Nightmist Online Forum - http://www.nightmist-online.co.uk
« Nightmist Online Forum - udp-style command dropping for a tcp game »
Welcome, Guest. Please Login or Register.
05/06/24 at 16:28:43


Home Home Help Help Search Search Members Members Member Map Member Map Login Login Register Register


   Nightmist Online Forum
   Nightmist Online - Please read the terms of use before posting here
   Technical Support
(Moderators: JLH, Pandilex)
   udp-style command dropping for a tcp game
« Previous topic | Next topic »
Pages: 1  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print
   Author  Topic: udp-style command dropping for a tcp game  (Read 523 times)
nacitar
New Member

*



I love YaBB 1G - SP1!

   
View Profile

udp-style command dropping for a tcp game
« on: 02/11/04 at 17:19:31 »
Quote Quote

heh, it gets bloody annoying to have commands that are sent dropped.  if i type e e e e n, i dont care how laggy the server is it should do EVERY movement i tell it to do.... not drop a few of them and get me lost because of it.   dropping commands is not cool... why did you do this, or why does it behave this way?
IP Logged
JLH
Game Creator / Administrator
United_Kingdom 
*****





   
View Profile WWW Email

Gender: male
Re: udp-style command dropping for a tcp game
« Reply #1 on: 02/12/04 at 01:41:01 »
Quote Quote

this is not by design, but instead happens because if the server is experiencing lag, it can't retransmit the tcp packet within a certain time, and so the packet is dropped. the only solution to lag at peak time is to put another internet line, which is something that is not yet feasible as the peak time lag occurs very rarely.
IP Logged

Anything i post on here is subject to change at any time without notification to the board.
Pages: 1  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print

« Previous topic | Next topic »


Nightmist Online Forum » Powered by YaBB 1 Gold - SP 1.3.1!
YaBB © 2000-2003. All Rights Reserved.