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   Author  Topic: Necromancers  (Read 411 times)
Arsenal
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Necromancers
« on: 02/19/03 at 07:22:44 »
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I think that Necromancers should be brought back and implemented into nightmist.  Even if they aren't as good as they used to be or suck in the begining.  There's always time to improve.
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Arsenal, Ssj_Goku, Disturb, Sore
Bishop
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Re: Necromancers
« Reply #1 on: 02/19/03 at 15:27:29 »
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ok - again, why not impliment sub-classes?  There are already 4 sub-warrior classes, 2 cleric, and Necromancer would bring Wizard up to 2 as well.  Also, Bounty Hunter and Bard would make 3 for Rogues.
 
It's heading that way already anyway - why keep beating-around-the-bush about it?  lol
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Silverwizard
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Re: Necromancers
« Reply #2 on: 02/20/03 at 00:39:02 »
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Might be fun and I think all those classes would work but we need a face lift for druids making a REAL class out of the ones we have. Also there could be fun with making ALOT of mage spells and then people could make their mages specialize so not all mages have the same spells. we could have things liek this
 
All Old Spells
 
Mirror image
Summon Skeleton
Blind (everyone else seems to turn invis to that person)
Stun (stops moving)
Armour (COULD WORK ON OTHER PEOPLE)
Chain Lightning
and any others you can think of.
 
Then make the spells that are new REALLY expensive that way mages could only buy a few of these or buy them all but only have some in their list.
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Inuyasha
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Re: Necromancers
« Reply #3 on: 02/24/03 at 11:36:11 »
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Cheesy Ahh i like this idea and since no one seems to be doing anything abdout druid , they should all be changed into necromancers. well that or hook druids up Wink
 
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Silverwizard
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Re: Necromancers
« Reply #4 on: 02/24/03 at 13:31:47 »
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No Druids are cool but they just need a facelift that is all. But I think that you could have fun by putting in a whole bunch of spells for specialization.
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