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Individual Class Discussion >> Fighter Class Discussion >> block
(Message started by: Acidinia on 06/07/03 at 19:33:31)

Title: block
Post by Acidinia on 06/07/03 at 19:33:31
Block
this would be a skill u click on on a member of a party and u block the attack and damage would hit u instead of the character u are protecting eg a big fighter blocking a mage or druid

Title: Re: block
Post by King o Sausage on 06/07/03 at 19:35:59
I don't know about completly blocking the damage. But about 1/2 sounds like it would be a pretty nice addition.

Title: Re: block
Post by Jurian on 06/07/03 at 20:17:47
hmm i would suggest that the attacks are reverted to the fighter.

like if i attack someones mage or cleric the attacks would do just their normal damage but to the fighter.

or amybe some of the attacks are reverted to the fighter like out of 6 attacks 3 go to the mage and 3 go to the fighter?

but the idea is good just maybe needs to be worked out a lil more :D

Title: Re: block
Post by Fire Starter on 06/07/03 at 20:31:02

on 06/07/03 at 19:35:59, King o Sausage wrote:
I don't know about completly blocking the damage. But about 1/2 sounds like it would be a pretty nice addition.


Ya ½ sounds good     ;)

Title: Re: block
Post by Bean on 06/08/03 at 00:44:10
Sorta like On final fantasy where you can get items to protect your party members when thier low on health?

The person with the item on jumps in front of the attack taking the damage.  :)

Title: Re: block
Post by -=ToM=- on 06/08/03 at 11:40:39
Thats a d**n good idea acidinia get JLH to put it in the next update. It will actully give fighters a reason to be in a party.




;D

Title: Re: block
Post by Stodge on 06/08/03 at 12:42:37
Block sounds really good
yea like final fantasy help block party members
damage doesnt matter 1/2 or full either way sounds good

fighter will be able to block healers because everyone targets them first

i think higher dex should act on chance on block and armor of how much damage blocked

its a good itea and should be concidered for future updates

im anotherone for it    ;D

Title: Re: block
Post by Acidinia on 06/08/03 at 12:44:24
hmm mayb berserkers 2? but definatly fighters

Title: Re: block
Post by -=ToM=- on 06/08/03 at 13:02:28
no berserkers they have skills and they have no armor so they will get owned so no point them having it

Thies is a fighters discussion so berserkers have no say here

Title: Re: block
Post by Oracle on 06/08/03 at 13:08:13
Sounds cool for a fighter skill. Not sure if Fighters were suposed to be skillful enough to do that but could work well in nightmist.

Title: Re: block
Post by -=ToM=- on 06/08/03 at 13:19:14
Cheers for your opinion  ;D

Title: Re: block
Post by Eternyte on 06/08/03 at 13:32:21

on 01/25/03 at 18:28:11, Eternyte wrote:
Fighters are possibly the most boring of all classes to use.

Maybe a rew range of weapons. It's not normal to see every level 20+ Fighter to have a Halberd equiped. Same damage but with different names. Variety will lead to more interest.

Learn a new skill which uses 2 stamina at a time. Wouldnt suggest an all out stamina useage. Or Rangers would become obselete.

Maybe have the option not to equip a shield. Instead a fighter would lose the armor, but in doing so has the chance to equip another weapon. Would deal a lot more damage, but therefore would receive more by opponents. Must roughly equal each other out. Adds to variety.

If equiped with a shield, perhaps an ability. Like dual shot, where the shield can be used as a weapon to inflict damage. Damage would be small, but it wouldnt affect armor. Also since your attacking with the sheild, it would be like a Block too, reducing some of the damage taken.



Note the last few lines :)

Title: Re: block
Post by Harath on 06/08/03 at 14:00:37
This ideas doing it on other people though, and it doesn't have to involve a shield. Nice to try to take credit for the idea though.

Title: Re: block
Post by Stodge on 06/08/03 at 14:58:26
Block was -=Tom=- 's idea he just used Acidinias acc (friends) to post it

So the idea is -=Toms=-




Thank-you please

Title: Re: block
Post by Reilly_MacGregor on 06/12/03 at 22:51:22
All I know is Fighters need something, anything at this point. A skill such a block would be great. I hope something goes through because I love fighters but compared to the others they really are boring and sometimes feel quite useless.

Title: Re: block
Post by Deval on 06/23/03 at 13:29:26

on 06/08/03 at 13:08:13, Oracle wrote:
Sounds cool for a fighter skill. Not sure if Fighters were suposed to be skillful enough to do that but could work well in nightmist.


What tree did your seed fall from? A fighter is an expert warrior, not a fumbling buffoon with a pointy stick. Fighters are masters of combat, it would make perfect sense that they would have this skill.

Title: Re: block
Post by Roidhun on 06/23/03 at 15:25:59

on 06/23/03 at 13:29:26, Deval wrote:
A fighter is an expert warrior, not a fumbling buffoon with a pointy stick. Fighters are masters of combat, it would make perfect sense that they would have this skill.


Or maybe, since I agree that fighters are expert warriors, some kind of deadly skill, like assassinate for thieves, perhaps? The point being, that a fighter, when attacking an opponent will be prepared and in a state of mind appropriate for the particular fight, not just bashing around with his hally or whatever weapon.

Title: Re: block
Post by Eternyte on 06/23/03 at 16:31:29

on 06/23/03 at 15:25:59, Roidhun wrote:
some kind of deadly skill, like assassinate for thieves, perhaps?

Brilliant, lets give every class 'Assassinate'. That way we can take all skill out of fighting. Hey, even better...Lets just make everyone thieves.

Title: Re: block
Post by Sausage on 06/23/03 at 19:55:56
All with healing spells too!!

Title: Re: block
Post by -Gaddy- on 06/24/03 at 07:10:35

on 06/23/03 at 16:31:29, Eternyte wrote:
Brilliant, lets give every class 'Assassinate'. That way we can take all skill out of fighting. Hey, even better...Lets just make everyone thieves.


Giving them an assasinate would be dumb i agree.  I thought an idea..nvm i will post it.  I like the idea of blocking though.

Title: Re: block
Post by Melchior on 06/26/03 at 12:56:04
blocking!!!! brilliant!!!!!! makes fighters more interesting thats for sure  8)

Title: Re: block
Post by -=ToM=- on 06/27/03 at 17:17:23
Lets stick at just Block for now no assassinate thts stupid and no healing

But

about healing y dont fighters get more life up whn there sitting around thy get 1 up y not let thm heal 5 up
if you know what im talking about? (duno wot its called)

Title: Re: block
Post by Harath on 06/27/03 at 17:32:45
maybe it could be based on con. for every 2 points of con over 10 you have you get an extra 1 hp regeneration, so with 18 con you would have 1 (normal) + 5 (18 con) = 6 hp regeneration instead of 1.

Title: Re: block
Post by Sausage on 06/28/03 at 16:59:07

on 06/27/03 at 17:17:23, -=ToM=- wrote:
Lets stick at just Block for now no assassinate thts stupid and no healing


We were joking about those ideas bud...


on 06/27/03 at 17:32:45, Harath wrote:
maybe it could be based on con. for every 2 points of con over 10 you have you get an extra 1 hp regeneration, so with 18 con you would have 1 (normal) + 5 (18 con) = 6 hp regeneration instead of 1.


I think that is way to much.

Title: Re: block
Post by Sanctuared on 06/28/03 at 17:32:09
You really need to take balance into consideration here.  Blocking wont improve the game except for the lucky fighter-friendly players.  Fighters are already a dominant class in the game, and do not need to be improved upon.  This ability is way too useful, and not needed for this class.  If fighters were given the ability to heal like Tom or Harath suggested, I beleive fighters would overpower everything in the game within a week.  This blocking idea is original and inventive, but not useful at this time in my opinion, and will jeopardise nightmist's class balance.  

Title: Re: block
Post by Specter on 06/28/03 at 17:33:05
hmm, yeah it is lol. maybe make it like this:
10 con - 1 hp regen
11 con - 1 hp regen
12 con - 1 hp regen
13 con - 2 hp regen
14 con - 2 hp regen
15 con - 2 hp regen
16 con - 2 hp regen
17 con - 3 hp regen
18 con - 3 hp regen
19 con - 4 hp regen
20 con - 4 hp regen
21 con - 5 hp regen
22 con - 6 hp regen

That would give half-orcs an advantage I think they need.

Edit: I never said they needed heal...

Title: Re: block
Post by Eternyte on 06/28/03 at 18:31:30

on 06/28/03 at 17:32:09, Sanctuared wrote:
If fighters were given the ability to heal like Tom or Harath suggested, I beleive fighters would overpower everything in the game within a week

See Paladins.

The only way I could see a 'Block' working is using it like an attack.
"You just blocked XXX attacking, rebounding on them for 10 points of damage." or a % of the damage they would inflict.
"You were unsuccessful in Blocking XXX's attack the blow penetrated for 50 points of damage."

Personally I would rather see a 2 stamina attack. Like a mini Smite i.e. a Huge swing of the wepon which inficts high damage, but isnt very accurate. However, it must balance up as to not overpower fighters.

Maybe a 'Counter Attack'... this would work by setting the a counter attack mode (highlight the ability).
Now for every time someone attacks you there would be a block of the shield to reduce damage, then instantly after the block a normal attack (counter attack) would happen.

This could use 1 stamina per block/counter for slightly lower damage than normal. Or could use 2 stamina, for a damage slightly higher than normal.

For 1 stamina per attack: This would be lower due to the block part of the skill. Which would reduce the damage taken. So you couldnt have the fighter being hit less and attacking opponents for the same damage.

For 2 stamina per attack: This would be higher due to the effective loss of 3 stamina. Although you would be taking less damage, you would also only be attacking with 3 stamina thus the skill wouldn't be effective as the opponent would be inflicting more damage.


If I have not explained myself clear enough in any area. Post a reply and I shall elaborate.

Title: Re: block
Post by Sanctuared on 06/28/03 at 18:45:04
All great ideas, but how is this going to benefit the game and not just the fighter loving types.  I don't see this helping anything but those who have a lot of fighters, unless you balanced it out more.  It needs work, theres good ideas, but they are too powerful of abilities.

Title: Re: block
Post by Eternyte on 06/28/03 at 19:03:34
Every class discussion has been posted with ideas. The whole point is to make all the classes better.

I agree that if only fighters were made great, then they would be overpowered. However, since we are posting on the other classes. There is balance being discussed.

I take it you dont post, the overpowered speech on the discussion of your main crits though? I didnt think so.

All classes need to be improved, but not every class need a 1 click ability.

Title: Re: block
Post by Sanctuared on 06/28/03 at 19:38:56
I agree, but classes shouldn't have these incredible abilities like the ones stated here.  Then the game will turn into a whoever has the fastest connection wins game, since all the classes will be balanced at a higher degree.  I think fighters were put into the game as an extreme.  The extreme to magic is mages, the extreme to pure power is fighters.  Just like druids are a median as well as berserkers (having abilities) and thieves and so on.  Fighters are the one class in the game in my opinion that don't need work.  No, I don't give a whole bunch of ideas on my favorite characters discussion, nor do I put down suggestions on anyother.  I actually have quite a few fighters, and in my opinion they are the best class ingame and the only one NOT needing improvement.

Title: Re: block
Post by Deval on 07/08/03 at 02:06:08

on 06/28/03 at 19:38:56, Sanctuared wrote:
the extreme to pure power is fighters



The extreme to pure power is actually beserkers. Also, a Ranger easily hits just as hard, if not moreso as a fighter.

Eternytes ideas are always good and well thought out, he lays them down in the hopes of discussion, and having them tweaked and modified to suit, not stuck in using every formula he suggests.

Title: Re: block
Post by Cule on 07/10/03 at 20:54:35
block... block!!! make it happen!!!!!!!!!!  :P

Title: Re: block
Post by -=ToM=- on 07/24/03 at 21:44:18
YEAH JLH WHENS URE NEXT UPDATE PUT ||BLOCK|| IN

Title: Re: block
Post by link_of_zelda on 08/27/03 at 18:26:52
ok here is how is see it block is good but i have an opinion a fighter all out stamina move called:

party block:
this will be needing this to get:
500kgold
lv 27 or above(in other words all 6 stamina)
and it lowers defense by 3 when using

who agrees

Title: Re: block
Post by Puppet on 08/27/03 at 19:21:03
500k? wtf is that man? i didn't exactly read it all, but I think it should be an ability that fighters START with. not a spell, an ability.

Title: Re: block
Post by Mephistroth on 08/27/03 at 20:21:18
It could cost 500k. At level 27 you go to your training place, and learn how to block (seems like you'd already know though, but that isn't the point lol) he might want 500k.. so you pay. It doesn't cost any mana so that automatically makes it an ability, not a spell. I think it would be better if you paid for it, maybe not as much as 500k though.

Title: Re: block
Post by deSade on 08/27/03 at 22:06:35
Maybe make it a fighters quest....search for the master Grasshopper and if you defeat him, he teaches you block?

Anyhow it works, I like it!

Hugh

Title: Re: block
Post by Deval on 08/27/03 at 23:48:50

Or we kill the Master Grasshopper and have a phat quickening, not only taking all his power, but his well concealed chest of gold hidden under a floorboard...

Title: Re: block
Post by link_of_zelda on 08/28/03 at 18:09:14
hey listen those who didnt read it all read it you have 2 buy it because it blocks the entire party so... ppl pay 500k for a hally y not pay the same amount for a brilliant fighter move!!

Title: Re: block
Post by Mephistroth on 08/28/03 at 19:11:25
who the **** paid 500k for a hally?

Title: Re: block
Post by Schizo on 08/28/03 at 20:23:49

on 08/28/03 at 19:11:25, Mephistroth wrote:
who the **** paid 500k for a hally?


A rich newb, or an idiot  :P

Title: Re: block
Post by link_of_zelda on 08/29/03 at 15:08:36

on 08/28/03 at 20:23:49, Schizo wrote:
A rich newb, or an idiot  :P


thank you
anywayz i want feeback!!!

and so does the guy who made this threrad so dere



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