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   Author  Topic: Clan Individuality  (Read 427 times)
alone
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Clan Individuality
« on: 05/19/03 at 14:32:58 »
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You can set member tags and all that. But each clan always still has, Members, Leaders, Founders and then a Chairman. The Chairman should have the ability, if s/he likes, to change those titles, say:
The King
Lords
Knights
Minions
 
How does that sound?
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Vodka
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  crackkills_2000   SiMpLyJuStAsH
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Re: Clan Individuality
« Reply #1 on: 05/19/03 at 17:15:00 »
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No, I believe it's fine the way it is.
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Jurian
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Re: Clan Individuality
« Reply #2 on: 05/19/03 at 18:02:52 »
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it's ok the way it is but it would be a nice extra that could be coded in when jlh hasn't got anything better to do Cheesy
 
/t selene: you don't have to change it and it's not like because you don't like it everybody else doesn't like it Cheesy
 
i like the idea just don't think it's really important for the gameplay Cheesy
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Re: Clan Individuality
« Reply #3 on: 05/19/03 at 20:35:07 »
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Just have chairman give clan positions of King, knight etc
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Stotic
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Re: Clan Individuality
« Reply #4 on: 05/19/03 at 23:48:28 »
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The former intentions were to bring about new positions besides founder and leader.  But I guess the /clan position replaced those.  Some took it for its original purpose meanwhile most have evolved it into a "tag" system.  Its original purpose was for custom ranks though.
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Re: Clan Individuality
« Reply #5 on: 05/20/03 at 17:22:28 »
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on 05/19/03 at 17:15:00, Selene wrote:
No, I believe it's fine the way it is.

 
What a useless post. At least say WHY you think its the fine the way it is.
 
I like this idea, but I expect you'd get some morons having making stupid ones, so i'm not really sure how this could be put in. If someone finds a way to put it in and stop it being abused, then I like this idea Tongue
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Re: Clan Individuality
« Reply #6 on: 05/26/03 at 05:25:07 »
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The idea is kinda coo...but i dont see the point in doing it. Its like saying call staff things like JLH-king  Pandilex-Knight ... so on... its kind of pointless
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