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Nightmist - Improving the game >> Improvements >> magic weapon
(Message started by: -=ToM=- on 07/27/03 at 10:11:09)

Title: magic weapon
Post by -=ToM=- on 07/27/03 at 10:11:09
every ones always going on how they want a fighter magic weapon well i say just make the great axe magical agree?

Title: Re: magic weapon
Post by Jurian on 07/27/03 at 12:21:11

on 07/27/03 at 10:11:09, -=ToM=- wrote:
every ones always going on how they want a fighter magic weapon well i say just make the great axe magical agree?


ain't seen anyone complain in ages. and i still don't c the need for a magical weapon. :D maybe you can convince me?
edit: all i c are posts where ppl say fighters need a magical weapon. but never with a good reason. (only reason i can think of is to kill cg but i think cg is fine the way it is.)

Title: Re: magic weapon
Post by Mephistroth on 07/27/03 at 12:26:52
Driads also need magical weapons to hurt them, but the exp you get from them isn't as good as other things, so thats not really going to change much. I like things the way they are, if you want a magical fighter weapon go buy a cobalt :P

Title: Re: magic weapon
Post by Vodka on 07/27/03 at 15:13:29
I don't think they need one. Not every class has to be similar to each other.. it makes things a bit more complicated.. in the good type of way.

Title: Re: magic weapon
Post by -Gaddy- on 07/28/03 at 00:36:39
ya they shouldnt be able to kill the CG i dont think...really ranger would still own it...but fighters do need something...they blow..archie with his colbalt was avging around 35-40 in duels with my alts (no special equip other than SGs, as in no crs, no aohs, and just fireleaf tunics)

Don't give them a magical weapon...just make them not suck...i dunno..make fighters able to...hmm..fight?



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