Nightmist Online Forum (http://www.nightmist-online.co.uk/cgi-bin/YaBB/YaBB.pl)
Individual Class Discussion >> Fighter Class Discussion >> Another One to Overlook
(Message started by: Deval on 05/20/03 at 01:48:01)

Title: Another One to Overlook
Post by Deval on 05/20/03 at 01:48:01
I'm relatively sure this was posted previously, but never made it to this little section, where it is supposed to count. But if a fighter ability is REALLY needed, why not give them the choice over thier battle tactics. There could be 3, or even more types of tactics, naturally, the basic 3 being, aggresive, balanced, and defensive, which might pop a little more strategy and tactics into fighters.

Balanced: would leave you as you are.

Accurate: would hit more often, but do less damage.

Agressive: would hit harder, but miss more and one would be prone to take more damage.

Cautious: would dodge more, but not hit as hard.

Defensive: would have you take less damage from opponent attacks, but also your attacks hit less frequently, and damage would be reduced.

A million other tactics can be incorporated into the idea. Anyway, muffins are tasty!

Title: Re: Another One to Overlook
Post by Oblivion on 05/20/03 at 05:15:37
I think this would be a very nice for fighters.
Would make them more complex to use, and perhaps even more fun to play.

Title: Re: Another One to Overlook
Post by Bean on 05/20/03 at 06:12:48
This would be sweet for fighters. Seeing as they are masters of combat, shouldnt they be well versed in different forms of combat?

Sorta like kung fu and drunken boxing.

Heh

Title: Re: Another One to Overlook
Post by Violate on 05/20/03 at 16:50:32
thats a very nice idea deval  ::)

Title: Re: Another One to Overlook
Post by scott4 on 05/25/03 at 00:55:10
heh this is kool

Title: Re: Another One to Overlook
Post by Deval on 05/27/03 at 04:30:04

Time for a useless post!

;D

Title: Re: Another One to Overlook
Post by Ashton on 05/29/03 at 08:19:49
you'd just have to make it so they couldn't change tactics in .3 seconds or they will take full advantage of the situation. i.e. stam, agressive or accurate, out of stam, defensive or cautious, there would have to be some sort of restriction on the timing

Title: Re: Another One to Overlook
Post by Deval on 05/29/03 at 23:39:19

Make it so stance may only be changed when the fighter has 4, 5 or 6 stamina perhaps?

Title: Re: Another One to Overlook
Post by Ashton on 05/30/03 at 03:00:40
that basically solves that problem. good Idea Deval  ;D



Nightmist Online Forum » Powered by YaBB 1 Gold - SP 1.3.1!
YaBB © 2000-2003. All Rights Reserved.