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Nightmist - Improving the game >> Suggestions >> Justice Zone
(Message started by: Magnus on 02/21/04 at 05:03:57)

Title: Justice Zone
Post by Magnus on 02/21/04 at 05:03:57
Just an idea... not sure if it would work at all but:

I think Justice Zone should have a time limit on it, like 2-3 minutes?  Since JZ is such a pain in the ass, pacifists should at least have to go through the trouble of recasting it  ;)
Post what you think.

Title: Re: Justice Zone
Post by CPG on 02/21/04 at 05:32:27
They can no longer move squares while it is activated. I personally think that is good enough.

Title: Re: Justice Zone
Post by Magnus on 02/21/04 at 05:36:23
Not that it matters... It's not like they have a chance of being pked while on the square or any thing.. there's no downside for a pacifist to sit on a square really  :-/
I don't know, you're probably right... just testing this out  :)

Title: Re: Justice Zone
Post by The Mecrenary on 02/21/04 at 05:38:04
Come on...

Title: Re: Justice Zone
Post by CPG on 02/21/04 at 05:39:36
The downside is that if you attack someone, there's a good chance you can die.

If that's not a definite downside, then I must assume Nightmist players don't enjoy pk'ing. laugh

Title: Re: Justice Zone
Post by Magnus on 02/21/04 at 05:41:58
What? lol... i mean there's no downside for the pacifist to sit on the square.. not the other players.. and I don't remember what it was like when the paci's could move with JZ cast because i'm pretty sure i came back to nm after they fixed it so /shrug to that.. fill me in if its important
and /t the mecrenary wtf was the point of your post? lol

Title: Re: Justice Zone
Post by sayadin on 02/25/04 at 19:54:01
I don't know. I really don't like the Justice Zone now on the pacifist. I believe that the paci's should be able to move with the JZ cast upon them and should have a time limit. Or maybe it should take up alot of mana. All you're really doing is just casting a protection spell from Pkers. And if pkers doesn't like it when they get killed by their own force then they shouldn't be pking. If you think about it noobs, adepts, and experts all take risk by going into a pk zone to get either exp or gold. And having the paci with it's mobile-time-limited JZ it gives pkers thier own risk. If you guys disagree with the idea then how about making it where the Paci could cancel the spell. So it could at least move and not waste mana for nothing.



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