03:28 AM

they all seem to hit for about the same


if orcs have more strength...shouldn't that statement not occur?
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