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   Expansion on the Gadster - Countering
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   Author  Topic: Expansion on the Gadster - Countering  (Read 1010 times)
Deval
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Expansion on the Gadster - Countering
« on: 02/15/04 at 23:14:17 »
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On another thread, that I believe was due some attention:
 
on 02/14/04 at 16:44:36, Everlast wrote:
give them counter on physical attacks. Not all physical attacks ofcourse, just those involving open close in physical attacks, as in not covert assassinates or bow attacks.  
 Allowing them to counter some monsters attacks without having to use stam would also be an idea.

 
 Fair call, this could work. Counter could be introduced, where for every attack (NOTE: Attack, not skill), there is a chance that the attack is countered. Working the same way that an attacked is dodged, absorbed, fizzles etc etc. The counter would only do 1/4 of what would have been the opponents initial damage, and ignores armour. Ideally, the chance to counter would be influenced by the characters dexterity, thus mixing up fighter worth amongst the races.
 
E.G:
A full hit would read as follows:
Deval attacked you with his 'Blade of Time' for 60 points of damage.
 
An attack that is countered would read as follows:
Deval attacked you with his 'Blade of Time', but you countered the blow for 15 points of damage.
 
15 being 1/4 of 60, it's not a massive amount of damage, but the chance to counter would help to push fighters up out of the 'Retarded Basket'.
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alone
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Re: Expansion on the Gadster - Countering
« Reply #1 on: 02/16/04 at 11:58:51 »
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I like the idea.. But only normal attacks? What about uncovert assassinate? The fighter will see and hear the person coming, and so give himself a chance to counter.
 
What's berserk counted as? Smite? All mage spells, druids attacking from morph..? They're all skills, but may be done at close range.
 
Each attack type should be decided, rather than overall.
 
Didn't mean to sound that badly.. Tired.. Got dragged put of bed this morning Tongue I love the idea.
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Deval
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Re: Expansion on the Gadster - Countering
« Reply #2 on: 02/16/04 at 21:54:41 »
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on 02/16/04 at 11:58:51, alone wrote:
I like the idea.. But only normal attacks? What about uncovert assassinate? The fighter will see and hear the person coming, and so give himself a chance to counter.
 
What's berserk counted as? Smite? All mage spells, druids attacking from morph..? They're all skills, but may be done at close range.
 
Each attack type should be decided, rather than overall.
 
Didn't mean to sound that badly.. Tired.. Got dragged put of bed this morning Tongue I love the idea.

 
In my opinion, assassinate should not be included, 1/4 of an assassinate is too much damage to the thief for it to be considered, and including the round of damage that the fighter will actually do normally, I can imagine it would cause an assassin serious amount of grief, and overbalance the fighter versus the theif. I also feel this way about smite, however, it should apply to beserk and rapid fire, as they are simply an extremely fast series of attacks, with each attack doing only reasonable amounts of damage. A druid attacking from Morph is fine, it's still a regular attack, whereas mages actually do not engage in close range combat, and I feel that the counter should not apply to offensive spells cast on the fighter by said mage.
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Re: Expansion on the Gadster - Countering
« Reply #3 on: 02/19/04 at 02:06:52 »
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I like it, even though I dont have any fighters anymore. Might make me wanna train one up.
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Re: Expansion on the Gadster - Countering
« Reply #4 on: 02/22/04 at 20:31:21 »
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I agree with this except one thing. You seem to have forgotten that the ranger would be using rapid fire from a long way away. How do you intend to count that? Pull out the arrow and throw it back? Wink
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Re: Expansion on the Gadster - Countering
« Reply #5 on: 02/24/04 at 19:49:12 »
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on 02/22/04 at 20:31:21, Detheroc wrote:
I agree with this except one thing. You seem to have forgotten that the ranger would be using rapid fire from a long way away. How do you intend to count that? Pull out the arrow and throw it back? Wink

 
who said it would counter rangers  Huh
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Deval
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Re: Expansion on the Gadster - Countering
« Reply #6 on: 02/25/04 at 00:26:58 »
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[quote author=Deval link=board=Fighters;num=1076886857;start=0#2 date=02/16/04 at 21:54:41]
it should apply to beserk and rapid fire, as they are simply an extremely fast series of attacksquote]
 
^^;;
 
 Ok ok, have it not effect Rapid Fire either then Undecided
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